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Excel
2003-04-20, 03:50 PM
ya thats what i wana be!
lookin for strats, and tips on what to do and what not to do ^_~
im in to the game so all tips on what to look for and what not to look for:)


ttyl..till we meet again :-p

Kyonye
2003-04-20, 03:59 PM
use the machine gun for troops and other air vehicles. use the missiles for hitting armor (but not from a long distance though. it takes a while for the missile to travel).
about the steering, you have to actually drive one to get good at it. no tips on that.

Seer
2003-04-20, 04:35 PM
People have been using this tactic against me when I am on their tail:

Hit AFB, but cut it off very quickly. It makes it look like you are trying to escape. The other guy will give chase, but if he isn't careful he will overshoot you and you will be on -his- tail.

Excel
2003-04-20, 04:37 PM
heh thats smart, but i cant steer for crap...so i dono how fast i can get on their tail

xuur
2003-04-20, 04:43 PM
the thing is, with that move you need a really good connect (ie no lag).

lag is killin folks right and left right now. stutter for a second, you're toast before you start moving again. Its getting better but when you're trying to aim anything at all, especially a moving target, a seconds hesitation is more than enough to cause a miss or worse.

Cyanide
2003-04-20, 04:49 PM
I suggest that you turn off the inverted contorls. It just seems more intuative without the inverted controls. Oh yeah, and fly low when you can. That way fewer people will be able to see you comming.

I'd like to try some ambush tactics once i get the game. I noticed that some continents have pretty thick forest cover. You could probably hover just below the tops of the trees and pop out when ever some enemys come by.

One question. Do any of you reaver pilots hunt ANTS because the screens i've seen show them mostly ungaurded and the ANT is the most important vehicle on a continent because without it nothing works.

Seer
2003-04-20, 04:56 PM
I don't see many vehicles at all, to tell you the truth. You could hunt around for ANTs, but that would be supremely boring, neh?

Anyway, bases are usually topped off before they get to critical levels. People start to guard ants when it becomes critical, so if you start destroying ants, pretty soon they'll start to have escorts.

Warborn
2003-04-20, 04:59 PM
Two words: Keep moving.

If you hover over a base like so many pilots do, you're dead meat. Infantry will chew you up, and any enemy Reaver around will be launching his rockets at your immobile craft the instant he sees you're just hovering there, trying to fight infantry. Not only that, but AV weapons will hit absolutely every time -- yes, even the Vanu Lancer.

Also, before you go to an enemy base, see if it's Hacked. If it's Hacked, nevermind, keep going there if you want. If it's not Hacked, check your map, and see if the Empire controlling that base also controls a (non-Hacked) Interlink Facility somewhere on the same continent. If they do, find another base, because that base's turrets will be automated, and they'll shoot you out of the sky when you go near.

Cyanide
2003-04-20, 05:00 PM
I don't really think it would be boring. I guess some people just have shorter attention spans than others. It's not like you aren't likely to run into other enemys while looking for them.

MooKoo
2003-04-20, 05:02 PM
if you want to jump out of your reaver in mid air fly as high as you can so they can not hit you and may not hit you

Seer
2003-04-20, 05:06 PM
Some people don't play games to perform menial tasks of questionable absolute value, regardless of their attention span! :rolleyes:

AcidCat
2003-04-20, 05:19 PM
My advice from the time I spent is to learn to fire those rockets quickly, because it will take a good amount to destroy anything. And if you're really dedicated to the craft, be an engineer too, so you can boost to safety and repair your machine when necessary - and keep rocket rounds in your inventory to restock the trunk on such occasions.

xuur
2003-04-20, 05:24 PM
ANT hunting is indeed pretty boring, mainly because they indeed cant fight back.

I've seen several enemy reavers hanging around warp bases just waiting for a freshly charged ANT to wander out and become an instant kill. I've also been on the receiving end of that. It sux.

The only tactic that can seem to save you in a case like that is head for the trees and hide out or abandon the vehicle altogether. Even then your chances in an ANT arent great.

No one is really doing the escort duty yet. Mostly the troops are composed of mavericks that just go out and look for hotspots or semi-squads that grab the nearest galaxy and pray their pilot isnt trying out the controls to see how high he can go before he boots the whole squad into the abyss.

its early yet, but god I've seen some dumb stuff goin on in there.

