View Full Version : News: 9/27 Hotfix!!
EVILPIG
2013-09-27, 11:37 AM
Luperza
Community Relations
All servers will come down for maintenance at 6:00 AM PDT (3:00 PM CEST) for a hotfix.
Downtime Start: 6 AM
Downtime ETA: 90 minutes
Players can expect the following changes:
Patch Notes
General
Warpgate rotation
Bug Fixes
Fix for instant action taking players to unpopulated facilities
Fix for flares occasionally not breaking lock-on
Soft point ammunition no longer unequips after logout when equipped on the following weapons: AF-4G Cyclone, SMG-46G Armistice, Eridani SX5G
Bad spawn point at Zurvan Auxiliary removed
XP should be correctly awarded to players deploying mines instead of the player detonating/shooting the mine
Depot
ESF Lumifiber Trim
Now available in new colors.
Chrome ESF Fins
Because everything is better in chrome.
Coming Soon in Depot
Harasser Bumpers
Five bumpers available in original, gold, chrome and pink flavor.
Sunderer Lights
If you’ve ever lost your Sunderer somewhere in the dark, these lights are for you. Batteries included.
Sunderer Grills
You are unique and special, and so is your Sunderer. At least, it is with one of these new grills.
The VS got the best WG on Amerish and Esamir, NC got the North on Indar. Let's see how the WDS plays out now.
EVILPIG
2013-09-27, 11:40 AM
Is the server up yet?
Carbon Copied
2013-09-27, 12:25 PM
They seem to have really out done themselves with this round of cosmetics - not sure how they could have made the vehicles any more fugly and ridiculous looking if they'd tried. The default sunderer actually looks visually appealing next to the super glued monstrosities.
Can't wait for the pink harasser bumper.
Babyfark McGeez
2013-09-27, 12:35 PM
So they have the time to put in more ridiculous looking cosmestics during their optimization phase but not other stuff?
Like a lattice on amerish. Or even just fixing mis-mapped areas like this one tower at east canyon that is sitting in the air since a month or longer.
Yeah, priorities....
Sledgecrushr
2013-09-27, 01:22 PM
Sunderer cosmetics look fine to me.
EVILPIG
2013-09-27, 01:28 PM
not sure about cosmetic complaints. They are optional, so don't use them.
Hamma
2013-09-27, 01:58 PM
So they have the time to put in more ridiculous looking cosmestics during their optimization phase but not other stuff?
Like a lattice on amerish. Or even just fixing mis-mapped areas like this one tower at east canyon that is sitting in the air since a month or longer.
Yeah, priorities....
Ignorance is bliss.
This stuff has probably been done for ages and just now making it's way onto the servers. They stagger this stuff out because like it or not they must keep making money off the game.
bpostal
2013-09-27, 02:00 PM
If the Bang Bus lights are what I think they are, and I hope I can change colors...I've been waiting for these since early beta.
Also, I'm still hoping for IR lights for my bus. I want to roll out in a tactical manner and that means light discipline damnit!
Carbon Copied
2013-09-27, 03:09 PM
not sure about cosmetic complaints. They are optional, so don't use them.
It's fine to say that but the art/asset team come across as nothing but a bunch of hypocrites: if someone submits something insane and not in keeping with the PS2 art style via player studio it'll never see the light of day, yet the art team consider it "totally ok" to include pink bumpers? Don't get me wrong I love cosmetics they give great customization to those that want that aspect but feel they've lost direction with the majority of these new ones.
The Sunderer is ridiculously proportioned as it is already (equal to and bigger than the MBT's) the cosmetics just inflate it to an almost laughable size.
Babyfark McGeez
2013-09-27, 03:52 PM
Ignorance is bliss.
This stuff has probably been done for ages and just now making it's way onto the servers. They stagger this stuff out because like it or not they must keep making money off the game.
Yeah, probably...
When you constantly add things to the shop but disregard easy to fix stuff (and the turret i mentioned is just the icing on the cake) the impression i get is "cash grab". And that is definetely not a good thing.
It's like adding and selling spoilers and unnecessary gadgets for a car that barely runs straight for a mile and constantly leaks oil.
Also defensive spawning seems to be broke now, atleast i don't get any defensive spawn options at all, just the ones in the near vicinity.
Edit: Weird, now sometimes i have defensive spawns avaible, sometimes i don't. o_0
AuntLou
2013-09-27, 04:06 PM
So they have the time to put in more ridiculous looking cosmestics during their optimization phase but not other stuff?
