View Full Version : We should be able to control 2 man tanks by ourselves
Jaged
2003-05-12, 12:02 AM
I really liked the BF1942 tank controls. It was a lot more fun to be able to control a tank all by yourself IMO. I know some people like the teamwork that comes with a 2 man tank, so here is my proposal: Make it so that you can switch back and forth. If you wanted to control the hole tank you could. Then, if your squad mate wants to take up the guns, you could switch the weapons systems over to him. After all, why spend the 4 certs for a heavy tank, if all you get to do is drive?
Revoltrix
2003-05-12, 12:24 AM
Yeah, I decided to drive the vanguard, but it really isn't that much fun to drive a tank, its a hell of a lot more fun to shoot stuff. They should have the a way to change from pilot to gunner, though not instantly. Like Alt-g in tanks should allow you to switch to open position. Instead of hopping out then getting back in just have one button. Its a pain when a solo infantry with AV gun jumps out and all you can do is try to run him over. Just my opinion though it might end up being a little cheap. People could drive a bunch of tanks into a base then switch modes without doing much and be able to lvl a entire base in less than a minute.
No this wouldn't fit into the game. The game is designed so that if you're not in a squad then you're not as powerful. Its focus is on teamwork and army vs army warfare. If every guy out there could drive a powerful tank by himself, the game would turn into tank wars.
Angelos
2003-05-12, 01:23 AM
Some people actually enjoy driving.
Warborn
2003-05-12, 02:14 AM
I enjoy driving a Prowler, but it's absolutely no surprise to me when I run into 3 or 4 MagRiders. It's painfully obvious that the reason tanks are fairly rare on the TR and, although to a slightly lesser extend, the Vanguard, side of it is because, unlike the MagRider, the driver cannot shoot anything. Some people do like driving, but most people do not. That fact alone keeps tanks fairly rare. As one guy said, who wants to pay 3 certs to be a taxi driver, not even getting credit for the kills your gunners get?
As for the issue at hand though, letting tanks be 1-man would make them much more common, and then they'd have to be nerfed considerably, to be just as fragile as BF1942's tanks are.
Angelos
2003-05-12, 02:18 AM
Well I enjoy gunning the mag rider, but I hate driving it. Despite having the gun, I hate driving the hover tanks.
And I run when I see a vanguard. Those tanks are the scariest thing on the battle field IMO.
I'm sorry, but if you want a one-man tank you're stuck with the lightning. I know I know, it sucks and even a foot soldier like me can blow it up without using AV weapons, but that's the only one-man tank you'll get.
NightWalker XI
2003-05-12, 02:19 AM
I enjoy driving, anyway, like someone said they could make a way of switching position, but remember, this game is about teams, not going solo :)
Dharkbayne
2003-05-12, 02:27 AM
Well, if they made it like opflash, where you could switch without getting out, it would be fine, cuz you still couldn't drive, and I think they would have a way to access the gunner seat from inside teh tank, I mean, why would it be cut off?
Warborn
2003-05-12, 04:47 AM
Originally posted by Dharkbayne
... I mean, why would it be cut off?
It wouldn't be, if you want to use realism. There's no reason for it to be sealed off, as it makes communication more difficult for the crew, and is a huge waste of space.
But, as far as the game goes, I think they want to use the boring part of being the driver as a method of keeping tanks rare, without neutering them in power.
Dharkbayne
2003-05-12, 04:48 AM
I concur
RandoMTerroR
2003-05-12, 06:06 AM
I find driving the magrider quite funny... It nimble and funny to drive AND you get a gun :D
Personnally i think more ppl should get the tank certs... They are way to rare on the battlefield, and when they show up, they can change the curse of a battle completely.
And you are forgetting that you can jump out of the tank, and still kick ass. The agile armor doesnt suck that bad. So you jump out, and leave one heavy ass gunning platform in the yard, while protecting it from AV personell with your weapon of choice. The Heavyassault weapon is ideal here.
Lets see more tanks out there.
Chryse
2003-05-12, 08:38 AM
Originally posted by Angelos:And I run when I see a vanguard. Those tanks are the scariest thing on the battle field IMO. That may be the truth, but my security blanket is my trusty Striker, which makes me feel a whole lot better and a lot less scared. :D
As for XP sharing between driver and gunner, that makes it all the more important to get into squads (or better yet, outfits) and team up in the tank. I often gun for Warborn's Prowler and I know he appreciates having me in there, even if it's only for the shared XP he's getting. ;)
:trrocks:
Jarlo
2003-05-12, 09:30 AM
I love love love tanks.. drive them ALOT. I have a few thoughts to add to this.
Driving- I drive 100% from third person. It is much easier to see what is going on and well it looks cool 8)
Magrider gun that the driver uses is pathetic. The only time I use it is if the infantry guy is hiding behind trees. Otherwise I just run them over.
I agree it should stay a 2 person vehicle because they are very powerful when used correctly and just 1 or 2 can swing a fight. It does require teamwork and as I driver I get irritated sometimes but thats part of the game. I would love to have quickey voice commands for front, left, right, rear though.
Now the Thresher, that thing needs help. Fun to drive but gun stinks and has crap armor.
Ouroboros
2003-05-12, 11:18 AM
The other reason why Magrider are everywhere, is the fact they are the fastest tank around. they plow through infantry like a bulldozer. Not to mention their railgun thingy shoot straight. and hits what it's aiming almost instantly.
