PDA

View Full Version : To many maxes


Rasulis
2003-04-06, 09:50 PM
From trusted sources I have I do not see how when the game comes out and people start being maxes you will stop them grouped.

If only 3 maxes - one anti-infantry, one anti-air, and one-anti vehicle. How will you stop them they will mow through almost anything.

Just imagine this though a squad of 6 maxes backed with the proper support classes would be unstoppable.

I can't see that many stradegies that even have chance to work.

Synergy
2003-04-06, 09:51 PM
get a few anti vehicle inf. and go after the the anti inf max first its really not that hard.

Rasulis
2003-04-06, 09:52 PM
True im sorry totally forgot anti vehicle ammo tears them aprt. My bad I can't believe I forgot that.

Synergy
2003-04-06, 09:53 PM
also you could try putting mines down all around them with a cloak engy to weaken them up a bit and then encounter em. nothing in this game is an absolute powerhouse

Kyonye
2003-04-06, 10:01 PM
MAXes are good but plenty vulnerable. for NC and TR (does not apply to VS) they have armor piercing rounds that can hurt MAXes.

Synergy
2003-04-06, 10:02 PM
well it applies to vanu also they just have to flip a switch as i understand it that switches them between what type of rounds theyre using

Kyonye
2003-04-06, 10:03 PM
not true

McBearclaw
2003-04-06, 10:05 PM
True.

Read: http://www.planetside-universe.com/content.php?p=sdWeaponInfo

Synergy
2003-04-06, 10:08 PM
or here for those of you who dont wanna find it for yourselves

It can be converted from a regular energy blaster to a more focused, armor piercing shot that consumes more energy.

DarkDragon00
2003-04-06, 10:35 PM
If the weapons dont work, land a fu( king galaxy ontop of their asses! that will work!

Liquid-Snake
2003-04-06, 10:52 PM
if they are TR maxes, and ther planted, you could snipe em off, lol

�io
2003-04-06, 10:56 PM
As Smokey said, for every strategy there is a counter strategy.

Da King
2003-04-06, 11:02 PM
:stupid:

I'd have to agree he has a point

�io
2003-04-06, 11:05 PM
Originally posted by Da King
:stupid:

I'd have to agree he has a point

Hamma really needs to add this. Da king i think you meant : http://bohica.planetside-universe.com/images/forumPics/whatDioSaid.gif :p

Jakal
2003-04-06, 11:43 PM
I read somewhere that sniper rounds do almost nothing against maxes. I think it was a preview. unless they have ap sniper ammo but i havent heard about that

Alias
2003-04-07, 12:23 AM
http://bohica.planetside-universe.com/images/forumPics/whatDioSaid.gif
OMG that's awesome, hahah. (The emoticon!)

�io
2003-04-07, 12:26 AM
Yeah i love it. :D

One of my BOHICA brethern asked Mist to make it. :p

1024
2003-04-07, 01:17 AM
I discussed this with...Warborn?.....a long time ago. You could easily take a group of MAXs out with a surprise carpet bombing from soem reavers

Lowbatt
2003-04-07, 01:43 AM
Originally posted by Jakal
I read somewhere that sniper rounds do almost nothing against maxes. I think it was a preview. unless they have ap sniper ammo but i havent heard about that

As far as I have heard Sniper Ammo is AP. It makes sense doesnt have you seen the size of that ammo? :)

Incompetent
2003-04-07, 01:44 AM
Christ, do we need a new MAX thread every day?

Hamma
2003-04-07, 09:05 AM
Nothing is unstoppable.

Destroyeron
2003-04-07, 09:13 AM
One word:

MISSLES!!!

RandoMTerroR
2003-04-07, 09:26 AM
Originally posted by Destroyeron
One word:

MISSLES!!!

Geesh... one word and he cant spell it rigth :rolleyes: :rolleyes: :rolleyes:

Its MISSILE :D

Synergy
2003-04-07, 09:38 AM
:lol: :rofl: :lol:

Prowler
2003-04-07, 09:55 AM
Originally posted by RandoMTerroR
Geesh... one word and he cant spell it rigth :rolleyes: :rolleyes: :rolleyes:

Its MISSILE :D


;)

Zatrais
2003-04-07, 11:18 AM
Tanks.

