View Full Version : NDA lifted, post questions to testers here
Venoxile
2003-04-11, 06:28 PM
Everyone over at the sony forums are saying that the nda has been lifted, feel free to post everything you want to know about planetside.
My questions=
1. Could anyone give an example of damages(against armored targets)/reload ratios between av weapons?
2. Could anyone give an example of damages/speed ratios between assault rifles?
3. How much damage (health taken away) does a bolt driver do to a reinforced grunt?
4. Post some ss's or I'll murder you?
qbert2
2003-04-11, 06:30 PM
I have a question... Which group of newbies are we going to slaughter first guys? ;)
Venoxile
2003-04-11, 06:35 PM
You know what a good idea would be? A beta tester could make a site showing all the detailed information for all the vehicles/armors/weapons in the game. Each description could have the weapons/vehicles damage per bullet (or per shot depending on what gun), rate of fire, time to reload, or if a vehicle its armor/speed (either slow, medium, or fast), and anything else you guys can think of.
Revenant
2003-04-11, 06:45 PM
I think before we start taking info from anyone. The beta testers should post a screen shot of themselves in game, with there name/handle visible. So we know they're legit.
Cause you know they're going to be smacktards pretending to be in beta, posting shit info.
NeoDrgnMech
2003-04-11, 06:46 PM
You heard him, Hamma. Get to work. :whip:
My screenies:
http://www.tribalwar.com/forums/showthread.php?threadid=205887
simba
2003-04-11, 07:01 PM
IS THE SUPPRESSOR USELESS? anyone? wheres the beta testers!? arghhhhhh!
Originally posted by simba
IS THE SUPPRESSOR USELESS? anyone? wheres the beta testers!? arghhhhhh!
We're all playing, duh ;)
Pilgrim
2003-04-11, 07:49 PM
The Suppresor can kill Bunnies and Stealthers, and maybe other noobs ... but take it up against a Medium, or gawd forbid, Heavy Assault and your toast!
Also you can load the suppresor with AP and scratch at MAXXes for an hour or so :)
Spitnaz
2003-04-11, 07:50 PM
I've killed people with the suppressor, but I always ditch it as fast as I can.
I mainly carry it for it's alt fire mode (rockets and grenades).
But never alone.
OutlawGummy
2003-04-11, 07:56 PM
You must be thinking of the punisher.
The suppressor is not a preffered weapon. You pretty much only use it when you spawn, turn around, and see someone starting to shoot at you.
MrVulcan
2003-04-11, 07:56 PM
Ok, so is this right:
1-1
Vanguard -> TR tank -> VS tank
is that right?
Also, is the phoenix still 3 secs?
OutlawGummy
2003-04-11, 07:59 PM
Tanks are kind of messed up right now. The vanguard the only good one since it almost seems to be overpowered (is, in comparison to the other two). Actually, tanks need to be beefed up, they're kind of a joke right now.
In fact....I don't think I have ever actually seen a vanu tank. Of course I mainly play against NC people, but still.
Tieom
2003-04-11, 08:37 PM
Mmkay - my questions (Lifted from various forums and put here):
What's the point of landing on the 'aircraft pads' on bases? Do they automatically repair you, or stock you up on ammo, or something?
Can ANY vehicles get repaired by a machine, or do you need to get a new vehicle or get players to repair you?
How do you access the trunk? Do you have to be in/out of the vehicle to do it? When a vehicle exploderizes, is everything in the trunk destroyed along with it?
Is crouching a hold or a toggle?
When a base's power-silo-thing becomes empty and the base goes neutral, will an ANT have to be on hand to reclaim it? Or will it have some small amount of power so it doesn't go neutral again immediatly? Also, will there be 'low power' warnings from bases?
Can vehicles roll/tip over from steep hills, being rammed, etc.? What will happen if they do?
Will we be able to turn off those labels on vehicles? ("Yes, I know thats an ANT. I dont need big green uglytext(tm) to remind me!")
Can you access your locker in a neutral/hacked base? Do neutral/hacked bases have a sphere of influence to prevent orbital drops right into them?
Can the Vanu MAX jumpjet while in water? Do MAXs get a larger O2 supply for underwater? Can weapons fire underwater?
Can you self-destruct a vehicle to prevent enemies from stealing it, if you're getting out in enemy teritory?
How big of an area does the compass-radar show around you? Is this adjustable?
The audio amplifier implant identifies people who are 'running'. Can you avoid being detected by this if you are crouch-moving?
Is your accuracy really as bad as the cross-hairs say it is? 'Cause they get really big when firing.
Yeah, that's about it... Enjoy answering those, and I'll enjoy your answers!
Hamma
2003-04-11, 09:12 PM
This is prime testing time, about 2k people in game atm :p
Prowler
2003-04-11, 09:16 PM
Wish I could join you Hamma! Give me a few days ;)
AcidCat
2003-04-11, 09:34 PM
To answer a few of your questions Tieom ..
Vehicles can only be repaired by engineers.
You have to get outside to access the trunk, and yeah whatevers in there is destroyed if the vehicle is.
There are keys for both hold and toggle for crouch.
If power goes out at a base, yes the only way to get is back up is with an ANT. Yeah, there are warnings when it gets low, and just by checking your map it gives you the percentage of power left at each base.
Vehicles certainly can tip over and if they stay that way you're screwed.
Turning off labels, lol, I would like that, but so far haven't noticed an option to do so.
You can access your locker if YOUR base is being hacked ... neutral, don't know, never tried.
You can deconstruct your vehicle at any time.
Compass radar has 3 levels of adjustment, though I wish it would zoom out further...
Cone of fire targeting does make many weapons feel inaccurate - you just have to compensate as best you can by firing when still or crouched, and using short controlled bursts.
Venoxile
2003-04-11, 09:37 PM
Holy shit i completely forgot that vehicles could be deconstructed, good god.
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