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AppleJax
2013-10-16, 12:39 PM
What if the Imperium of man(space marines are part of their forces, just incase no one knows) attacked auraxis, will we be able to fight them off? I believe the space marines act like our maxes, where they are super soldiers.

Is there anything we could do to fight them off, tanks, air support, guns, numbers even bringing in the best outfits everything. Do we stand a chance or can we win?

EVILPIG
2013-10-16, 12:48 PM
NO. Auraxians would be crushed back into their spawns and camped for eternity.

ChipMHazard
2013-10-16, 12:48 PM
Never thought I would see this kind of thread on a Planetside forum:p

Nope, nothing the TR, NC and VS could do against the Imperium of Man.

Selerox
2013-10-16, 12:52 PM
Astartes have bigger Drop Pods.

AppleJax
2013-10-16, 01:27 PM
maybe we could spam them with libs. I'm sure we have some sort of chance. lmao

AThreatToYou
2013-10-16, 01:30 PM
Against the Imperial Guard, it's like asking if this IG unit could beat this other IG unit.

Against Space Marines? Nooooope.

maradine
2013-10-16, 01:35 PM
Maybe we'd get to see the Skylance in action. It sure ain't happening as is . . .

Blynd
2013-10-16, 01:52 PM
if they brought terminators we would have to have bfrs :(

so id have to say no we would get pounded by numbers that said though im sure if we had max's of all empires working together we could probably hold the crown LOL

OctavianAXFive
2013-10-16, 02:03 PM
I have no idea what the armies of Auraxis have in terms of a space fleet so I'm just going to pretend neither side can gain an edge (thus preventing either side from turning the other to dust via orbital bombardment).

On the one hand Space Marines are terrifying and would roflstomp most opposition. But I racked my brain for the most OP things the Auraxians could bring to the table to fight back.

The first thing that pops into my head are Lancers. A metric ton of Vanu lancers with infinite ammo from engineering packs might be akin to a million dudes with shoulder mounted las cannons.

The engineer's manna turrets could mow down the guard well enough, I'd imagine their las rifles wouldn't do very much against Auraxian shields. But the guard infantry is notoriously pathetic, it's their mechanized forces that pose a danger.

I'll give the Auraxian tanks the benefit of the doubt and put them on par with the Leman Russ. I hear BFRs were pretty OP back in the day so lets put them on par with Sentinels/Flame tanks.

That leaves Basilisks and Baneblades to worry about. Dying isn't a problem for Auraxians, we respawn indefinitely so the Basilisk, while terrifying, isn't a deal breaker. The baneblade would have to be widdled down by our endless vehicles and striker/lancer spam.

I think we might be able to go toe to toe in the skies with the IG if only because of Strikers.

If they brought a Titan or Emperor spare us TitanS, then I'm not sure if there's anything in the arsenal to stop that. Maybe light assaults with some C4 in all the right places? Works on most vehicles :D

The only thing we really don't have much of a counter to are the space marines. Maybe NC max suits with a hammer to go with the shield to do battle with the odd terminator but the tactical squads might be a bit much.

I think the way we could beat them is if we do what we do best. We die.

Suicide C4 the Space Marines because once they die, they stay dead (unless they get put in a lunchbox). Our lads who blow themselves up get remade to do it all over again.

So in conclusion I think it's a closer fight than people realize. We make up for the Imperium's overwhelming numbers with our inability to stay dead.

Though our Achilles heel is that our bases are utterly indefensible. :bang:

And there's no way we could go on offense against the Imperium. Auraxis IS our best weapon.

EVILPIG
2013-10-16, 02:20 PM
I have no idea what the armies of Auraxis have in terms of a space fleet so I'm just going to pretend neither side can gain an edge (thus preventing either side from turning the other to dust via orbital bombardment).

On the one hand Space Marines are terrifying and would roflstomp most opposition. But I racked my brain for the most OP things the Auraxians could bring to the table to fight back.

The first thing that pops into my head are Lancers. A metric ton of Vanu lancers with infinite ammo from engineering packs might be akin to a million dudes with shoulder mounted las cannons.

