View Full Version : Vehicles are already over-powered, so...
2coasts
2003-05-14, 08:42 AM
stop asking for upgrades!
Hamma
2003-05-14, 09:04 AM
Vehicles are better now, they used to suck.
I'd still like to see the tanks more powerful, they should be feared on the battlefield.
BeerJedi
2003-05-14, 09:11 AM
well that vanguard is feared.
ReneG8
2003-05-14, 09:11 AM
My Magrider aswell....
BeerJedi
2003-05-14, 09:28 AM
nah.. magrider's don't scare me, i can usually take them out, its those hi speed vanguards i can never get out of its way, and the NC gunners have really learned to shoot those cannons.
Squick
2003-05-14, 09:56 AM
I would love to see the gun on tanks upgraded greatly, but only if the running people over is fixed to a certain extent, for example if you are looking at the tank and are not directly in the middle of the tank it should not run you over, assume you can dodge. Because right now I rarely see a magrider with a gunner anymore, they all are used as floating battering rams.
Squick
Psyklone
2003-05-14, 10:03 AM
Vanguards scare the crap out of me. We had one, just one circling our base we just hacked. We'd beat on it constantly, but it would run off, and repair, then come back to keep whooping our ass! An armored column of Vanguards when send me packing! Or at least get me to get my Prowler cert!
Vehicles are fine now, maybe more oomph on the tank cannons though. The 'run-over' radius should be adjusted too. There's been plenty of times I was run over by a mag when I was behind a stinkin' tree!
Spinnaker
2003-05-14, 10:20 AM
looking at the mag rider i can just tell that that very sharp steel edge would come in more handy than the pee-shooter on top
Airlift
2003-05-14, 10:23 AM
Vehicles are overpowered unless you have someone in your squad with a MAX.. or an AV weapon.. or a Special Weapons cert.. or a friendly vehicle.. or a minefield.. :D
CptRugged
2003-05-14, 11:02 AM
Overpowered my eye. Like I said before.. the CC is indoors. You can't take a tank in a base. And without open spaces you can't really use a tank to it full abilitys. And bombardment is useless without coordination to keep the FF damage down.
Pretty simple really, for every Vehicle there's 5 infantry with AV weapons that they probly got to kill MAXs, but will kill your tank just as well.
Reaver is the only truly effective combat vehicle IMO.
Jarlo
2003-05-14, 11:21 AM
The onlly tank I don't fear is the prowlar, I'm just not impressed with them.
I have a pretty fun minefield story. We had a nice organized squad that was fighting on Hossin at that bio lab in the lower middle part near the 2 bridges. We just took it from VS after very heavy fighting and we want to load up and head over the east bridge to work on the next base. The VS had set up an AMS and took the tower right in front of the bridge so we took off in my sunderer with both cannons blazing and made it through the 30+ VS to the bridge with about 40% damage. Well I had the pedal to the metal heading over that bridge when I ran into a HUGE minefield at the end of it, man we blew up fast! You should have seen the 8 mine death messages! I bet that was one happy enginner.. the rest of the squad thought it was hilarious too 8)
Moral of the story-- Sunderer and mines do not mix well.
Happy lil Elf
2003-05-14, 11:26 AM
Vehicles overpowered? Naw. Only real complaint would be reavers. No engine sound, no machinegun sound and thick as flies on shit lately.
Sp3ctre
2003-05-14, 11:31 AM
I think there should be some motorbikes that can get into bases
Chryse
2003-05-14, 11:50 AM
Originally posted by Jarlo
The onlly tank I don't fear is the prowlar, I'm just not impressed with them. I suspect you just have yet to come across a competent Prowler crew, then.
Plato
2003-05-14, 12:44 PM
A motorcycle would be a nice idea for a new vehicle. Maybe a hover cycle for the VS that I can chase with my strikers..
Vehicles going inside the base proper would be ridiculous and unbalancing...
Roadkill in the corridors? No thanks!
Harps
2003-05-14, 01:15 PM
yah i agree ... getting ran over in this game is horrible .. Some times it seems like im completly clear from the tank hitting me im like 5 feet away and i still get hit .. its real annoying its like u dont have a chance to evade it once they come at you
BlakkyZ8
2003-05-14, 01:39 PM
I haven't heard anything good about the prowler. Don't the double 100mm cannons make up for the single 150mm found on vanguards? Are they slower than vanguards... is the secondary pea shooter useless? If it is I think it should be a fixed forward firing weapon like the one on the mag rider, but I don't want to encourage more lawnmower tactics.
Kikinchikin
2003-05-14, 01:42 PM
just wanted to say blakky u r awesome. BMW Z3 for Life! i have a black M roadster.
and yes its very goofy how u can be run over if ur 10 feet away.
BlakkyZ8
2003-05-14, 01:47 PM
Originally posted by Lilbird2431
just wanted to say blakky u r awesome. BMW Z3 for Life! i have a black M roadster.