Happy lil Elf
2003-05-12, 11:38 AM
Unless they changed the speeds last patch the Magrider is the slowest tank with the Prowler and Vanguard tied for fastest (Vaguard having an acceleration advantage). The Magrider does move significantly faster cross country though beacuse of it hovering and being able to climb hills better.
TekDragon
2003-05-12, 11:55 AM
But, as far as the game goes, I think they want to use the boring part of being the driver as a method of keeping tanks rare, without neutering them in power.
:stupid:
Seriously though. Its balanced. I can tell you without even being in Beta that its balanced. Having everyone with 3 spare certs able to pilot and gun a heavy tank with minimul effort would totally defeat the power of the game.
As it stands i think the driver should have LESS potential to kill, as im hearing a LOT of complaints of people running into battlefeilds at 70kph and running people over like bowling pins.
Only thing i believe should be added is a sharing of exp with the other (gunning) passengers.
Pilots should get exp for gunner kills. And gunner A should get some exp from gunner B's kills. Passengers dont get anything, but they can hop out and shoot something if they want some exp.
Harps
2003-05-12, 01:49 PM
the only reason why 1 man tanks work in bf1942 is because the tanks are limited there can only be a certain amount of tanks on the field which works great they are very feared. Im not saying this is what they should do in PS, i think it should stay a 2 man vehicle just so it stays a rare event when a tanks coming rolling into a battle, i dont want a war with 50 tanks rolling around and i think this will happen if it is a 1 man tank
CptRugged
2003-05-12, 05:19 PM
If you could switch it still wouldn't be Tank Wars.. why? Tanks can't cap bases. They can't go down hallways, up stairs or hotdrop from a Gal.. lighting excluded.
Really the tanks are rare not because of the two man thing. Its because theres really no room for bombardment in this game. Bombarding a base or tower doesn't work cause you'll be hitting too many friendly's rushing in. I constantly see those guys who park thier tanks at the tower doors shootinging in getting cussed out. The other thing is that theres usually not that much room to move around outside a base for a heavy tank.. trees, ridges, and other obstructions just don't give them enough room to roll around the field. And usually if you finally are able to roll around the reaver or the 5 guys with AV take you down when you're even in sight of a large battle.
Most people will say, oh yeah, saw to Vanguards holding this bridge it was awesome! Yeah, bridges are about the only places the tanks really excel IMO.. but who worries about bridges when you just catch the Gal over them...
Jarlo
2003-05-12, 05:29 PM
I get plenty of action with my tanks, often 10 to 1 kill ratio. The key is to know where the enemy is coming from then get them as they try to run to the spawn action.
Chanfan
2003-05-12, 05:38 PM
Tanks should stay multiple person vehicles, in my opinion. The name of the game here is teamwork. Why would someone spend a cert, and only be able to drive? Because it helps your team.
However, it is true that it can be boring - I do find myself sometimes hopping into an outfit mates tank, just to get a chance to gun every once in a while.
I like the concept on the Magrider - having the secondary gun available to the driver. Something lower power, perhaps with a limited arc - but something.
And if you are whining about your NC two person tank, be glad you aren't TR - you get to drive, try and find someone to gun your main gun - which is smaller than the NC's - and then try and find that rare person who's willing to man the wimpy 12mm chain-gun.
I will admit, the one advantage to the TR tanks is they can be used as a form of transportation that way.
And Magriders do need to get fixed - it's sad that their most effective weapon is the bumper.
Airlift
2003-05-12, 06:04 PM
Someone in another thread (I forget who or which) nailed it when they said that one man is less than the smallest unit in planetside. Plain and simple, this game is about the squad. If you are in a good squad, you will dominate and have great fun. If you are in a bad squad, you will be dominated and have great misery. You may choose not to be in a squad, but you are sacrificing 9/10ths of your unit and even the bad squads will beat you down most of the time. The same holds even truer for a vehicle. A tank is effective as the sum of its driver and gunner(s). It is much less effective when undercrewed and that is the way it should be.
It does suck for the individual who wants to drive and gun his heavy tank, but the game doesn't care because you are only half of a tank anyway. This game is unique not only because it is the first well-implemented MMOFPS, but also because it is the first game that dares to say that you alone do not count for much.
Planetside will never be about the individual, and if you don't think it is worth only driving the tank, you shouldn't buy the tank cert. Or like others have said, stick with the lightning. You still won't be very effective without the support of a squad (or your friendly local Zergfest).
Hamma
2003-05-12, 06:31 PM
:lol:
Nice sig airlift.
Airlift
2003-05-12, 06:33 PM
thanks. I've been hating my sig for a while, because I don't have a single air vehicle cert since the reset :)
Angelos
2003-05-12, 06:39 PM
Lol you must have done what I did Air. I loved being a reaver pilot but I haven't flown since last reset either. Does anyone else find it soothing to run people over in ants?
Airlift
2003-05-12, 06:48 PM
Never ran anyone over with an ANT, but this past weekend I flattened a MAX and a grunt who were running too close together in the path of my AMS.
Before I played, I was all about being a Galaxy pilot (hence the nick Airlift), but when I got in, I noticed that there are three shit-tons of Galaxy pilots trying to get into squads most of the time. I've flown all the aircraft in the game, but I ended up liking vehicles more and infantry most.
Angelos
2003-05-12, 07:27 PM
Actually it seems like the number of gal pilots dropped significantly since the last reset. I hardly see any galaxies anymore. I usually just drive my ANT around. Being able to go only 45kph kinda sucks, but it's also free exp when you stop into bases, reloading the NTU's and all. Going from 0% to 90% NTU is a crap load of exp.
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