Destroyeron
2003-04-20, 05:28 PM
What to do*: Kill

What not to do*: Die









*These statements only apply to Terran, all other Empires will die anyways.

xuur
2003-04-20, 05:31 PM
ahhhh...now I see what Im doing wrong.
*smacks forehead* I had that backwards.

;)

thanks for the tip

Excel
2003-04-20, 05:34 PM
hahaha thats funny:-p

*smacks his head for acting stupid*

Excel
2003-04-21, 10:18 AM
question- when u start the game can u become a reaver pilot right off the batt? like do u have enough cert to do it? or maybe after training??


my planetside wont install lol! weird i think i need more space :)

oh yea..which of these sides would need a reaver pilot more? TR or NC???

and if any1 needs a reaver pilot in ur outfit leav a msg ;)

Jimbo
2003-04-21, 10:28 AM
Originally posted by Excel
question- when u start the game can u become a reaver pilot right off the batt? like do u have enough cert to do it? or maybe after training??
Yes, you start off with 4 cert points which is what is needed to fly a Reaver. You'll be worthless on the ground but you can fly.

My suggestion, jump into the VR area and use that to get the hang of flying without worrying about crashing into your friends.

Tegadil
2003-04-21, 10:38 AM
As for ANTs going unguarded, yes they do. A lot.

I drove across the roads on Cerysha from the Ishunder gate over towards the Nerrivik Station (I think) and didn't really see much of the enemy, despite going through a LOT of enemy territory.

Only times I saw anything was when I stopped at a friendly tower and got shot (but I respawned and got the mofo), when I drove past a hotspot (road went right between an NC tower and a TR base), and when I ran down an unwary NC MAX in the middle of nowhere.

alphabet
2003-04-21, 11:03 AM
I flew all through exclusive beta and when the accounts were reset I decided to hold off on flying for a while, until I get some cert levels in, so I could be a terror in the air and on the ground. :)

IMHO, I think flying is the hardest skill to master in PS.

Think about it, a flying vehicle is totally exposed to both groundfire and other enemy air vehicles. As a pilot you have to worry about not only (x,y), but also the (z) axis of movement so you dont crater into a mountain, tree, building, or hell even other flying craft. You have to fire from a moving platform to other moving objects.

All these things are going through your mind as you line up on your target to get that kill.

The only way you can become skillful at flying, is practice, practice, practice.

However you asked for some tips, here are a few:

Ammo for light infantry and other reavers/mosquitos.
Missles for vehicles and MAXs.
Never stop moving... lemme repeat, NEVER STOP MOVING.
If you have a missle locked on you, use the terrain, i.e. trees/hills to scrub it off. DO NOT FLY HIGH OR JEB WILL KILL J00!!
Learn to fly low.. I mean nose in the dirt low.
Learn to use your 'A' and 'D' key to slide into turns and through trees.
Invest in a decent trackball, because mice suxxors.
Dont be afraid to use your afterburner liberally. It will save your life.
If in trouble, FLEEEE! You can wonder about what happened wrong, later after your outta the hot zone.
Keep an eye on your armor indicator, when that reaches near zero find a safe place to repair or find a safe place to punch out.


Thats about it. I have some tactics that I use, but Im saving them for myself. ;)

Have fun and good hunting,
alph

Tegadil
2003-04-21, 11:07 AM
I never could stand trackballs...but that's just me.

But lemme jack this for a moment and present a question:
Can one (in a mosquito or reaver) aim downwards and hold e (raise alt)and w, so that one would be aiming down at the ground but maintaining a constant height and speed?
And if so, would it be a viable tactic to do so?

alphabet
2003-04-21, 11:10 AM
Yes. I do this when launching from the pad, cause it *looks* cool! :D

Impresses the shit outta the ground pounders! hehe

alph

[EDIT] Missed the last part of you question.. humm.. viable tactic, possibly.. Ive used it against other air targets, firing down on them while maintaining height and speed. However, against ground targets, it would be more of a strafing run and I dont see it really doing too much damage. But try it out and PM me and let me know your results. :)

r3d
2003-04-21, 11:10 AM
oh yea..which of these sides would need a reaver pilot more? TR or NC???

Ide say VS needs the most reaver pilots they can get
wink

Squick
2003-04-21, 11:31 AM
I have a specific question... I have been playing PS for over a month and a half now and I have only flown a reaver twice. The problem I have is the controlls are very wobly it seems, if I want to turn a tiny bit in one direction it will swing me wildly. If I want to tilt down I will go down 50 degrees then pop back up 30 degrees.

