View Full Version : Any idea what the other certs are?
Corbie
2002-12-13, 12:09 AM
They say there are around 60 certs.. we know of about 28 of them. That leaves 32 certs that we dont know of!... considering that the certs we know of seem to cover all the basics..and any kind of "physical bonus" is handled by implants.. what could these 32 other certs possibly be????
anyone have any ideas at all? the only thing I can think of is something that would allow a player to dispense ammo...but i doubt it since that would kinda defeat the purpose of many aspects of the game.
Hamma
2002-12-13, 12:25 AM
I dont think that all of them were in when i played :eek:
I know there is an AMS cert thats not listed ;)
Marsman
2002-12-13, 01:27 AM
What Dave G actually stated was there are 60+ cert points worth total. Hamma reports certs "cost" 2 or 3 cert points each. If all certs were 2 points - that's 30 certs total, if they were all 3 points, there would be 20 certs. Obviously it's somewhere inbetween.
Corbie
2002-12-13, 01:30 AM
well if thats the case..then you can get 20 of the 28 available certifications.. so..Hamma's original fear that everyone would be capable of doing everything would be true.
I wouldn't worry about the certs, the devs know what they are doing. Also i doubt we have info about every cert that will be in the full game.
Hamma
2002-12-13, 09:33 AM
Thats not a fear I had, its a fear everyone else had. I know for a fact your not gonna be running around with every cert :p
Marsman
2002-12-13, 09:59 AM
Limited invetory space will force you to pick a role/loadout just like anyone else. All certs do is give you more choices at the time you pick your role/loadout. Being qualified with a bunch of certs won't provide you with any kind of overwhelming advantage in the field. As Hamma mentioned, every with a team full of seasoned vets, they still required specialization and were often calling on other team members to perform actions they didn't have the loadout for... despite that they might hold the cert for that themselves - if you don't suit up for it in the beginning, just holding a cert doesn't help you.
BLuE_ZeRO
2002-12-13, 02:38 PM
Originally posted by Hamma
Thats not a fear I had, its a fear everyone else had. I know for a fact your not gonna be running around with every cert :p
Maybe you won't... but I will!!
http://www.gamers-forums.com/smilies/contrib/ut1/redeemerwhore.gif
Corbie
2002-12-13, 03:39 PM
well, that aint so terrible then.. works out well for me...cause ive been having a heck of a time deciding which vehicles I wanted to get certified in.. now I can pick up all 6 of my favorites..woo! :)
Airlift
2002-12-13, 03:52 PM
Sure, if you like that crap the enemy uses. Smells like Peanut Action!
I'm all for experienced players having a wide range of certifications. That way I can spend most of my time in the few specialties that I really enjoy (like flying) and still have enough certs to do something else if I'm in the mood.
EDIT: Damn you Warborn for your magic timestamper, putting the post I was responding to below my response! He's a witch, burn him!
Warborn
2002-12-13, 03:52 PM
Being able to loot enemies sort of circumvents the whole limited inventory bit.
Corbie
2002-12-13, 05:47 PM
Im real curious about that Warborn.. judging by the Screenshots..and logic.. it seems to me that getting ammo from bodies wont be that easy.
See, from what I can tell..each gun has its own unique kind of clip. You cant loot the clip off of someone that used a cycler..and expect it to work in your gauss rifle..
look at it this way.. if regular ammo came in 50 round clips..and you used a cycler..well..you could fill up your inventory with clips and still run out of ammo fairly fast since you have such a high rate of fire..while someone with a guass rifle who has a slow rate of fire but more power..could probably make that ammo last quite a while. So, the logical explaination is that each gun has its own kind of clip..some with more ammo per clip and some with less.
here is the proof http://www.planetside-universe.com/images/screenshots/20173.jpg
Now, since this is the case.. really you arent going to find ammo for one of your faction specific weapons unless you loot it off one of your friends that died.. so, i think what is most likely going to happen is that people who can carry more than one weapon, will carry a faction specific..as well as a common pool..so that they have a better chance of picking up ammo they can use in an emergency.
This may all be common knowledge..but im new so i dunno :) heck..for all I know you can pick up ammo for a cycler and convert it into clips for your gauss :P...if not..that would be a good certification.. "gun smith"
Well if it's not a common pool weapon obviously it will be harder to loot ammo for it. Of course this all depends if 1 NC weapon uses the same ammo type as a TR weapon. It would make sense but would also mean the VS get the short end of the stick seeing as neither NC or TR use energy based weapons. :(
Corbie
2002-12-13, 06:07 PM
i imagine that even NC and TR will be incapable of using clips from each others weapons...so really the only way to get ammo off a body would be with common pool weapons.
Hamma
2002-12-13, 06:35 PM
This is a good question, when I was playing I looted some Vanu bodies - but saw energy ammo in there so I walked away haha.
I would expect common pool weapon ammo will work In any empire. But thats just a guess
Yeah but as i said it would make sense that at least 1 NC gun as the same ammo as a TR gun. I mean with all the types of guns they have i would assume 2 of them have the same caliber ammo. Of course if they don't that's no problem, would just mean the VS aren't getting the short end of the stick. :)
Jinxmasta
2002-12-13, 07:26 PM
I really hope a Jackhammer and a Gauss won't have the same ammo...
Originally posted by Warborn
Being able to loot enemies sort of circumvents the whole limited inventory bit.
not at all.
if your inventory holds X amount of shit, and you find a body to loot that has X amount of shit on him, that doesn't mean you can suddenly hold 2X. every armor has a maximum amount of space for inventory.
Comspec
2002-12-14, 10:33 AM
If you were running low on ammo for a particular weapon after killing someone, why not just dump your current weapon and pick up his weapon and ammo wholesale assuming you can use it and it has more ammo than yours?
The dinosaurs died coz they didn't adapt their diet. Are you willing to die because you couldn't adapt your ammo? :p
Jinxmasta
2002-12-14, 12:23 PM
:stupid:
I would only pick up an enemy weapon and ammo if I had barely any ammo left and I was far away from an AMS or a base. Of course, the only thing I could loot would be the pistol and it's ammo seeing as I'm stealth. Possibly a chainblade too :evil:
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