Like a lattice on amerish. Or even just fixing mis-mapped areas like this one tower at east canyon that is sitting in the air since a month or longer.
Yeah, priorities....
Really dude?
Why do people jump so fast to play this card?
EVILPIG
2013-09-27, 04:08 PM
It's fine to say that but the art/asset team come across as nothing but a bunch of hypocrites: if someone submits something insane and not in keeping with the PS2 art style via player studio it'll never see the light of day, yet the art team consider it "totally ok" to include pink bumpers? Don't get me wrong I love cosmetics they give great customization to those that want that aspect but feel they've lost direction with the majority of these new ones.
The Sunderer is ridiculously proportioned as it is already (equal to and bigger than the MBT's) the cosmetics just inflate it to an almost laughable size.
I can agree with some of that. I certainly felt the Miners Helmet for the TR was a blunder and some things are out of line with the immersion.
Falcon_br
2013-09-27, 04:13 PM
Why do people call it optimization while we all now it should be called PS-4 porting?
Babyfark McGeez
2013-09-27, 04:43 PM
Really dude?
Why do people jump so fast to play this card?
Considering it's the first time i "played this card" i wouldn't say it's "fast". I'm playing (on and off) since beta and never complained once about the cash shop (except mild jokes about that lumifibre nonsense).
But when the game still creates 0byte files in the mypictures folder since beta (because i dared to use non english letters in my windows username), when i see misplaced objects that stick out like a sore thumb not being fixed for months, when i see a half-finished lattice that looks like someone gave up after esamir (and i could go on here), and then see the most prominent feature of a patch is new shit for the shop, what impression of their priorities am i supposed to get here?
camycamera
2013-09-27, 11:04 PM
yay, hopefully the warpgate rotation will stop the NC and VS from crying like little girls :lol:
but regarding XP going towards the person who deployed the mines.... i think both the one who shot the mines AND the ones who deployed it should get the same rewards.
EVILPIG
2013-09-28, 01:24 AM
yay, hopefully the warpgate rotation will stop the NC and VS from crying like little girls :lol:
but regarding XP going towards the person who deployed the mines.... i think both the one who shot the mines AND the ones who deployed it should get the same rewards.
Sure, as long as they charge the person who shot the mine half the resource cost and refund it to the person who created it.
Dodgy Commando
2013-09-28, 11:16 AM
Considering it's the first time i "played this card" i wouldn't say it's "fast". I'm playing (on and off) since beta and never complained once about the cash shop (except mild jokes about that lumifibre nonsense).
But when the game still creates 0byte files in the mypictures folder since beta (because i dared to use non english letters in my windows username), when i see misplaced objects that stick out like a sore thumb not being fixed for months, when i see a half-finished lattice that looks like someone gave up after esamir (and i could go on here), and then see the most prominent feature of a patch is new shit for the shop, what impression of their priorities am i supposed to get here?
Maybe creating new art assets is less complicated/time consuming than modifying the lattice, especially if said art assets were perhaps already finished a while before their addition to the shop.
Not that your concerns aren't legitimate.
YEAAAAA new bug fixes and stuff, and more store items added to the shop :D. . . any new continents added.
OmegaPREDATOR
2013-09-30, 08:12 AM
As it have said thousan of time now devs and designers are not the same persons.
For those who whine against cosmetics who come last time, look at what it follow.
Posted 4 months ago on my outfit forum so ready few times before (can't find the textureless image who was post few week before).
http://www.scorpions-du-desert.com/media/kunena/attachments/9906/cosmetiquesdisperseurs290513.jpg
And what is not yet in the game.
4 months ago.
http://www.scorpions-du-desert.com/media/kunena/attachments/9906/FESz15EFZQe.jpg
5 months ago.
http://images2.wikia.nocookie.net/__cb20130422100761/planetside2/images/d/d3/Lightning_Plating_1.pnghttp://images2.wikia.nocookie.net/__cb20130422100824/planetside2/images/7/7a/Lightning_Plating_2.pnghttp://images4.wikia.nocookie.net/__cb20130422100843/planetside2/images/b/be/Lightning_Plating_3.pnghttp://images2.wikia.nocookie.net/__cb20130422100904/planetside2/images/4/4a/Lightning_Plating_4.png
And the textured version 1 month ago.
http://www.abload.de/img/allthearmor_render_liasktx.jpg
So no, we can't say devs only make cosmetics, designer do. Devs work on lots of things. And it's not because you can't see it, that's not existing (look at the number of new bugs they comit each time ! bad exemple)
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