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View Full Version : Exp for time played would be better than this.


Ghoest9
2003-05-22, 06:59 PM
Consider

1 People play the game because they want to fight - exp is in the game to retain players - its not there to drive combat.

2 Currently the xp system is driveing combat decisions. People are abandoning bases rather than defend if theres bad odds. This really isnt good design.



Only receive exp for time spend out of the safe zone - if you try to afk for exp youll get ganked.

Honestly I think the game would be more fun with this system.

Gener21839
2003-05-22, 07:00 PM
Ya but what if you do most work than anyone else and u still get a flat amout of exp for just being out of the safe zone...

Gener21839
2003-05-22, 07:01 PM
But, the worst part that there would be LOTS of ppl abusing reasons and saying it wouldn't be fair.... but I do get ur idea btw.

Ghoest9
2003-05-22, 07:07 PM
I would rather have good combat and stratigic/tactical plan, even if it did mean some dolts leveled up easy.

Im for game play - I really could care less about some other guys rank.

Gener21839
2003-05-22, 07:09 PM
Thats not what I totally meant.... thing is too many ppl would say its unfair.

Ghoest9
2003-05-22, 08:33 PM
But I dont like this game for its fairness and its its lvling system.

I like it for its fights.

I dont mind the lvl system - until it starts messing up the fights. Thats whats happening now.

ZionsFire
2003-05-22, 11:28 PM
I agree with Ghost9