Nuff said :D

Itlan
2003-04-07, 12:47 PM
What would you rather have, 10 maxes or 10 med armor guys? If 10 maxes can run to a base in 3 minutes or 10 med armor guys can fly in 2 minutes does it matter?

What makes the Max so lethal is that it can get from point a to b a majority of the time faster then reg units can since they need to wait around for a ride. If you can get back to the action faster more often with a unit that has is bigger, mor armored, more lethal...which would you want?

Subliminal
2003-04-07, 12:58 PM
ont forget the Phoenix rocket launcher. I heard it takes out MAX's in 2-3 hits.

RandoMTerroR
2003-04-07, 01:04 PM
Originally posted by Prowler

quote:
--------------------------------------------------------------------------------
Originally posted by RandoMTerroR
Geesh... one word and he cant spell it rigth

Its MISSILE
--------------------------------------------------------------------------------

;)

Yeah, well allways had a problem with them gth endings... :p

simba
2003-04-08, 12:05 PM
Originally posted by Incompetent
Christ, do we need a new MAX thread every day?

every day? holy christ!!!! I dont really call "every day" once a month, but sure, if u wanna do it, thats fine.



And 4 ras, ur not the only 1 thinkin that Maxes are overpowered, ENORMOUS health and EXTREEME weapons, backed up with atleast 5 medics and 3 engis I cant see whats gonna stop them. Since theres no nuke thingies. Its REALLY great that they decided 2 take the Max armour away from the AMS eq terminal.

Rasulis
2003-04-08, 06:05 PM
Pheonixes aren't going to do crap since no one can ever hit people with them since they go fast. Also and inf get torn down within 10 seconds giving him abrely enough time to switch to anti vehicle and damage the max.

Im not talking about one here guys im talking about 8 or so.

Also tanks will do shit since they will just blown to crap by a max with anti vehicle weapon and same with air.

Also they can run as fast as a vehicle so if one of them deoes die he can jsut respawn at a tower byt he base and be back within a minute.

Let me just say I got trusted resources withen the game so all this is true.

simba
2003-04-08, 06:12 PM
Originally posted by Rasulis
Pheonixes aren't going to do crap since no one can ever hit people with them since they go fast. Also and inf get torn down within 10 seconds giving him abrely enough time to switch to anti vehicle and damage the max.

Im not talking about one here guys im talking about 8 or so.

Also tanks will do shit since they will just blown to crap by a max with anti vehicle weapon and same with air.

Also they can run as fast as a vehicle so if one of them deoes die he can jsut respawn at a tower byt he base and be back within a minute.

Let me just say I got trusted resources withen the game so all this is true.

"if they die they can just respawn at a tower by the base and b back within a minute"
Well or they can get revived by a medic.

Infiltration suits cant carry anything else than a pistol, but he can carry granades. I think plasma(nades), tanks and reavers will b the most usefull 2 them, maybe decimator due 2 the large blow.

Warborn
2003-04-08, 07:20 PM
Every MAX is going to be vulnerable to AP and anti-vehicular weaponry. That's a given. The other big weakness is probably something the MAX isn't specialized to handle, for example an AI MAX up against a Reaver, or a AA MAX against some infantry.

dtjohnson
2003-04-08, 08:31 PM
"Pheonixes aren't going to do crap since no one can ever hit people with them since they go fast."

o so little do you know

McBearclaw
2003-04-08, 09:12 PM
Yeah, don't bash Phoenixes until you've seen them in the hands of truly skilled players. Just because your trusted contacts can't handle them well doesn't mean that nobody else can.

Plus, I'd guess that every rocket launcher (except maybe the rocklet) in the game is going to have a higher effective range than an AI MAX, which means that the lowly infantry grunt can sit off in the distance and plug your MAXes with area-effect rockets, most of which don't need to be guided like the Phoenix. They lock on, fire and forget. And while MAXes can move as fast as vehicles, they can only do that in travel mode, which takes awhile to build up to.