Is this some setting I have goofy? Such as that "recenter" option, or is that actually how the reaver is?

If so.. I have a lot of respect for the few good reaver pilots...

alphabet
2003-04-21, 11:39 AM
You might want to adjust your mouse sensitivity. A buddy of mine was having a similar issue, but with using ground vehicles. He lowered his mouse sensitivity and it cleared it all up.

My reaver has never flown like that, but I use a trackball. I dont know what it would do with a regular mouse.

Note: the hardest thing I had to learn between the reaver and mosquito is stopping distance. The reaver appears to have a heck of a lot more mass in game and it doesnt stop on a dime like the mosquito does. You can do some really neat tricks in a skito, that is damn hard to do in a reaver.

Hope this helps,
alph

jeb
2003-04-21, 11:44 AM
Hey. I play a heavy assault soldier with my AV Striker. I am to toot my own horn a machine at killing reavers and maxs but I will share with you some very simple but hardly used advise when encountering me.

First - You are coming at a TR soldier head on. I am not sure how much you can see from the reaver but you need to learn what the weapons look like of your opponents. If your opponent has a striker you should run. Forget your TOP GUN movie, I will kill you if we see each other at the same time. You do not have a chance.

Second - Your flying or floating or whatever you do and get hit by a missle. Chances are its me. Fly away quick. By the time the first one hits the second one is on the way and the third will be there before you hesitate. It takes 4 strikers to kill a reaver and at a distance I will hit you with 2 before you know whats happening. Do not fly away high, do not try to fight back. Go low and fly toward the nearest hill or tree. I have to keep my cof on your plane for the missle to hit. That means you have a good chance. Fly away and do not come back to my area for awhile because I will be on the lookout for you.

Pick your battles. You have to. Reavers are extremely effective enemy, just not when I am around. Remember, fly low and use cover. When you see or get hit by a missle run. Its most likely an AV missle and it will kill you.

Jeb

alphabet
2003-04-21, 11:47 AM
^ hehe

Thats some funny shit jeb.. true.. but funny! :D

alph

ps. I edited my list above, to refect you comments! rofl

Knuckles
2003-04-21, 11:50 AM
Lets hear a round of applauds for jeb!

:rofl:

Nitsch
2003-04-21, 12:00 PM
Yah... i cant understand the reavers that just hoover over a hot spot. I have actually taken a few down with my turrets! Now if you are sitting in one spot long enough for small arms fire to take you out.... you should pick another cert.

Excel
2003-04-21, 12:49 PM
ima go on NC cuz my friends are there :)

Vollestrecker
2003-04-21, 01:20 PM
Jeb, my advice to you is learn a new strategy.

I frequently kill any singular, or even multiple infantry units on my first pass at them.

The trick is to ignore the above poster and use missles against infantry - the 70 mm just isn't enough punch for singular passes.

Will you hit me with your first and only shot? Likely.

Will you kill me with that first and only shot? No.

Will my 10 or so missiles flying at you because of the incredibly quick re-fire rate on the Reaver kill you with my first pass? Yes.

You'll be dead before your refire rate let's you fire a second missile.

Cliffs Notes: 4 missiles only kill the reaver if the AV'er can fire all 4 missiles.

That is all.

MilitantB0B
2003-04-21, 01:25 PM
From what I have seen on Mirs vids, the rockets are much more usefull for just about everything. I wish I could check it out myself, but I can't. :( stupid computer.

EarlyDawn
2003-04-21, 01:36 PM
All I have to add is land on the upper pads at bases when you come in for repairs and rearming. It makes it easier for us to get to you.

Also, do a straight landing job so we can get up there, the Nano- Dispenser has range issues.

Give me a message @ Wintermute on the downshift server if you are NC. I'll meet you at a base. Just set your reaver or mosquito on an upper pad, unlock your trunk, and get personally rearmed. I'll reload you and fix you up.

jeb
2003-04-21, 01:48 PM
Voll - Your right, your skills are unmatched and a poor infantry man like myself is simply outmatched by your leet skills. Unfortantely, I was speaking to the 99.9% of other reaver pilots. I would never assume to be able to scratch the surface of leetness.