Thanx.:D
M = next best thing to Z:rofl:
Kikinchikin
2003-05-14, 02:01 PM
na i mean its a Z roadster. its the M kind tho. suped up 240 hp.
Arthell
2003-05-14, 02:45 PM
Glad im not the only one getting run over by tanks without them even touching me. The worst instance was when i was inbetween two hills, hiding in a little cubby hole which the tank couldnt make it into. The Magrider should have hovered over me, but i was run over ... without being touched.
Tanks in general i find ok, although i was damn surprised to see how fast those things shoot. Saw a Prowler shoot 5 rounds from its main guns in about 2 seconds. :eek: Magriders need an adjustment, though. Most of the Mags i see are, like was said, floating battering rams.
Psyklone
2003-05-14, 02:53 PM
In the Prowler's defense...
I was manning the main guns, and we were one on one against a Vanguard. We beat the snot out of it. The vanguard crew wasn't too good though.
:D
Nitsch
2003-05-14, 02:58 PM
I think that there should be no nerfing on vehicles running over people. As a driver that is the only fun you get, you spend the certs and everyone else gets the best part of shooting your gun.
If you don't want to get run over.... take cover near a rock, tree, building or use the bunkers (i hardly ever see anyone in those). If they do run over you near an obstical, they will damage their vehicle. Vehicles are made to rule the outdoors and it should stay that way.
Sp3ctre
2003-05-14, 03:03 PM
The thing is, with motorbikes, they wouldn't run over people well. If you ran someone over on a motorbike, you'd fall off and get damaged loads. It would be good because you could quickly travel short distances between towers and such, then get off the bikes and storm bases.
And think of the bike chases... B)
LesserShade
2003-05-14, 03:55 PM
Originally posted by Happy lil' Elf
Vehicles overpowered? Naw. Only real complaint would be reavers. No engine sound, no machinegun sound and thick as flies on shit lately.
I'd have to agree with you there. They need to make more noise, especially with the guns, it's too easy fly right up behind someone without them knowing.
Splinter Cell
2003-05-14, 04:10 PM
I like the idea of street bikes. Cruisin through the base on my Planetside Harley, cappin bitches left and right with my Beamer. Yeah......:cool:
OneManArmy
2003-05-14, 04:14 PM
you know whats over-powered? my penis, I just be smackin' bitches left n' right.. its crazy f00.... :rolleyes:
Splinter Cell
2003-05-14, 04:25 PM
Sure u have an overpowered dick...:rolleyes:
Splinter Cell
2003-05-14, 04:26 PM
Hey Spectre or whatever do u play MOHAA and if so are u in a clan called ={SirX}= and if so, wassup bitch!
Kalibah
2003-05-14, 04:33 PM
TANKs are overpowered possibly the argument may go. Vehichles? no. Tanks- one could argue so.
Happy lil Elf
2003-05-14, 04:50 PM
Ok
The reason you see the tank/vehicle as being nowhere near you and yet you still get his is lag. Either on your end or the drivers end. If your lagging badly and he sees you as standing still and runs you over, you die. If he's lagging badly and sees you as standing still and hits you, you die. Sucks but then it's also why sometims you'll be sitting there and all of a sudden a bunch of red bars appear behind you and you seem to get wasted in less than a second from an assault rifle.
Lag is an issue with this game more so than many others because combat is so lethal. It doesn't take much to kill infantry and when lag enters into the equation it takes even less sometimes.
How they can fix that I don't know, but making it so the only recourse vehicles have against infantry is their guns would really suck. Especially if you're driving an AMS or an ANT.
Chryse
2003-05-14, 04:53 PM
Tanks are overpowered compared to what? Harassers? Basilisks? Your empire-specific heavy buggy? Of course, they're tanks! They are meant to be powerful. However, they are not that nimble (with the possible exception of the Magrider) and can be had by smart opponents in Reavers or infantry with A/V weapons.
If the concern is that vehicles run people over too easily, that's a realistic threat. I mean, if I casually stroll out onto the Interstate I should expect a rather harsh treatment from an oncoming vehicle.
Now, if the concern is that vehicles are running over people behind obstacles or are killing people without hitting them square on, that's a gameplay issue that really should be adjusted, without question. But I wouldn't call for an across-the-board vehicle adjustment.
Duffman
2003-05-14, 05:11 PM
ok here is my (from a TR point of view) idea on tanks just tanks:
1) Prowler - Make it either fast and more nimble or make the armor on it better (2 Shots from a vanguard can kill it)
2) Vanguard - Good the way it is. Im not sure what can be done to it but maybe make the gun a bit slower
3) Magrider - This thing need nerfing mad style. Not only does its main gun not arc so it can shoot down aircraft unlike the others but it is also way to fast.
For me the Magrider is the only tank i really see goin around alot. Personally i think that the Magrider needs to be nerfed or the other tanks need to be made better.
