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Psyklone
2003-05-05, 12:28 PM
Just wondering who out there uses this. Is it worth the 4 cert points for heavy assault?
How good is it against infantry/vehicles?

Sprocket
2003-05-05, 12:36 PM
MiniGun is the best Heavy Assault weapon out there. Seeing as it uses STANDARD SHELLS (which means they take up less space then any of the other heavy assault shells) it can carry a ton of ammo, has a huge clip, and destroys infantry at close/medium range. I was attacking a tower defended by two mini-gun users with my squad of 6 guys and it took us 10 minutes and an ambush with our MAX to take them down. I died several times.

Masurao
2003-05-05, 01:30 PM
And they tell me the phenox was to powerful :mad:

Venoxile
2003-05-05, 03:29 PM
i plan on using a jackhammer, is the jackhammer up to the miniguns power yet?

Magneto
2003-05-05, 03:36 PM
hell yeah the jackhammer is up there

i hate goin to against em cause if your near the guy its a sure bet that you will be dead.

Destroyeron
2003-05-05, 03:55 PM
Minigunner Rule #1) IF theres a guy with a minigun, give him room

#2) Don't get infront of him

#3) If your an enemy run like hell

Venoxile
2003-05-05, 03:59 PM
how many shells a clip does a jackhammer have? And how many shells per box does a jackhammer have (same thing?)? And how much space does each box of ammo take up? (_ x _ space)

Harps
2003-05-05, 04:21 PM
i donno much about the jackhammer except it kicks my ass. The mini chaingun kicks ass though

Venoxile
2003-05-05, 05:06 PM
bump

Tieom
2003-05-05, 05:36 PM
No idea about the first Q veno, but I'm pretty sure that the jack uses standard shotty shells (which the scatterpistol and sweeper also use) - which are 3x3 and carry 40 rounds in a box. I think you can get shells in AP too, and they do quite a bit of damage vs. MAXs (18 shells to kill, someone said).

Airlift
2003-05-05, 05:43 PM
The shotgun shells are 30 to a box rather than 40, and I'm fairly certain that the Lasher uses standard VS energy rounds too.

Jarlo
2003-05-05, 05:44 PM
I have not personally used the jackhammer (although I am considering dropping my special assault cert and getting it since i have 1 unspent point right now) but I have seen the carnage it can lay down. During a base assault I saw one of my squadmates named 5 times all at once as he opened up his jackhammer.

Ouroboros
2003-05-05, 06:03 PM
The Jackhammer uses normal shotgun shells, the Lasher uses normal energy cells, and the Mini-Chaingun uses normal 9mm rounds.

Mini-Chaingun holds a 100 round clip, I believe the Lasher holds a 40 round clip, and, again, I believe, the Jackhammer holds a 16 round clip(double that of the Sweeper Shotgun).

What is sweet about the Jackhammer is the fact that you can go from primary, single shot mode, straight to triple shot with no lag in between. This usually kills anything that stands in the way.

All in all, the Mini-Chaingun isn't all that special. It's just a stronger, faster Cycler. (I realize that the Jackhammer is just a stronger, better version of the Sweeper Shotgun, but it does have the triple shot ability which makes it stand out. :))

Edit:
Oops, I think it's a 20 round clip for the Lasher... maybe 30............

Venoxile
2003-05-05, 06:07 PM
Does the jackhammer still look like shit in 1st person? The ss's from like 5 months before made the jackhammer look like a toaster in 1st person view lol.

Ouroboros
2003-05-05, 06:10 PM
It's still a toaster, just a lot, um, stronger. Burned my hands getting the toast a few times.

Venoxile
2003-05-05, 06:13 PM
toaster pic = http://www.planetside-universe.com/media/viewer.php?img_id=425

Warborn
2003-05-05, 06:20 PM
Eh, mini-chaingun is OK. I'd rather use a Cycler though, as it's good up close and at long range, while the mini-chaingun is only good up close (and even then, it's not THAT much better -- not enough to justify 4 certs in the least bit).

Also,

MiniGun is the best Heavy Assault weapon out there. Seeing as it uses STANDARD SHELLS (which means they take up less space then any of the other heavy assault shells) it can carry a ton of ammo, has a huge clip, and destroys infantry at close/medium range.

Jackhammer uses shotgun shells, which come in boxes of 30 but, of course, use ammo slower than normal weapons. Lasher uses standard energy clips. All of the ammo types used by the heavy weapons are considered standard -- they're the exact same size, and give you about the same amount of combat time in terms of ammunition usage.

I was attacking a tower defended by two mini-gun users with my squad of 6 guys and it took us 10 minutes and an ambush with our MAX to take them down. I died several times.

They were either exceptional players, or your squad had ass for coordination. Mini-chaingun or not, they're still infantry, and they don't last long under fire.

TekDragon
2003-05-05, 06:26 PM
They were either exceptional players, or your squad had ass for coordination. Mini-chaingun or not, they're still infantry, and they don't last long under fire.