Jeb

Ebonwulf
2003-04-21, 01:54 PM
I tend to load up on rockets and replace what gun ammo I have in the trunk with rocket pods. The rockets seem to do alot better for me (note: for me) than the guns. I just cant seem to line the guns up due to the alternating, beside the target firing, just throws me off too much. but I can drop a row of rockets across a towertop at full speed :)

Came up behind a galaxy last night and got right directly behind him and unloaded a full salvo of rockets into his cargo bay door, he bailed about 2 secs before it went up in smoke so I chased him around a tree for five mins trying to hit him with the guns, said screw it, landed nearby, popped my infiltration suit on and capped him in the back...If I want a badly firing inaccurate gun Ill just use the AMP and get an adrenaline kick out of it :P

::edit:: speeling

Excel
2003-04-21, 02:20 PM
Originally posted by LNS0388
Give me a message @ Wintermute on the downshift server if you are NC. I'll meet you at a base. Just set your reaver or mosquito on an upper pad, unlock your trunk, and get personally rearmed. I'll reload you and fix you up.

i dont get it >_< u going 2 give me tons of ammo and stuffs or sumthin?

Pilgrim
2003-04-21, 02:55 PM
First off know that 99% of all reaver pilots suck.

Spend some real time in VR and never fly higher then 2 feet off the ground. Learn to Tree bash, and hug terrain, these are the ONLY skills that keep a reaver alive. Also learn how to feather your afterburners you can cross a contintent at 140% if you do it right.

I agree with the above person Chunk the MG ammo for 24 more rockets, gives you 96 total and increases the effective time of a Reaver Alot. Next the MG is great to fluster noobs, and on occasion take out a solo inf, but other than that, worthless IMHO.

When attacking a ground target at 100% power fire low, Reaver rockets tend to stray high. Also don't worry about ammo, it sucks to fire 24 rockets to kill a grunt... but thems the breaks.

Learn how to work with a squad!!!! Provide ground attacks... Scouting data, and other fun stuff. Escourt the Galaxy and the ANT don't let them ever go alone. And when your little squad is trying to take a base, and a nearby tower is digourging enemy troops... Concentrate on the MAX units the most. A slow moving MAX is Reaver Bait... one accurate pass and it's gone. The rest of the Grunts aren't that big of a threat to your troop, so let them handle them if you have better things to be doing.
Also, a reaver is a big target that people like to shoot at. When your low on ammo start being a target. While the Baddies are shooting at you they are not shooting your squadmates.
Once your squad decides where it's going, fly there first. Get an eyeball of who's there, then BLOW THE CRAP outa the vehicle console. Your squad is comming in without vehicles so deny them to the enemy.

When flying with multiple Reavers try to establish flight areas. ie. we have 4 reavers around a tower, rotating. Get each to take an altitude and stick there, covering doors on that level. Nothing else. Mid-air collisions suck!

And finaly. If you want to be topgun dog-fight king of the world... Fly a musquito. A good Skeater Pilot will knock down a great Revear pilot most ever time.

For those of you (mostly NC on Searhus) who have been killed by a reaver named Mason... that was me :)

PAX

LesserShade
2003-04-21, 02:58 PM
When tanks become more common place, reavers will have a blast with them in the open field.

Knuckles
2003-04-21, 04:35 PM
Lotsa good advice in this thread (and egos the size of Brazil :D ).

It's been said that mouses (mice?) suck and that we should get trackballs instead? (Really?)

Question: Is it time to invest in a really good joystick if we wanna fly a reaver?

Ouroboros
2003-04-21, 05:14 PM
Just realize small arms fire do almost nothing to Reavers, if someone is blasting away at you with a Punisher or something of the like, just stop, fire a few rockets and fly off. Unless the place you are attacking is packed with enemies, you will have a better chance taking them out by just hovering.

I, too, replace my bullets with rockets, thats all I ever use on ground units. The only time the machine guns are worthwhile is against other air vehicles where projectile speed is a must, and when you run out of rockets and have nothing else to shoot. Even then you should boost off, repair and reload, or just get a new Reaver.

Oh, yes, against stationary ground vehicles, circle strafing works pretty well.