Ten MAXes or ten medium armors? How about I get 10 reavers with rockets instead? Three AA MAXes aren't going to be able to take out that many reavers, not even with the help of the other MAXes.

Or ten AV MAXes. As Warborn said, all MAXes are vulnerable to AP and AV weaponry. So ten AV MAXes would smoke ten mixed ones.

Basically what I'm saying (and what most other people have said) is that there's a counter for this, which is how the game should be. It just takes a little ingenuity and flexibility, and if you don't have those, you probably deserve your defeat.

This post is way too long.

MorphiasAC
2003-04-09, 05:10 AM
Originally posted by simba
And 4 ras, ur not the only 1 thinkin that Maxes are overpowered, ENORMOUS health and EXTREEME weapons, backed up with atleast 5 medics and 3 engis I cant see whats gonna stop them. Since theres no nuke thingies. Its REALLY great that they decided 2 take the Max armour away from the AMS eq terminal.

Well, get yourself a pair of snipers, and take out there support before moving in with your AV weapons and you got a nice neat stack of coffins.

RandoMTerroR
2003-04-09, 05:58 AM
Lol wtf is this with max bieng overpowerd???

If they got 10 max's then ull have 10 too... so thats pretty even i think...

Plus any anti viechle weap > max's coz ull only have 3 anti infatery max's with you, and that cant handle long range punishment from 6 dudes with rockets...

And u say tanks will suck against max???

Lol have to say that thougth is sick... How can a lower armored, lower damage suit take on a tank 1on1 and win?

And u say they are fast... well only in travel mode, in which they cant turn, and cant fire weapons... Guess who will be shot down while trying to close in on the infatery...

Max's wtih support... Hmmm pick out the support first? plus if they have support, so do you unless your some smacktard that dont understand the importance of support.

How can u even get the thougth that a group of max's will be superior to anything???
There are so many counters, that u cant count them on your frikin' hands m8...

And theres allways 10 AV max, which will rule your AA an AI max's butt...




IMHO...

Warborn
2003-04-09, 06:12 AM
Also tanks will do shit since they will just blown to crap by a max with anti vehicle weapon and same with air.

...

Let me just say I got trusted resources withen the game so all this is true.

Yeah, having someone who's in the Beta to talk to doesn't mean that person knows everything about the game. I can tell you for an absolute fact that a main battle tank will smoke an anti-vehicular MAX on open terrain.

Squeeky
2003-04-09, 06:14 AM
Originally posted by Warborn
Yeah, having someone who's in the Beta to talk to doesn't mean that person knows everything about the game. I can tell you for an absolute fact that a main battle tank will smoke an anti-vehicular MAX on open terrain.

:indeed:

Zatrais
2003-04-09, 06:23 AM
And so it begins

the rise of the "i know someone in beta so i'm always right" arguments..


gotta love it hehe

Warborn
2003-04-09, 08:06 AM
Originally posted by Zatrais
And so it begins

the rise of the "i know someone in beta so i'm always right" arguments..


gotta love it hehe

There's absolutely no debating a tank vs an AV MAX. A tank will hands down win in that fight, taking fairly minimal damage as well. Think about it:

- Tanks require a tech planet on the continent to be built. MAXs just require an equipment terminals.

- Tanks are large, rather unwieldly vehicles. MAXs are, in comparison, very small. They can use the terrain to their advantage when fighting a tank, can get on walls of bases, can fight from inside a doorway into a base for easy cover/healing, and can be transported in a number of vehicles, including drop pods, while a tank has to be driven, and cannot fit in even a Galaxy.

- Tanks require a crew. MAXs require only an individual.


The MAX has numerous advantages over a tank. The only thing that makes a tank better than a MAX is that it's a hell of a lot more durable, and packs a hell of a lot more firepower. In the end, comparing an AV MAX to a tank is like comparing a guy in Agile armor to a AI MAX.

RandoMTerroR
2003-04-09, 08:13 AM
In the end, comparing an AV MAX to a tank is like comparing a guy in Agile armor to a AI MAX.

I have to disagree there... The guy in the agile armor, would have the choice of packing fire power with considerably longer range than the AI max, while the AV max would not...