*sniff sniff*
Whats that? Smells like pwnage to me!

Venoxile
2003-05-05, 06:35 PM
Hey warborn, does it still look like a toaster in 1st person view?

CDaws
2003-05-05, 06:56 PM
The jackhammer looks exactly the same now as the pic link you posted above.

Vash
2003-05-05, 07:06 PM
The model's still the same, but that doesnt make it a bad gun, especially after the second tweak to it.

The jackhammer kicks ass, plain and simple :)
If a chaingunner's dumb enough to charge you (which they frequently are), they're as good as dead.
You can still be easily outranged however, even inside a base. But that's where clever maneuvering and your surge implant come in.

And of course, good use of the secondary firing mode generates lots of hate tells :twisted:

Venoxile
2003-05-05, 07:49 PM
hows the magscatter in close combat? I mean whats the damage and range compared to the jackhammer?

Happy lil Elf
2003-05-05, 08:14 PM
The range on the scatter pistol is crap, but that stands to reason. As far as the damage it's much much less than the jackhammer, although that stands to reason.

MrVulcan
2003-05-05, 08:27 PM
Originally posted by Venoxile
i plan on using a jackhammer, is the jackhammer up to the miniguns power yet?

I was using the jackhammer al lday today, and it is very very good up close. If you are in a base, it is a very valid gun, out in the open though ,it is not *as it should be*

The minigun is very good, and is one of the best med range guns, the jackhammer is very good at very close ranges

I think that neither is worth 4 points(3 is fair) but they are both on the same lvl now.

1024
2003-05-05, 08:28 PM
Originally posted by Ouroboros1
I believe the Lasher holds a 40 round clip

The Lasher has a 20 round clip.

Jarlo
2003-05-06, 10:26 AM
The only reason I can think of that they are worth 4 pts is because you can get them in an AMS and they are good for base capping. Still should be 3 pts though :(

Zarparchior
2003-05-06, 01:40 PM
It's sad how people have just stopped comparing VS weapons to the other empires. If they do, they only comment on clip size...

The devs are sure doing a good job of making everyone want to join NC or TR. I guess the VS are supposed to be the equivilent of terrorists in RL and thus, need to be made bad compared with the TR (US) and NC (most non-third world country).

You think I'm paranoid? Of course not! What in the hell could the other reason be that they make the VS weapons so bad?! There is no physical reason I can seem to muster other than the above or that they just h8 them.

*sigh* I feel like giving in and going TR. At least I'd win 3/4 of all the battles I'm in. :(

Jarlo
2003-05-06, 02:25 PM
I was messing around in a NC max the other day and lasher did pretty good dmg to me. Also I think the special on the VS max is the best (jump jets). The shield of NC is pretty much useless since it goes down when you try to fire back and the anchor of TR can be good but limits mobility so bad hehe.

Go NC if anything, TR is the suck.

Zarparchior
2003-05-06, 02:50 PM
Well... I do like the NC more... and Shotguns have always been my preferred weapon in nigh all FPSs...

But in terms of raw power and numbers, the TR win. Unless we're in a makeshift platoon, when the TR attack we lose - regardless. A squad of TR (10 people) tried to take on ours and another squad, along with some solo players (25 people). We *barely* managed to push them back to their AMS. Then we destroyed it. YES! We won, right? Well... they come back 5 minutes later, put it in a better place and we fight for about 15 minutes. We lose all of the towers and the base - and I was in one of the most well organized squads I'd ever had the pleasure of being in. The saddest part was is that the entire map was controlled by VS and NC. We had fought off the NC, and the TR decided we'd be easier targets... and we were. :(

The NC and the VS need to team up against them. :mad:

Ubernator
2003-05-06, 02:54 PM
Noooo, Zarparchior. You cant leave the VS.

Think of the amount of skill required to use each of our weapons. I pick up a Gauss or a Cycler as opposed to my standard Pulsar, and I find killing people way too easy. I see heavy assault troops from the NC and TR storming rooms solo and killing quite a few people in the process, while I see Vanu Lasher users hanging back providing cover fire for others storming the room. Now, maybe this isn't empire-wide, but this is just what I have seen.

Then again, I have also seen the Magrider own Vanguards/Prowlers on almost every occasion I can think of. We have a great tank with direct fire and maneuverability.

So what I am trying to say is... stick with the underdogs. It makes victory that much better.

Clubfoot
2003-05-06, 03:39 PM
I have played on all 3 servers, but the closest one to me is Johari, where I started as NC. In general, the Vanu are far more organized than either TR or NC on Johari, but on any of the servers the VS are best at concentrated fire just because of the way their weapons work. Of course it does not really matter what empire you play or what weapons you use if you can't work as a team.

To answer the minigun question, I personally think it's the most adaptable of the 3--useful in all situations, but it rules in situations outside Jackhammer range and/or where the slow Lasher is not so effective. In my opinion it is worth the 4 points, and so are the other 2.