The engineer's manna turrets could mow down the guard well enough, I'd imagine their las rifles wouldn't do very much against Auraxian shields. But the guard infantry is notoriously pathetic, it's their mechanized forces that pose a danger.

I'll give the Auraxian tanks the benefit of the doubt and put them on par with the Leman Russ. I hear BFRs were pretty OP back in the day so lets put them on par with Sentinels/Flame tanks.

That leaves Basilisks and Baneblades to worry about. Dying isn't a problem for Auraxians, we respawn indefinitely so the Basilisk, while terrifying, isn't a deal breaker. The baneblade would have to be widdled down by our endless vehicles and striker/lancer spam.

I think we might be able to go toe to toe in the skies with the IG if only because of Strikers.

If they brought a Titan or Emperor spare us TitanS, then I'm not sure if there's anything in the arsenal to stop that. Maybe light assaults with some C4 in all the right places? Works on most vehicles :D

The only thing we really don't have much of a counter to are the space marines. Maybe NC max suits with a hammer to go with the shield to do battle with the odd terminator but the tactical squads might be a bit much.

I think the way we could beat them is if we do what we do best. We die.

Suicide C4 the Space Marines because once they die, they stay dead (unless they get put in a lunchbox). Our lads who blow themselves up get remade to do it all over again.

So in conclusion I think it's a closer fight than people realize. We make up for the Imperium's overwhelming numbers with our inability to stay dead.

Though our Achilles heel is that our bases are utterly indefensible. :bang:

And there's no way we could go on offense against the Imperium. Auraxis IS our best weapon.

Nothing on Auraxis could stand up to the firepower, the armor or the shields of anything in the 40k universe. Even the lesser units have more punch.

MrMak
2013-10-16, 02:23 PM
The imperium would NEVER dare to use Xenos technology so we also have the Warpgate network for exlusive use. Also since they would not dare step through a warpgate they would not get the benefit of respawning. They also cant construct anythign they need in seconds with the nanites. In order to set up a gun emplacement a group of imperial guardsmen have to haul a big gun and assemble it manualy. We only need one engineer to put down a small device on the ground.

OctavianAXFive
2013-10-16, 03:02 PM
Nothing on Auraxis could stand up to the firepower, the armor or the shields of anything in the 40k universe. Even the lesser units have more punch.

We have no real way of knowing that. The IG are hardly wearing armor, a bullet's a bullet. Their little las rifles are a threat to unarmored targets, but we have shields.

As for their vehicles, that's why I'm thinking the Lancer is like a Las Cannon, which is potent and we have a lot of them. That and being highly mobile means that sheer volume of fire might just be enough.

Think of Vanu weapons like Tau weapons in some regards. Last I checked the Tau weren't push overs.

AppleJax
2013-10-16, 03:08 PM
Nothing on Auraxis could stand up to the firepower, the armor or the shields of anything in the 40k universe. Even the lesser units have more punch.
We do alteast have better air support. We could bomb the heck outta them with libs. If we take out their important buildings before they reach tech 3, we could win.

EVILPIG
2013-10-16, 03:08 PM
We have no real way of knowing that. The IG are hardly wearing armor, a bullet's a bullet. Their little las rifles are a threat to unarmored targets, but we have shields.

As for their vehicles, that's why I'm thinking the Lancer is like a Las Cannon, which is potent and we have a lot of them. That and being highly mobile means that sheer volume of fire might just be enough.

Think of Vanu weapons like Tau weapons in some regards. Last I checked the Tau weren't push overs.

You're giving much too much credit to the Lancer. A Las Cannon obliterates infantry and can destroy a tank in 1 shot. The Lancer is closer to a Las Rifle than a Las Cannon.

AppleJax
2013-10-16, 03:12 PM
We have no real way of knowing that. The IG are hardly wearing armor, a bullet's a bullet. Their little las rifles are a threat to unarmored targets, but we have shields.

As for their vehicles, that's why I'm thinking the Lancer is like a Las Cannon, which is potent and we have a lot of them. That and being highly mobile means that sheer volume of fire might just be enough.

