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View Full Version : Weather effects? Is day & night realtime or no?


Sandtaco
2002-12-19, 05:36 PM
This might take up too much room, and slow the game down. But it could be helpful, like a someone in a stealth suit would be asier to see, because the rain was landing on them or something. I also found that weather effects can ruin the game, so can pitchblack night time :p Oh, and also is the game in real time? Like when it's 3 pm its daytime, but when its 3 a.m. its night time... just an idea, this would make it cool and encourage players to play at different times.

snipe
2002-12-19, 05:38 PM
but people will be playing in different time zones all over the world so it wouldn't work. pluss the devs said that night time wouldn't last that long, maybe an hour or two

diluted
2002-12-19, 05:42 PM
Originally posted by snipe
but people will be playing in different time zones all over the world so it wouldn't work.

maybe, but server positions are relative to the player's area except in certain circumstances.

Sandtaco
2002-12-19, 05:44 PM
Exactly, you would be playing in the server for your area. So you would basically be in the same time zone for everybody else. Give or take an hour or so.

snipe
2002-12-19, 05:44 PM
or maybe planetside can have its own clock

Unregistered
2002-12-19, 05:44 PM
I hope they are not real time. I have to work for a living, and I hate to play this game in the dark every single time I played it.

Sandtaco
2002-12-19, 05:50 PM
Yeah, you're right. Around the time PS comes out I'd be playing at night too :( Damn baseball :p

BLuE_ZeRO
2002-12-19, 05:56 PM
I think it would be fun to play at night... but not all the time. I get home pretty late as well and that would suck. You could always play into the wee hours of the morning and it should be day time by then...

Unregistered
2002-12-19, 05:57 PM
That's for the Weekends :D

BLuE_ZeRO
2002-12-19, 05:59 PM
I predict many sleepless weekends when this game comes out. OMG I'm an admiral now! all my work has paid off :dance: :dance: :rock:

snipe
2002-12-19, 06:03 PM
does anyone think that PS having 3 hours of day, then 6 hours of day ect....
will work?

BLuE_ZeRO
2002-12-19, 06:04 PM
so... 9 hrs of day?

diluted
2002-12-19, 06:25 PM
8 is more round 4 day 4 night. you could fit it into the idea that you can get 3 auraxis days out of 1 earth day. damn i feel like a startrek edit:geek saying that. :(

BLuE_ZeRO
2002-12-19, 06:28 PM
:O_O:

Airlift
2002-12-19, 06:43 PM
I think it would be cool if different continents were in different time zones. That would create a scenario where you could have a realtime clock and still not be stuck in the same day/night cycle at your regular playing time.

A simple 2:1 compression would work too, or even 1:2 so you have 24 hours light, 24 hours dark. But the day/night cycle is an extra-low priority for me, I just want to get my hands on the game.

Navaron
2002-12-19, 07:06 PM
You know I don't know where I read this, (I'm looking now) but I think it is in like a six or nine hour cycle, with like 3 of night (maybe). I don't know, I'm looking for the link....

Zarparchior
2002-12-19, 07:21 PM
For some odd reason, I remember hearing that too. That the night period was shorter than the day period.

It sounds like old information though. Might have changed by now.

Hamma
2002-12-19, 09:22 PM
The game wont be real time - they had not finalized the night/day cycle when I played.

Weather was not in the game at the time either

BLuE_ZeRO
2002-12-19, 09:24 PM
I'm looking forward to freak snow storms in the middle of the desert. I better see it or I'll be pretty pissed! :mad:

Navaron
2002-12-19, 09:25 PM
Zarp, where the hell did we read that. I spent like 10 mins of my life trying to find that damn thread.........

WhiteSun
2002-12-20, 01:55 PM
I'm going to be disappointed if weather is not in the game. That's a great environmental effect that is decent with some simple 2d sprites.

3 hour nights and 6 hour days (real time) sounds good to me. Plus it doesn't line up with 24, so night/day in PS keeps changing in RL.

Just a few ideas...

Delos
2002-12-20, 03:51 PM
i think a 5 hour day would be good. 3 hours of daylight, 2 hours of night

Duritz
2002-12-20, 04:10 PM
I think delos's idea is great because then if you have people who can only get on for a little while at the same time of day then they could play at night or day, but i think it would be nicer to have as much (or more) night time as day time because night assaults just make more sense when attacking a base (to obtain surprise).

DiosT
2002-12-20, 06:12 PM
I dont raelly care about weather... it's got it's pros and cons...


Pro: It adds to the game, looks nice

Con: Some/most games lag in rain/snow, or have problems with the "clipping plane"(how far you can see), when it rains & such...


if rain doesnt slow the game, I'm fine with it.. if it does slow the game, and kill all visibility.. I'd hate it ;-P

Sandtaco
2002-12-20, 06:18 PM
As long as there is no fog :eek: In DF:Land Warrior you could barely see the end of your gun :mad:

Navaron
2002-12-20, 07:01 PM
OOOOHHH I HATE FOG OF WAR!!! :mad: :mad: :mad: I hope this game doesn't get like that, in Sof2 the weapons aren't even useful at their full range because you can only see halfway to your target. Also, howcome all alien planets have a weather pattern Identical to Earths? Why not have the water evaporater really fast (Kinda like reverse rain) or some thing new?

Hamma
2002-12-20, 09:01 PM
I didnt see much fog :eek:

Unregistered
2002-12-20, 09:05 PM
All the Random maps are full of fog, and not much fun to play. The only ones with fog on the other maps that I can think of are Columbia, and Columbia 2

Navaron
2002-12-20, 10:04 PM
Yeah I was talking about those large rgm ctf ones. Those are the best (if it wasn't for that damn fog). Hey hamma, did you get to play at twilight or so? Was their like a morning dew or fog on the ground? That would be pimptastic.

Hamma
2002-12-20, 10:05 PM
Not that I noticed, I did play a bit during dusk/night/dawn tho ;)

Navaron
2002-12-20, 10:11 PM
Whats it like in dim light? Are things farther away a lot harder to see? How difficult is it to see at night? Is there a significant enough difference that you will have to alter playing styles? Tell us all about it *pulls up chair, turns on fireplace*.

BLuE_ZeRO
2002-12-20, 10:26 PM
I assume playing at night is like playing in the dark... :lol:

Hamma
2002-12-20, 10:28 PM
Well it wasnt pitch dark, but you definatly could not see as far hehe

BigHairyJohn
2002-12-21, 12:11 AM
Shouldn't the sides get some sort of Night Vision or thermal imaging(at least the vanu)

Zarparchior
2002-12-21, 12:32 AM
Damnit Nav! I can't seem to find it anywhere... I'm nigh positive that I heard that from something/someone though.

Maybe it was when I was "smokin' the joobah!" :p