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View Full Version : Server Downtime for Hotfix November 22, 2013 6AM PDT (3PM CEST)


findus
2013-11-22, 05:27 AM
https://forums.station.sony.com/ps2/index.php?threads/server-downtime-for-hotfix-november-22-2013-6am-pdt-3pm-cest.159242/

synkrotron
2013-11-22, 05:44 AM
Dammit! This is starting to get annoying, even for a PS2 part timer like me. I had cleared it with SWMBO to put a load of time into theis game, starting today. I had already activated a seven day boost I had and now I can't get on until after yet another hotfix.

I agree with some of the peeps on the other forum and the double XP period should be extended to make up for all this shenanigans.

Phew... not like me to rant like that... I'll get back in me cave now.......

camycamera
2013-11-22, 06:05 AM
they'll probably extend the double xp event again like last time because of all the hotfixes XD

synkrotron
2013-11-22, 07:01 AM
Well... Fingers crossed on that...

I'm going in now............

Sledgecrushr
2013-11-22, 07:10 AM
How is it working synkrotron? We have another hour until the hotfix goes in.

synkrotron
2013-11-22, 09:03 AM
It wasn't as bad as the other night but that might have been down to the shear number of players. We've just been kicked for the hotfix so here's hoping we'll have a better session later :D

Plaqueis
2013-11-22, 11:46 AM
I just love their timing, every single maintenance always starts on EU prime... seriously, it seems like they're going "Ok, the servers are now packed, kick them out and cut power for 4 hours instead of the promised 90 minute downtime.."

Oh well, guess we just gotta be happy they're fixing the bugs.

synkrotron
2013-11-22, 12:05 PM
I've been out and about (IRL) but I'm back now and the servers appear to be back online. It'll be a while before I get to play though... gotta walk the dog and have some tea... Really... not a metaphor :)

synkrotron
2013-11-23, 05:18 AM
I had a fantastic eight hours on Auraxis last night. On Ceres there were queues for both Indar and Esamir. I didn't attempt to play on Amerish.

So, the continents were full and, for most of the time, lag didn't make itself evident. But there were still some moments where things went a bit mad with peeps rubber banding and aircraft appearing out of nowhere.

How did everyone else find it?

SgtMAD
2013-11-23, 09:12 AM
had multiple issues with logging in or switching characters yesterday,would log off one character,select another,log in and get a white screen then straight to desktop.


I seriously wonder if we actually had more pop playing yesterday or did SOE crank down the pop caps with their "optimization patch".

I guess we will find out eventually

Falcon_br
2013-11-24, 12:40 PM
Anti tank mines no longer explodes when enemy vehicles drive over it.
Took a video of a great zerg driving over my tank mines and no one exploded.
Also, the claymores are falling inside the ground almost all the time.