Think of Vanu weapons like Tau weapons in some regards. Last I checked the Tau weren't push overs.
we might stand a chance at going toe to toe with their normal units. But what about their heavier ones? What if they choose to bring in the space marines? Their predator tanks are superior to ours, but libs could take them out. That's i say we have the skies.

Phrygen
2013-10-16, 03:14 PM
i know nothing about warhammer (thats what you guys are talking about right?)

Auraxis gets shit stomped.

CrimsonTemplar
2013-10-16, 03:15 PM
I absolutely love threads like this, they are so few and far between.

Well being a lover of 40k since the age of nine, hands down Imperium of Man. Battlefleets, Marauder bombers, Thunderhawks, Storm Ravens, Lightning gunship, Valkryies, Titans, Astartes...list goes on.

Auraxis...a few MBTs and ESFs.

'nuff said.

None of that nanite respawn stuff. Imperium would orbital bombard the spawn rooms and warpgates beforehand.

AppleJax
2013-10-16, 03:24 PM
Haha, i guess no one has faith in our troops XD lol

AppleJax
2013-10-16, 03:25 PM
I absolutely love threads like this, they are so few and far between.

Well being a lover of 40k since the age of nine, hands down Imperium of Man. Battlefleets, Marauder bombers, Thunderhawks, Storm Ravens, Lightning gunship, Valkryies, Titans, Astartes...list goes on.

Auraxis...a few MBTs and ESFs.

'nuff said.

None of that nanite respawn stuff. Imperium would orbital bombard the spawn rooms and warpgates beforehand.

We send out galaxies and other air support into space. We'll be few in numbers but maybe if we send the best outfits from each empire, maybe we could take out their space fleet some how. lmao

SOE are thinking of giving us mother-ships one day. lol

Baptist
2013-10-16, 03:35 PM
Depends if my Outfit was online, if not then you'd all fall, if so my two squads would tip the balance with sheer awesomeness and thus victory would be assured.

ChipMHazard
2013-10-16, 03:36 PM
Of course even if we did manage to beat/stave off the entire Imperial Guard, Space Marine chapters and Titan Legions. Not to mention the Imperial Fleet. The Imperium still has one of the biggest "Screw you!" cards in all fictional universes... Exterminatus.:p

AppleJax
2013-10-16, 03:51 PM
What if SOE's NPC "aliens" is the imperium of man LOL! We'll all get ass raped by space marines and imperial guard spamming us. lmao

it would be interesting to see what would happen or how would it feel if we did get attacked by them. Would be an awesome fight or just a rape?

Selerox
2013-10-16, 05:29 PM
Of course even if we did manage to beat/stave off the entire Imperial Guard, Space Marine chapters and Titan Legions. Not to mention the Imperial Fleet. The Imperium still has one of the biggest "Screw you!" cards in all fictional universes... Exterminatus.:p

The thought of seeing an Imperator stride across Indar is slightly terrifying.

I did wonder about Exterminatus. A full fleet-level payload of cyclonic torpedoes (much cleaner than the older Life-Eater Virus method) would answer the question of "who would win?" pretty quickly...

Phantomdestiny
2013-10-16, 06:27 PM
just the imperial fist would destroy all empires on auraxius at least they know to set up defensive buildings unlike some ps2 empires. In terms of offense should i call the legio titanica ? or just the astartes

NewSith
2013-10-16, 06:52 PM
How can these two not win?

Boreale & Diomedes - Bold Brathas - YouTube

NewSith
2013-10-16, 07:18 PM
Well, if we take it a bit more seriously, though:

A) An alliance between the Imperium and TR will be formed rather quickly since their agendas are nearly identical.
B) The Imperium will then gain access to respawning and immortality.
C) The Imperuim will defeat everyone, including other wh40k factions.

