View Full Version : battle implants
michaelsuave
2003-04-27, 09:11 PM
ok, we've all read the implant info, but when your in the heat of battle what really works? personal shield? surge? second wind? come on beta's help us non-betas know whats tried and true and what is frankly just a waste of our time.:confused:
MrVulcan
2003-04-27, 11:43 PM
i like range and the NC anti-Armor max, it becomes a sniper max :p cant get better than that!
I find that regen is ok for normal inf, shield doenst do anything :( and surge is a waste from most stuff since a ride is easy enough to get, or walking doesnt take that long most of the time...
Angelos
2003-04-27, 11:46 PM
I have regen. I find it as a situational device. Sometimes it doesn't work. I still haven't found out what activates it. When it does work, it HAS saved me a couple times. In fact, I once layed someone out with just 2 health left. So when it's on, it does help.
My only vehicle is a reaver, and I've had too many times when I'm running back to battle from some tower too far away for me to help... So my next implant after careful consideration is surge.
SuperGlue
2003-04-27, 11:47 PM
I think the first implant I am going to take is the personal shiled thing. Just cuz I think it might be useful to me while im trying to work on a downed soldier.
Powerflux
2003-04-27, 11:50 PM
At Battle Rank 14, I myself use Darklight Vision (for those pesky stealthers that think they can sneak up on you) and Surge (for when you need to get from point A to point B and dont have a ride, or when theres a tank chasing down your ass and you need to dodge it.) :D
Angelos
2003-04-27, 11:50 PM
Frawress rogic.
If you ask me they need a "Woman packer" implant that lets you have the skillz of l33t w0m3n when packing so you could increase the size of your inventory by 1 size (pack only not holsters). Now that would be my favorite implant!! :p
Also a change i'd love to see, either combine adv targetting and range mod into one active implant or leave them seperate but both would become passive implants.
Ouroboros
2003-04-28, 12:44 AM
Eh? Ranged Magnifier is passive. It becomes activated, and when you zoom, it turns on. Uses barely any stamina.
WNxUndeadFenix
2003-04-28, 01:13 AM
I use regen (helps me a lot) and i tried out second wind and it doesnt do much at all because it only heals about 25 HP and it heals you when all your armors already gone most of the time. so even if it does kick in and give you 25 extra HP, without any armor you'll only be alive about 2 more seconds at most.
Originally posted by Ouroboros1
Eh? Ranged Magnifier is passive. It becomes activated, and when you zoom, it turns on. Uses barely any stamina.
Heh yea i just got messed up in my whole combine active or passive thingy, i meant that target become passive or both together active or passive. (both together passive might make it a bit too strong though)
So nobody likes my Woman packer implant? :(
michaelsuave
2003-04-28, 01:26 AM
somebody please remove WNxUndeadFenix's sig, I'm going to have nightmares. oh, and dio, i'm sorry, don't think the guys want the woman packer implant (looks like a purse right?).
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