Excel
2003-04-21, 05:19 PM
ill pretty much only be escorting dropships :-/
and a little cover on raids

�io
2003-04-21, 05:42 PM
Tip numero uno - Make sure you have a good system. :)

I can't do any attack role cuz i lag like shit everytime i first enter a base. =/

Excel
2003-04-21, 07:23 PM
i have a good pc;)

d3ath4u
2003-04-21, 08:45 PM
Now im not in beta, but for those who are, lets say you are stuck in a position where a missile is coming right at you and you are forced to fly backwards, or, you see a fellow buddy being chased by a missile, are missiles possible to destroy with your chaingun? I am so used to tribes, i forget PS has no flare grenades.

Vollestrecker
2003-04-21, 09:18 PM
Jeb,

How about you realize I'm just telling it how it is.

Any decent Reaver pilot knows to go in "passes" instead of hover firing.

One pass is all it takes to kill any infantry man, regardless of armor.

One pass typically takes less than 4 seconds.

You. can. not. get. more. than. one. or. two. missles. off. from. your. pheonix.

That = you dead, me alive.

So, lay-up on the invalid conclusions, and realize what I'm really saying.

In fact, I don't remember even claiming I was even any good at being a reaver pilot other than being relatively skilled.

Shub
2003-04-21, 10:56 PM
Easiest way to kill a Reaver is with a Phoenix. From half a kilometer away. Behind a hill. Yeah, good luck finding me.

jeb
2003-04-22, 12:02 AM
I edited my post it was to argumentative. And there is really no point in arguing with you Vol. I stand by my statements as it has been proven true to me 99% of reaver encounters I have been a part of.

I believe it is important to note most reaver encounters occur near bases or towers or ams areas of high population. That being said, most reavers attacking someone are very visible and very open targets that are concentrating on flying or attacking someone which make them easier kills. That being said, I stand by my 1 on 1 statement. Anyways, remember that if a striker missle hits you leave, run away because the second one has already hit you. If you hesitate number 3 is soon to follow.

It takes 4 to take down an undamaged reaver so it is not like you pilots dont have time to run which is what a good pilot does. I can promise that I love to encounter the reavers that want to go toe to toe with me, they are a lot easier to kill since its easier to keep a lock on you. Any good TR AV Striker user I think would back me up on this.

How do I know when I am facing a good reaver pilot? He does not stick around to fight and goes on to easier targets.

On a side note, I typically find Mosquits tougher to take down than reavers. Why? They are use to hit and move and get out of the area fast on the first missle hit. Reaver pilots tend to think they can fight it out and that is their main problem.

Hit a mosquito and he flys away. Hit a reaver and he turns to face you which at that point is to late for him.

Streamline
2003-04-22, 05:34 AM
Although my vehicle of choice. The Reaver turn speed, sucks. Strafe speed, sucks. Slowing down after haulin' ass, sucks. The rockets being weapon of choice, suck. The CG is almost useless. Though someone with more skills and a better ping and more than 15 to 20 fps could prolly make use of it. Lack of ability to zoom w/reaver weapons, sucks. Time on respawn, sucks. External view, sucks. And still, it is my fav. :love:

BeerJedi
2003-04-22, 09:42 AM
I'll agree with jeb to a degree. If the TR Striker gets u in the ass, u better be very quick in lockin' on the infantry, if not, ab out and come back. A striker can spit out 3 missles quickly, and reload isn't that long. If your even remotely damaged, it only takes three missles, ask the poor reaver pilot last night over Aton, I know he was confused (he was being smart and straffin' over the base, i was outside it and landed all three shots (but he was damaged and went kaboom).

Striker is an effective anti air.

But Reaver vs troop comes down to player vs player.

I actually shot down a reaver with a punisher the other night. I know I got lucky to a degree, but i was using my terrain against him, forcing him into hover or to go where i wanted him.

I kept planting rocklets (i used a ton) on him till finally exploded, i stepped out from behind my tree in front of him, and my last rocklet landed in the cockpit.

Trees are infantry's friend.

that is not to say that I haven't been out manuevered myself. Fighting from a base roof, One reaver fooled me into going one direction, the strafed around behind me, i spun to meet him, he AB away'd. kept it up so much i got disoriented to the point he floated down from high and just unloaded onto my head. OUCH!

LesserShade
2003-04-22, 11:29 AM
I agree with Jeb completely. I don't know what else to say other than it is a complete fluke if a reaver takes out a striker user that is aware of the reaver's presence 1 on 1. The striker is outright the best AA weapon in the game.