Alternatively:
a. SM will remain outmatched, simply because of genetic enhancements and equipment, tearing a hole in a MAX in just one shot.
b. The Imperial Guard (As in Guardsmen) will be outmatched by TR, since regular TR troops is something akin to Kasrkins in the situation suggested, yet incapable of taking SMs head-on.
c. Vanu stand a fighting chance, relying purely on the power of their brains and research, yet, unlike Eldar, they do not have many seers they can sacrfice or centuries of war experience, and since their views are most heretical, they'll be the first to burn.

HereticusXZ
2013-10-16, 07:28 PM
Arguably the weakest army in 40k, the only army that if the TR, VS, and NC were to ally to fight against and have a reasonable chance is the Imperial Guard but with that said...

Melta Guns and Krak rockets trump Faction Specific rocket launchers, Leman Russ trumps all the MBT's. Maybe a Magrider would stand a chance with it's maneuverability, but I don't imagine very long...

Earthshakers will tear apart fortifications so no turtling in the Bio-Lab or Towers...

but the biggest nail in the coffin? Baneblade or any of it's variants...
2:45
http://youtu.be/5Cr_bJVqQNg?t=2m23s

40k' Imperial Guard might not stomp us as fast as Space Marines, Chaos, or Tyranids, but they would wreck us all the same...
Let's not even entertain the thought of Titans!

Kirotan
2013-10-16, 08:35 PM
Not enough information to make an informed decision:

- We don't know how space travel and space battles work in the PS universe
- What is the energy limit to respawning?
- What can and can't you do with nanites? If they were weaponized there really isn't anything you can do to prevent being deconstructed at an atomic level.
- If the fight wasn't on Auraxis, how would spawns, vehicle terminals, and energy resources work? Are they built, and can they be built quickly?
-How big is the Terran Republic? You can't compare the 2 on a galactic or even space combat scale because there's not enough PS lore.

If it was a ground battle and Auraxians could respawn, they could win with equal numbers because they'd just keep coming back (but then we get back to the "is there a resource limit?" question).

You can keep respawning Vanguards; a terminator suit is irreplaceable, and, once gone, cannot be replaced. Eventually it'll take enough 150mm AP rounds and blows from a Dalton that it will succumb. So my question is: In a planetary battle, can the Auraxians defeat an Imperium force of equal size before they get warpgated?

I love arguments like these. Don't get me wrong, I like the WH40K universe but most arguments involving the WH40K universe against another universe miss a few key points that cripple victory for WH40k:

- Unreliable space travel: The Children of the Emperor cannot get to the eastern reaches of their own galaxy because even his light does not even shine that far. Also, travel through the warp is slow and dangerous.

- Industry: Sorry, you pray to machine spirits. What? When a worker starts on the frame of a new WH40K ship, his great great grandson might live long enough to see it move into service. That's way too slow to keep up in a prolonged war.

bpostal
2013-10-16, 09:10 PM
No idea wtf any of y'all are talking about but I'm going to bet on the side that has me on it.

AThreatToYou
2013-10-16, 09:16 PM
The IG ... IS the weakest army in 40k. Can the three Empires of Auraxis squash the IG?

... How much IG?

On a principle level, the Auraxians outclass your stock Guardsman by a lot. Let's assume Auraxians are absolutely fearless and reckless because they respawn indefinitely. So long as they are on Auraxis they are immortal. Everything from Catachan to Cadian guardsmen don't stand a chance.

From how weapons in Auraxis work, where multiple bullets on a solid metal foe like a MAX unit will eventually pierce it no matter how thick, I will assume that our Auaxian weapons have a metal-shredding quality to them. That makes Kasrkrin easy to dispatch. As we can see with our own "ESF", it also makes light aircraft and motor attacks on our immortal infantry rather risky. Stalkers would not last long.

For as far as vehicles like the Leman Russ and "Basilisk" go, I'm not too worried. With every possible infantry response fielded by the IG matched and infinitely outnumbered, they will be easy to take out.

The air war is an issue. Auraxis best defense is again its immortal infantry with their ability to carry a primary armament that encompasses anti-infantry, anti-vehicle, and anti-air in one soldier. Even the Adeptus Astartes have trouble doing that. If the ESF have any use, it's taking out ground targets such as the Leman Russ.

