View Full Version : Too early for nostalgia re PS2?
Gimpylung
2014-02-25, 11:48 AM
Pulled this out of the bowels of Youtube. PS2 was such a mysterious thing when this was first released.
https://www.youtube.com/watch?v=KE0UnH4mnTY
Look at the tower lol.
No idea why the link doesn't embed, I though the forum used to figure them out, I tried a few typical tags too to no avail.
AThreatToYou
2014-02-25, 01:51 PM
i remember seeing those and being excited for the game, and thinking that the guns & players looked cool.
boy oh boy did we get something different. PS2 looks now and looked at release way more cartoony than it does there
GreyFrog
2014-02-25, 04:10 PM
That tower looks really good.....how did we end up with the current ones? :*(
Calista
2014-02-25, 04:13 PM
I was kinda stunned by the cartoony graphics in EQ Landmark but it makes sense from a business perspective in a free to play game. If things are too "realistic" it limits cash shop imagination and that is kind of what has happened to PS2. They have made things a little less detailed lately for performance reasons but in hind sight they might have liked to make it less realistic from the start so they can sell more imaginative game items that would fit a less restrictive art design.
Palerion
2014-02-25, 04:36 PM
The whole thing looks really good... How did we end up with the current situation?
ringring
2014-02-25, 05:26 PM
Remember when the scythe was called the Dyson #psnostalgia
ChipMHazard
2014-02-25, 09:32 PM
That tower looks really good.....how did we end up with the current ones? :*(
While it might look more interesting, it most certainly wouldn't be defensible in any way, shape or form:p
It's basicly screaming "Please farm me! God, these legs makes me look fat!"
Heavygain
2014-02-26, 01:09 AM
Lol, remember when night was dark and it was actually hard to see on Esamir? I also remember when weather was supposed to be a factor to help set up attacks/ambushes.
Babyfark McGeez
2014-02-26, 02:25 AM
I think by the looks these towers might have ended up being used as walltowers. And yeah, that video looked way less goofy and cartoonish as the actual game does now. No glowing beach buggies or funny hats...
As for memories, i remember mostly the first days esamir came out in beta (everyone was constantly warpgated by...nc i think?), and the cool tech plant battles before they turned the base into yet another deathmatch arena.
Oh, and the awesome "last stand" cont locking battles in the early live game (spec ops on miller anyone? ^^). That was actually the most fun and most "planetside" moments i had in this game...but of course they had to fuck that up too by using this silly "threshold" mechanic that removed any feeling of having to fight for your lock...bleh. :p
Gimpylung
2014-02-26, 08:07 AM
Yeah, I remember a last stand by VS in Connery tower up in the north, lasted for hours and we held on, best memory in PS2 to date but unlikely ever to be repeated due to how the game 'works' now.
Phreec
2014-02-27, 06:05 PM
Wow, amazing how far we've come from that grungy, brown mess.
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