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View Full Version : Tribes: Vengence - Press Release


Civilian
2003-04-24, 04:16 PM
enjoy ;)

BELLEVUE, WA (April 25, 2003) - Vivendi Universal Games today announced development of Tribes: Vengeance, the next installment in the world-renowned and award-winning Tribes videogame series. Due in late 2004 only for PCs, the game is being developed by Irrational Games, known for some of the game industry�s most respected and revered titles, including System Shock 2 and Freedom Force.

�One of the goals for Tribes: Vengeance is to take single-player story telling to the next level,� said Philip O�Neil, VU Games� SVP of Sales & Marketing. �We want to immerse the gamer in the story similar to the way a blockbuster film pulls you in. Our challenge to Irrational Games was to create a game that grabs hold of the player and never lets go, and they have risen to the task.�

In Tribes: Vengeance�s single-player campaign, gamers become immersed in a roiling galactic thriller. Throughout the game, the player catches glimpses of other, interrelated stories that are unfolding behind-the-scenes. In addition, gamers are given the opportunity to experience the full scope of the single-player story through multiple viewpoints and characters. Powered by an enhanced version of the Unreal Engine, the world is brought to life with characters that have facial expressions and fully-realized personalities, vehicles that kick up dust as they pass by, and weapons that display spectacular effects.

�Our plan is to not only enhance the multiplayer component of Tribes, but to also blow people away with a single-player story unlike anyone has ever seen in a videogame,� said Ken Levine, general manager of Irrational Games.

Tribes: Vengeance will also build upon the series� legendary online multiplayer action. Irrational Games has hired one of the Tribes community�s leading developers, Michael �KineticPoet� Johnston, to head up the design and creation of the game�s multiplayer component. Johnston previously created Team Rabbit 2, a major Sierra-commissioned game modification for Tribes 2 that was included in the game�s commercial re-release in late 2002. �Being involved in the design and execution of Tribes: Vengeance is a dream come true,� said Johnston. �In the coming months we will be actively working with the Tribes online community to make sure they get the multiplayer game they�ve always wanted.�

More information about Tribes: Vengeance can be found at http://tribes.sierra.com/. In addition, the game is the subject of a cover story in Computer Games Magazine�s July issue, available on newsstands nationwide in late May.

About Irrational Games

Irrational Games is a leading developer of high quality video games with offices in Boston, Massachusetts and Canberra, Australia. The company�s goal is to produce games using innovative approaches to game design, art and technology. Irrational�s games focus on incorporating unique story and characters into user-driven open-ended gameplay. For more information, please go to http://www.irrationalgames.com.

About Vivendi Universal Games
Headquartered in New York, Vivendi Universal Games (http://www.vugames.com) is a global leader in multi-platform interactive entertainment. A leading publisher of PC, console and online-based interactive content, Vivendi Universal Games� portfolio of development studios includes Black Label Games, Blizzard Entertainment, Coktel, Fox Interactive, Knowledge Adventure, NDA Productions, Sierra Entertainment and Universal Interactive. Through its Partner Publishing Group, Vivendi Universal Games also co-publishes and/or distributes interactive products for a number of strategic partners, including Crave Entertainment, Interplay, Majesco, Mythic Entertainment and Simon & Schuster, among others.

Civilian
2003-04-24, 04:19 PM
There are some screenshots at http://www.gamespot.com/pc/action/tribesvengeance/screenindex.html

Ginzue
2003-04-24, 04:21 PM
Um... W00t?

TheRegurgitator
2003-04-24, 04:34 PM
oooooohhh
Tribes: Vengeance will also build upon the series� legendary online multiplayer action. Irrational Games has hired one of the Tribes community�s leading developers, Michael �KineticPoet� Johnston, to head up the design and creation of the game�s multiplayer component. Johnston previously created Team Rabbit 2, a major Sierra-commissioned game modification for Tribes 2 that was included in the game�s commercial re-release in late 2002. �Being involved in the design and execution of Tribes: Vengeance is a dream come true,� said Johnston. �In the coming months we will be actively working with the Tribes online community to make sure they get the multiplayer game they�ve always wanted.�
HE HAS THE SAME LAST NAME AS ME!