Baneblade? Meh. If I remember my IG codex right, Baneblades are very very rare. Even then they have to worry about issues with poor accuracy when it comes to battling Auraxian armor. It also isn't the fastest, and even if it may destroy multiple vehicles with a single shell from any of its multiple cannons, Auraxis doesn't care. Their vehicles are infinite!

It really depends on how much IG gets thrown at Auraxis. I imagine you'd see alot of New Conglomerate shock troops flying Phoenix rockets into the barrels of the Guard's vehicles, because the bores are so massive it's practically a target. The real biter is the IG suffers from morale issues, whereas Auraxis probably won't.

Now, what would mortally fuck over Auraxis? Orks. One ork hits the surface and the whole planet is doomed.

ShadoViper
2013-10-16, 09:26 PM
Oh god, the Imperium of Man would crush everything on this planet. All 3 factions would go home crying to their mommies.

Then the TR would switch sides once they saw heavy bolters.

Sledgecrushr
2013-10-16, 10:49 PM
Obviously Auraxis would have to kneel to the throne or the planet would be purged of all life.

OCNSethy
2013-10-17, 12:08 AM
I'd suggest Auraxis would be made "compliant" in a very short period of time.

TR & NC would be okay after compliance but the VS would be facing the attentions of the Emperor's Holy Inquisition... Burn the heretic, kill the mutant, suffer not the Xeno to live...

Another day in the Imperium of Man :)

Battletits
2013-10-17, 12:31 AM
Wow, if we had to fight the Imperium Of Man we would get our asses planted 60 feet underground.

Here's why(I'm no 40k mastermind, but i do know the facts)
1.We would be fighting a losing ground battle. They have millions and millions of imperial guards men that they can just zerg at us like nothing. Even if we are able to shrug them off, they will evenually send in the space marines. That's when we will really start feeling the heat. They have superior tanks, superior armor and superior guns. We would pathetically be fighting a losing ground battle against them that it's almost laughable. The only ground units in the game that could take them out effectively would be upgraded maxes, tanks and maybe upgraded heavies. Predator tanks would mop the floor against ours, it would take multiple heavy tanks to destroy one.


2. They don't only have the imperial guard or the space marines to chuck at us. They have sister of battle, storm trooppers and ogryns. They have more tanks like the bane wolf, lemon russ tank, predator tanks, sentials, baneblade land raider etc...just imagine how many tanks it would take to take out a baneblade.

3.Sure we would probably have more control over the skies, but for long? Their Imperial Navy is soooo huge.

4. Not even the best outfits could help turn the tide of this losing war. They would surely help delay the inevitable and win major battles, but would never win the war.

5. Once we lose the crown we'll never get it back from them. Sure we would fight teeth and nail to defend it, but we would eventually lose it. Once it falls it'll be easy pickings for the space marines, and the imperial guards men will just do the clean up. :p

We would be kicked off Auraxis 5 days tops, if even that. It would be fun to think if we "could" take on a monster like the Imperium Of Man and probably win, but we wouldn't stand a chance :lol:

AppleJax
2013-10-17, 02:56 AM
Not enough information to make an informed decision:

- We don't know how space travel and space battles work in the PS universe
- What is the energy limit to respawning?
- What can and can't you do with nanites? If they were weaponized there really isn't anything you can do to prevent being deconstructed at an atomic level.
- If the fight wasn't on Auraxis, how would spawns, vehicle terminals, and energy resources work? Are they built, and can they be built quickly?
-How big is the Terran Republic? You can't compare the 2 on a galactic or even space combat scale because there's not enough PS lore.

If it was a ground battle and Auraxians could respawn, they could win with equal numbers because they'd just keep coming back (but then we get back to the "is there a resource limit?" question).

You can keep respawning Vanguards; a terminator suit is irreplaceable, and, once gone, cannot be replaced. Eventually it'll take enough 150mm AP rounds and blows from a Dalton that it will succumb. So my question is: In a planetary battle, can the Auraxians defeat an Imperium force of equal size before they get warpgated?