2coasts
2003-05-14, 05:21 PM
Have any of you experienced the Sunderer comming in and owning complete basis? Not even with a full squad inside either...
zannal
2003-05-14, 06:02 PM
about the motorcycle in the game what use would it serve?
there is allready a Vehicle thats only use is to ferry you from point a to be and that Vehicle is the wrath(i think thats its name). its a single seat(like a motorcycle) and is quick(motorcycle) it can also go off-road better then a motorcycle. but there is one advantage a motorcycle has ove the atv,pure style =)
Plato
2003-05-14, 06:24 PM
Well after Beta, the devs will be looking for good ideas for content to keep people playing.
I'd love to see a motor cycle and use it to travel to battles, get out of dodge driving through the trees etc.
I also think vehicles should get disabled before they are destroyed and not explode killing anyone remotely close to it.
For example 3 guys travelling in an assault buggy like the marauder run over a mine and start to take fire. The mine immobilizes the marauder. The machine gunner lays down fire to keep the enemies heads down while the guy in the back directs is mortar-like weapon over the enemy positions also. The driver gets out and uses the marauder for cover and begins repairs of the vehicle to regain mobility before the enemy get organized and deploy an AV weapon.
Right now when a vehicle goes down to half damage the occupents bail and run madly away from the vehicle to cover. Normally the vehicle is destroyed just as they get out and they all die.
At the very least the vehicles should get destroyed but not explode and be instant death for those who just exited so they can use it for cover. That would be far more realistic to me. Maybe even allowing those still in the vehicle a chance of survival and although wounded exit the wrecked vehicle.
ReneG8
2003-05-14, 07:40 PM
Guys i dont get it.
The magrider is way the best tank. In 1vs1 situations with other tanks, it wins, mavoeverability is the key.
Owning infantery aswell, hell i drove over 50 terrans or so, never used my front gun. Its way too overpowered, it can kill MAX with one hit, or 3 shots of the turret gun.
If i were not vanu i would be scared like shit, if i see one of therse things, its way too overpowered imo, and im a vanu Tankdriver for life.
Deveral
2003-05-14, 08:14 PM
I have to say that I don't fear Prowlers at all and I rarely get hit by Mag's. I was in a Vangaurd the other day (I was the gunner) and I have to say that Mag's fall fast to it if they aren't smart and dodge them. Mag's have weak as hell armor against the 150mm so use mobility.I do think its unfair that Mag's run me over when I am 5 feet to the left of them and it makes it even more unfair that the driver has a gun all to himself. I think it would be good to fix that problem w/ tanks a little but I still think that Prowler drivers should get a little bigger of a bumper since they are so damn slow.
The Vanguard I have no complaint about except maybe make the main turrets on the Prowler and Vanguard do a little more damage to infantry. How do you survive a shell in the torso? I rarely even use the chain gun's on the Vanguard except when to hit Reaver's that are too hard to hit w/ the main gun. Infantry can easily avoid the rounds from the chain gun if there are tree's or if they get close so I pretty much think it's useless. I also gunned for a Vanguard during a raid on a Terran base. Those MAX's of theirs ripped through our armor quick if I didnt shoot them down. The missles from Deci's and Striker's were easy to dodge by going behind a tree or something but those MAX's....The Prowler is a nasty enemy to, atleast more than a Mag from what I have seen.
I feel that tanks in general need a bit more firepower or something to make them more feared and somehow try to make people stop using Mag's as floating rams. I don't fear tanks whenever I see one, I only fear MAX's indoors (I am a pheonix user). I wish tanks were used more, they usually can change the battle if used effectively and add a bit more action in a battle. Also tanks are great at taking out those damn zerg battles, those main guns if used right can clear fields of enemies and the bumper is perhaps the best AI weapon the tank has. If tanks and heavy buggies were used more, this would really spice up combat and perhaps make people actually fear them, not only is the Vanguard packing the biggest punch but its the tank I have seen used the most effectively (and used the most) in battles than any other tank, I still haven't seen Prowlers used effectively in combat (They are mainly used to kill people running up the stairs in tower battles). The Dev's need to find a way to get people to actually pilot them and find a way to make them feared yet not overpowered.
I think the majority of vehicles aren't used enough. The Sund is used more as a way of clearing fields than transporting infantry. The Deliever I rarely see but when I do, it's not used as a transport. Wraiths and Basilisks are used a lot for going from one hotspot to the next like they are supposed to be used. I have seen 2 Thresher's in this game, a few harassers (but most don't even have a gunner or ammo in the trunk), more enforcers than any other buggy combined but I still think they should be used more, I have seen 3 marauders EVER in this game, 3-4 Prowlers, an ok amount of Vanguards, 10 or so Mag's but mainly for battering rams, and a good amount of lightnings. I wish vehicles would be used more.
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