Doobz
2003-04-24, 05:27 PM
i think i saw a disc shooter in one of those screenshots...

Seer
2003-04-24, 05:31 PM
Tribes: Vengeance will also build upon the series� legendary online multiplayer action.

Any TRIBES game where the multiplayer mode is mentioned in the fourth paragraph of the press release, prefaced by also, is something I am highly wary of.

PR24
2003-04-24, 05:43 PM
Originally posted by Seer
Any TRIBES game where the multiplayer mode is mentioned in the fourth paragraph of the press release, prefaced by also, is something I am highly wary of.

I would not worry about the MP. That is a given so there is no need to talk about it over and over again.

Hamma
2003-04-24, 06:17 PM
lets see if they can pull it off before vivendi goes out of business

Robot
2003-04-24, 06:19 PM
<insert HILARIOUS penny arcade strip about how old tribes is by displaying metaphoric images relating to the idea that attempting to obtain money from a source for too long is useless here>

�io
2003-04-24, 06:26 PM
Man this game is gonna rock!!! Just look all the excited people in this thread!!!

:rolleyes:


I'm gonna wait till i actually play the game before saying it sucks. In the meantime i think it's looks very promising.

Doobz
2003-04-24, 07:25 PM
i'm interested in the new campaign direction they're taking the game in, but the fact that i see a disc gun there doesn't bode too well for me right now

Harps
2003-04-24, 09:32 PM
lol but u cant get rid of the disk launcher .. u wouldnt be able to call it tribes if you did :p

Camping Carl
2003-04-24, 09:42 PM
If it's what T2 should have been, I'd buy it. Seems very promising to me, dunno why you guys are so concerned.

Toimu
2003-04-24, 09:48 PM
Experience the thrill of 3-D Internet combat with Tribes Aerial Assault! Your network adaptor for the PlayStation�2 computer entertainment system is your portal to online battle with up to 15 players

Woo, 15 people.... AT ONCE !!! T3 is going to blow PS away with it's 4200+ people in beta on one server!

�io
2003-04-24, 10:31 PM
:confused:

TheRegurgitator
2003-04-24, 10:59 PM
Originally posted by Toimu
Woo, 15 people.... AT ONCE !!! T3 is going to blow PS away with it's 4200+ people in beta on one server!

*Whisper*Thats the PS2 game that came out a while ago*Whisper*

�io
2003-04-24, 11:01 PM
Damn i wanted to tell him once he replied.

:tear:

Squeeky
2003-04-24, 11:03 PM
Originally posted by Hamma
lets see if they can pull it off before vivendi goes out of business

:confused:

Vivendi>All

Doobz
2003-04-25, 03:28 AM
vivendi=broke

Toimu
2003-04-25, 08:41 AM
Originally posted by Pattywick

*Whisper*Thats the PS2 game that came out a while ago*Whisper*

15 people, 64 people, it's the about the same when SomeJumper says he expects 8-10,000 people per server soon.

LesserShade
2003-04-25, 11:01 AM
http://gotcoffee2.homestead.com/files/t3ue.jpg

Hamma
2003-04-25, 11:05 AM
:rofl:

ns

�io
2003-04-25, 11:58 AM
Originally posted by LesserShade
http://gotcoffee2.homestead.com/files/t3ue.jpg

http://bohica.planetside-universe.com/images/forumPics/OFNsmiley.gif

Vis Armata
2003-04-25, 12:18 PM
Originally posted by Hamma
lets see if they can pull it off before vivendi goes out of business

Wasn't Vivendi going to be sold by Bertelsmann AG, but noone took it?