I love arguments like these. Don't get me wrong, I like the WH40K universe but most arguments involving the WH40K universe against another universe miss a few key points that cripple victory for WH40k:

- Unreliable space travel: The Children of the Emperor cannot get to the eastern reaches of their own galaxy because even his light does not even shine that far. Also, travel through the warp is slow and dangerous.

- Industry: Sorry, you pray to machine spirits. What? When a worker starts on the frame of a new WH40K ship, his great great grandson might live long enough to see it move into service. That's way too slow to keep up in a prolonged war. You are right, there isn't enough lore to make a complete judgement on our forces full fighting potential. But the game pop is more or less based on us, there are 8 servers and the game is designed to hold 6,000 Auraxians(us). Once optimizations are done and players start joining again, there should be 48, 000 strong Auraxians ready for battle(the pop could grow over time since it's an mmo game). lol

But the guards men aren't exactly hardy fighters like the majority of of Auraxians, they easily be taken out. I know a lot of like joining a good fight, so we have that space marine mentality. We wont stand a chance against the marines, unless we all max out.

ChipMHazard
2013-10-17, 04:17 AM
I would like to note that the IG aren't as pathetic as they are often portrayed, at least not lore wise.
The Cadians are most certainly very well trained, same with many other regiments. They just face a LOT of scary shit:P

Canaris
2013-10-17, 04:36 AM
simple battle of attrition, we can't die, they can.

HereticusXZ
2013-10-17, 06:36 AM
the Armys of 40k are no strangers to fighting Immortals or "endless respawns" what with Chaos, Necrons or Tyranids, They've only been fighting these things for 10 thousand years, some armys even longer then that...

The troopers of the Imperial Guard out number the stars themselves, I think the Imperial Guard have the pop advantage!

Sledgecrushr
2013-10-17, 08:06 AM
We have some positives on our side.
We cant stay dead, we will keep coming back to continue the fight.
Nanites keep us completely equipeed, unless the IG take the tech plant.
Our buildings and environment are completely immune to explosives.

I think the IG would be hard pressed to take Auraxis in a ground war.

Fenrys
2013-10-17, 01:23 PM
With the combined birthrate and industry of all planets in the Imperium, they can probably breed and equip new cannon fodder faster than a few hundred thousand immortals could kill them.

There would be eternal spawn camping - or Auraxis would get bombed from orbit and cracked into pieces by Two-Stage Cyclonic Torpedoes.

Battletits
2013-10-17, 05:26 PM
I still think that the crown will be the site of a major battle. I'm not sure where else will the fight be massive and intense like the crown.

How would we defend against a titian? I would be so terrified if saw one of those stomping towards one of our bases. I'll be like, "daaamn i have to fight THAT?!?*jumps into scythe and flies off".

Sledgecrushr
2013-10-17, 05:27 PM
Isnt Auraxis isolated from earth because of some kind of warp storm? To me this all smells like the first founding of the galaxy by mankind. Which was snuffed out by horrible warp shorms when slaanesh was born.

AThreatToYou
2013-10-17, 09:16 PM
I would like to note that the IG aren't as pathetic as they are often portrayed, at least not lore wise.
The Cadians are most certainly very well trained, same with many other regiments. They just face a LOT of scary shit:P

I still don't like them.

Kirotan
2013-10-17, 09:34 PM
the Armys of 40k are no strangers to fighting Immortals or "endless respawns" what with Chaos, Necrons or Tyranids, They've only been fighting these things for 10 thousand years, some armys even longer then that...

The troopers of the Imperial Guard out number the stars themselves, I think the Imperial Guard have the pop advantage!

Well you have to make the matchup interesting. 1 planet vs. the entire weight of the Imperium of Man is a pretty silly comparison.

50/50 matchups are more interesting; like Batman vs. God, except Batman is blindfolded and tied to a chair when the fight begins so God has a reasonable chance of winning.

HereticusXZ
2013-10-17, 10:23 PM
Most of the 40k Armys would stomp a unified Auraxis, IMO the only reasonable match-ups would be Imperial Guard, Tau, or Orks, emphasis on IG.