An AV would have much lower odds of winning in my opinon, as long as the grunt in agile, knows what he is doing.

Zatrais
2003-04-09, 08:16 AM
Originally posted by Zatrais
Tanks.

Nuff said :D

Warborn, that beta comment wasn't aimed at you.

I too think tanks will own MAXs

Warborn
2003-04-09, 08:28 AM
I have to disagree there... The guy in the agile armor, would have the choice of packing fire power with considerably longer range than the AI max, while the AV max would not...

An AV would have much lower odds of winning in my opinon, as long as the grunt in agile, knows what he is doing.

I'm not talking about secondary advantages. I already covered that. My point was that the firepower a Agile could carry and the durability his armor affords is about as effective against an AI MAX at optimal range for the AI MAX as an AV MAX is against a main battle tank.

AcidCat
2003-04-09, 11:58 AM
Max units ... seem balanced to me.

Remember you can't hack as a Max. So you can't even get in an enemy base unless you have some non-max support. And any smart enemy will take them out first.

Plus Max units are vulnerable to anti-vehicle weapons.

I really don't see a problem.

Chryse
2003-04-09, 12:39 PM
Every vehicle/armor/soldier specialization has its strengths and its weaknesses. This includes the MAX'es. What they do, they do very well, but there are ways to fight them and the only people who'll be "owned" by them are ones who consistently fail to take advantage of the MAXs' weaknesses and those who play right into their strengths.

Led
2003-04-09, 12:48 PM
You could always fall back on your good old shotgun to take them out at close range. Load it up with some big AP slugs, sport an evil grin... and climb on that mothers back like a monkey and beat him over the head with your boomstick until his head is ringing so badly he cannot even see straight and he falls down and then everyone in your squad dances around him singing 'Ring around the Rosey' then we feed him into a recycle compactor thingy and make really spiffy mugs.

Mmm...

Mugs.

I need (MORE!#) coffee :angel:

Airlift
2003-04-09, 04:31 PM
Originally posted by Hamma
Nothing is unstoppable.

It's old, and it's tired, but you know it is coming: "Lakes are unstoppable" :D

NeoTassadar
2003-04-09, 04:34 PM
Giant sponges own lakes.

mr_luc
2003-04-09, 04:39 PM
One thing I want to know:

If I'm a Vanu MAX, can I start running my MAX in Travel Mode, get the speed built up, and jumpjet in Travel Mode?

I would think that would be pretty damn l33t. :D

NeoTassadar
2003-04-09, 04:54 PM
Hopefully. That would launch you pretty damn far, since the angle and speed depends on how fast you were going.

simba
2003-04-09, 05:29 PM
Originally posted by MorphiasAC
Well, get yourself a pair of snipers, and take out there support before moving in with your AV weapons and you got a nice neat stack of coffins.

yeah sure, if the squad with the maxes is TOTAL newbies that has nevr played a comp game in their whole life, coz thoose snipers wont do much, the medics will take cover bhind the maxes and if they do get killed by a sniper once, the dude who dies has 4 other m8s 2 heal him! Maxes has 100 hp and 650 in armour, good luck taking that guy off with a sniper, it will take around 50 seconds if the sniper hits ALL his rounds and the max dont get healed between the shots.
Since there isnt any way 2 gibb ur opponent (when u shoot the sleeping dude till he cant be healed again) u will have a hard time killing thoose maxes.
I dont think the maxes will b the cofins....
Try 2 use tanks and split them up, tho even then u will have a hard time killing them.

simba
2003-04-09, 05:31 PM
Originally posted by mr_luc
One thing I want to know:

If I'm a Vanu MAX, can I start running my MAX in Travel Mode, get the speed built up, and jumpjet in Travel Mode?

I would think that would be pretty damn l33t. :D

man that would b so fking cool!:eek: :cool:

�io
2003-04-09, 06:47 PM
Originally posted by mr_luc
One thing I want to know:

If I'm a Vanu MAX, can I start running my MAX in Travel Mode, get the speed built up, and jumpjet in Travel Mode?

I would think that would be pretty damn l33t. :D

Yes you can and it is indeed very cool. You can get into a base MUCH easier than any other MAX.