View Full Version : What should I use for template..(infilt)
Spider
2003-05-05, 06:07 PM
Well it's almost 100% sure my first character is gonna be an infiltrator so I figure this template...
Implants : Meelee booster
Surge
Regenaration (or dark light vision? please help on that or if there is something better)
Certs : Wraith (2)
Infiltration suit (2)
adv hack (5)
comb enginering (5)
then Im all out of ideas and I have 9 points left :ugh:
Any infiltrators here know what I should get?
I Intend to rely on my knife btw :)
Airlift
2003-05-05, 06:11 PM
If you want to be as mean, low-down, dirty, and cheap as possible, make your 6 cert points after Advanced Hacking AI & AV MAX.
Squeeky
2003-05-05, 06:29 PM
I love infil's
balab
2003-05-05, 06:39 PM
i was thinking of playing as infil/driver.
2 Infil
2 AMS
2 Deliverer
4 Lightning
3 Assault Tank
5 Adv Hacking
5 Combat Engineering
----------------------------
23pt
with this setup you can almost always drive what you can hack.
DarkDragon
2003-05-05, 06:46 PM
mosquito > wraith
Zhor_Prime
2003-05-05, 06:59 PM
if you're going to be vanu and relying on your knife, be careful. their secondary knife attack has a light source and it shows up like one of thoes flashlights they use at airports. if you don't kill them quickly, they'll gun you down in a heartbeat. the best knife IMHO is the NC one. VS has a light and the TR's is increadbly loud.
NoSurrender
2003-05-05, 06:59 PM
yea having a few regular combat certs can help out when u need real firepower ( i had a awesome INF char) meele booster is great the knife rips stuff up... and in this game anything is possible I finished off a TR AI max with my suppesor NOW THAT WAS FUNNY!!!!! i think his name was Eatdirt or Gotdirt i was on Johari
Spider
2003-05-05, 07:07 PM
Maybe I should try the deliverer or the skeeter but I think I might go with MAX's as backup whatayathink :p?
Deadlock
2003-05-05, 07:13 PM
skeeter works good for me, just drop on in and hack a place :D
KaRtToOn
2003-05-05, 07:13 PM
http://www.planetside-universe.com/articles.php?articleId=34
:) my 2 cents on the subject
Spider
2003-05-05, 07:16 PM
Eh thanks... now to figure what implant apart from surge and meelee I shall use
*rubs pinch*
Destroyeron
2003-05-05, 07:16 PM
I'd get the mosquito, a quick getaway if needed.
Warborn
2003-05-05, 07:20 PM
Mosquito is probably a better bet. You can also get quick access to the cap rooms of Tech Plants and AMP Stations using an air vehicle.
Destroyeron
2003-05-05, 07:23 PM
:stupid:
DarkDragon
2003-05-05, 07:26 PM
at first i used the wraith to infil....but now the mosquito is my best friend :)
Spider
2003-05-05, 09:03 PM
I'll make note of that :brow:
Originally posted by Spider
Well it's almost 100% sure my first character is gonna be an infiltrator so I figure this template...
Implants : Meelee booster
Surge
Regenaration (or dark light vision? please help on that or if there is something better)
Certs : Wraith (2)
Infiltration suit (2)
adv hack (5)
comb enginering (5)
then Im all out of ideas and I have 9 points left :ugh:
Any infiltrators here know what I should get?
I Intend to rely on my knife btw :)
Well sounds like you'll be infil pretty all the time so i'm assuming you don't want MAXs or tanks so
2pts - AMS
3pts - Medic (frees up an implant which could be used for Adv targetting or silent run)
2pts - Adv medic (help fallen teamates and they are adding stuff to medic so you never know what else it will do in the future)
2pts - Harasser (cheap and popular vehicle)
----------------------
9pts - Total
Now this isn't how i would go, just what i thought would be best for a strictly infil suit char.
I'd invest the 9 certs in an AI MAX, tank and a skeeter or something. :)
Spider
2003-05-05, 10:03 PM
OMG DIO I love you!! :lol:
Bow to our god Dio!!!
SpongeBob
2003-05-06, 12:38 AM
yup I would go for the mozzie too, It also doesnt show up on radar, which is quite stealthy too. as for the third implant how about that audio silencer? or of course darklight for counter infil tactics. I have a question too, does audio amp give you info on the location of the enemy?
Peanut
2003-05-06, 12:58 AM
Dio...how you get room for a med tool and ammo, and things with which to kill folks? Or do you just use the knife, rek, and med hoobijoob?
I dunno, that doesn't sit well with me (I play a BR13 infil). MooCow :love: scatterpistol and jammer grens (bye bye mine blocking door or darklight on a max).
Originally posted by Peanut
Dio...how you get room for a med tool and ammo, and things with which to kill folks? Or do you just use the knife, rek, and med hoobijoob?
I dunno, that doesn't sit well with me (I play a BR13 infil). MooCow :love: scatterpistol and jammer grens (bye bye mine blocking door or darklight on a max).
As i said that's not what i would go for but for an all infil it would be a good idea since every cert would help him. Just because he has medic,hack and engy doesn't mean he has to have them all at once. Also lot's of infil prefer to use their knife only so he would have place.
Like i said i myself wouldn't go like that but that's simply my way. I prefer just running around with my REK and frag nades and if needed my BANK. :D
Spyd0r
2003-05-06, 03:16 AM
Originally posted by KaRtToOn
http://www.planetside-universe.com/articles.php?articleId=34
:) my 2 cents on the subject
Yeah, czech this out.
TGF NightHawk
2003-05-06, 07:25 PM
I would suggest getting Darklight vision....it comes in handy when you are hacking and everyone is looking around the room and....your dead!! Just think of the most important weaknesses that you want to concentrate on, then fix them! Definately go with the melee booster if you plan to use the knife, even then it is tough to kill anything in armor without help!
vBulletin® v3.8.7, Copyright ©2000-2024, vBulletin Solutions, Inc.