AppleJax
2013-11-01, 09:58 AM
Oh well, i guess we never had a chance then lol.

Hmr85
2013-11-04, 07:05 AM
Oh well, i guess we never had a chance then lol.

Nope, never even had a chance.

Canaris
2013-11-04, 07:48 AM
I would think that VS, TR & NC scientist working together could come up with some pretty genius ways of subverting the IoM tech, remember they treat that stuff like black magic a lot of the time and the Tau have proven what can be achieved against them even with vastly less numbers but more robust tech levels.

Plus we have nanites.... weaponised nanites anyone?

We like to call this the death cloud swarm, it ain't pretty but it's effective.

Sledgecrushr
2013-11-04, 08:02 AM
Our immortal warriors could destroy imperial guard at even 10-1 ratio.

ChipMHazard
2013-11-04, 08:22 AM
Our immortal warriors could destroy imperial guard at even 10-1 ratio.

Good thing there are trillions and trillions of them then:p

snafus
2013-11-04, 08:42 AM
Exterminatus would end this debate all to quickly. They wouldn't even hesitate with the cult of Vanu being on the planet.

Hmr85
2013-11-04, 12:41 PM
Exterminatus would end this debate all to quickly. They wouldn't even hesitate with the cult of Vanu being on the planet.

This as soon as the Inquisition discovered the VS a Exterminatus would be called down on the planet without hesitation. You cannot hope to win against the emperium of man. You can only hope to delay the inevitable for a little while.

Sledgecrushr
2013-11-04, 12:48 PM
I believe thah according to lore that auraxis has been cut off from earth. For some reason our interplanetary warp system no longer works. I believe that auraxis is in the midst of a warp storm. Regular travel would be impossible to or away from auraxis. I would say that if we ran into elements of imperial forces it would probably be just a couple lost ships drifting in the warp.

torokf
2013-11-04, 01:18 PM
What about.. we're all clones right? then instead of just reviving WE CAN ENDLESSLY CLONE OURSELVES!?
PPTCHIUUU!!
MINDBLOWING ISN'T IT?

our biggest issue anyway is to first deal with the Exterminatus, we devote all our time to fight each other just for the sake of it, we're the most belligerant thing out there, the Tyranids fight for their survival and out of innate need of hunger (i guess?) we fight for fucking ENJOYMENT! And don't give me that crap of ideals, science and shiet, it's all up to picking a side at first! :D

Soo.. point given we share our tech between factions, we enslave Nanite ned and his infinite amount of Nanites, we increase our numbers to 1000000000000000000000000 by cloning... how do we deal with their Exterminatus order?

They won't leave us alive after knowing of our potential and danger, we should strike first.

OCNSethy
2013-11-04, 11:32 PM
Most of the 40k Armys would stomp a unified Auraxis, IMO the only reasonable match-ups would be Imperial Guard, Tau, or Orks, emphasis on IG.

I'd love to see an Ork Waaah declared on Auraxis... our three empires combined would stomp dem greenskins! Dakadakadaka! :D

Rolfski
2013-11-05, 02:12 AM
Space Marines is fine and all but the real question is: How would Auraxis fare against an invasion of the Brotherhood of Nod (http://en.wikipedia.org/wiki/Brotherhood_of_Nod#Brotherhood_of_Nod)?

These guys have pretty wicked technology you know and even worse, a very charismatic leader. If anything, I would shit in my pants for these guys: It's the worst of TR oppression, NC terrorism and Vanu cult combined.

http://i.imgur.com/js10jrN.png

libbmaster
2013-11-05, 02:40 PM
They have infinite numbers, we have infinite repawns.

Their tanks are huge and hit hard, but ours are infinite and accurate.

They have hard hitting weapons, we have better tech. (Even the TR!)

Oh, and for orbital bombardment...
http://fc07.deviantart.net/fs70/f/2012/334/2/d/2d73db6452121bb8e793ea3cf8e3623f-d5mojvr.jpg

Notice how in the description it mentions the Vanu getting "apocalypse" class warships.

They might win.



But in the name of Vanu, we'd give 'em hell.