View Full Version : where do the extra bullets go? (anwered)
I thought it was an important question so this is just for your information ps-universe.
Mold: is there a bullet pool or does it get discarded when yuo change clips?
PSU-Hamma: I did not notice
PSU-Hamma: I believe its a pool
PSU-Hamma: im pretty sure on that
so theres none of that loosing extra ammo when you reload.
Unregistered
2002-12-11, 05:45 PM
One of the 10 questions that was sent off to the Dev's specificly delt with reloading, and weather it was clip based like BF1942, or bullet based like SOF2.
So we'll get an official answer from the Dev's in not to long.
Hamma
2002-12-11, 06:07 PM
Yes this is true. I forgot about that :p
I'm hoping clip reload. Makes it more realistic/fun/interesting. In SoF2 i practically reloaded after every 3 shots, there was no danger.
BLuE_ZeRO
2002-12-11, 06:56 PM
all your bullets are belong to me! :sniper: :huh:
Jinxmasta
2002-12-11, 07:40 PM
I really hope it isn't clip reload even if it is more realistic. I mean, I didn't mind it too bad in BF1942 but that's because there was always ammo crates nearby but in PS, they will much farther apart. So in BF1942, sometimes I had like 5 bullets left in the machine gun and it was in an intense battle, I reloaded because one 20 shot clip can get wasted real quick and 5 shots won't get you too far. So please Devs, make it from one big pool and not clip reload.
Again, I will state it for those who don't like big paragraphs. PS will make us manage our ammo so wisely that we at least need a small break, and that break is reloading from a big pool of bullets, not clips.
Sputty
2002-12-22, 05:35 AM
They could make the pool have to be reloaded like some different FPSs but I think you should have to reload occasionally. A mixture of the two types would be best I think. BF1942 reload is annoying but just a pool of ammo is too easy.
Flashingfish
2002-12-22, 07:37 AM
Maxes can carry lots of thing in their inventory, including ammo =] You can also put it in an AMS, or an other vehicle for that matter. So ammo shouldn't be much of a problem.
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