View Full Version : 'Unfair' or 'Overpowered' weapons.
Crono
2003-06-02, 03:21 AM
I've seen quite a lot carping lately about some empire's weapons being TOO powerful (or at least more powerful than theirs). Oddly, most of the players who have been saying this are NC and Vanu. Even more odd, is that I am starting to collect Gausses and Pulsars, for the sheer reason of them being (to me) much better than the Cycler. I suppose the same applies for all empire specific weapons. My point is that no weapons (except the Jackhammer... Hehe) are more powerful than others... It just seems like that because of miscellaneous reasons.
Jaged
2003-06-02, 03:40 AM
In my opinion, each empire has a strong point. The TR have the maxes. The NC have the Jackhammer and Vanguard. I am not shure what the VS's is, but I havent looked into it much. SO, my point is that if one wmpire has better say, anti veh weaponry, than the other has better tanks to match it.
Dunno, i know that i find the jackhammer and phoenix to be the most attractive to me but i'm sure the VS and TR guns are pretty cool too. I like the lasher. Others meh, hate the stupid Cycler, that thing is only good upclose and i'd rather use sweeper in that case.
TheAngelOfWar
2003-06-02, 03:45 AM
hte lasher and lancer are quite annoying. especially when that one sob in reinforced armor has em both. he takes out both of your squad's max's as you approach, then spams the lasher into your group as you try to take cover.
as for complaints against TR max's: if you cant destroy an anchored max, you suck. the only real exception is pounders in a tower. then yes you got screwed.
btw,: NC has the best stealth assasin weapon as well: mag scatter. it only holds 6 shots, but i dont recall ever needing more than 4, even on a reinforced.
Originally posted by Jaged
I am not shure what the VS's is,
:lol:
Style? ;)
The VS don't really have anything that stands out from what i see/remember, i do know the VS AA MAX is killer as is the magrider. :D
Originally posted by TheAngelOfWar
hte lasher and lancer are quite annoying. especially when that one sob in reinforced armor has em both. he takes out both of your squad's max's as you approach, then spams the lasher into your group as you try to take cover.
as for complaints against TR max's: if you cant destroy an anchored max, you suck. the only real exception is pounders in a tower. then yes you got screwed.
btw,: NC has the best stealth assasin weapon as well: mag scatter. it only holds 6 shots, but i dont recall ever needing more than 4, even on a reinforced.
:stupid:
Except the part about TR MAXs, i know that i used to be a very dangerous guy with an anchored DC, the thing is to not anchor everytime you see a guy, make sure you anchor at the right time and at the right spot and don't be afraid to take the few secs to unanchor if you think you'll be flanked soon. :)
Jaged
2003-06-02, 03:50 AM
Heh, heh. I thought you were a vanu dio. When did you change to the not so dark side?
Changed from VS to undecided about 2nd week into beta, then to NC(well mostly NC :D) in like the 2nd week before end of beta. :)
Jaged
2003-06-02, 03:56 AM
But your thingy under your name says TR. Are you TR or NC?
The jackhammer is a fricking glorified sweeper shotgun :mad: Why can people never see beyond that?
I mean, come on. Some idiot vanu trying to off me with a lancer within shotgun range tonight spent at least ten minutes bitching me out for my 'overpowered weapon'. There is a difference between 'overpowered' and 'you are just stupid'.
Warborn
2003-06-02, 06:28 AM
The jackhammer is a fricking glorified sweeper shotgun :mad: Why can people never see beyond that?
Might have something to do with the fact that the Jackhammer kills in about two hits, and that a Jackhammer user can easily take out three Reinforced guys in close quarters when used by absolutely anyone, which the Sweeper can not not.
As for the Vanu, the only weapons I ever see them with are Sweepers, Lancers, Rocklets, Bolt Driver, an occassional Thumper, and Lashers. I fought for a few hours last night against the Vanu, and I only saw the Pulsar once. Everyone else was using one of the above weapons (not including when they'd have a Surpressor, because they're low BR). Of those weapons, the Lasher and Lancer were by far the most common. Virtually all Vanu who weren't sniping with a Bolt Driver had Reinforced and were carrying both of these weapons. And, really, it makes a lot of sense, because the Lancer kicks ass after they buffed it in Beta, and the Lasher rocks too.
Sweeper does the exact same damage. If not a little less. Both three shot reinforced.
Zatrais
2003-06-02, 08:02 AM
Originally posted by Led
The jackhammer is a fricking glorified sweeper shotgun :mad: Why can people never see beyond that?
I mean, come on. Some idiot vanu trying to off me with a lancer within shotgun range tonight spent at least ten minutes bitching me out for my 'overpowered weapon'. There is a difference between 'overpowered' and 'you are just stupid'.
Why? cause i've never died in .5 seconds to a sweeper... the jackhammer is a insta boomstick of death inside and upclose tho.
Kinda the same whit rocklet up close, kinda a poor mans jackhammer hehe.
Anyways, as for what the VS have... alott of range, everyone there has the lancer... bitch getting close to the VS. They also have their deathstar aka magrider... floating orb of ramming death.
Incompetent
2003-06-02, 08:06 AM
Sweeper does the exact same damage. If not a little less. Both three shot reinforced. Sweepers can't shoot off three shots damn near simultaneously tho.
Plato
2003-06-02, 10:06 AM
The Jackhammer is pretty much instant death. On a couple of occasions it left me thinking I had been one shot killed by it at full or near full health. I guess the fact that it's only useful up close kinda balances it. I still think the mini chain gun sucks and it's pointless when you can you can have an accurate, fast firing rifle with a large clip and 4x scope- the cycler..
I've had experiences w/ maxes now. The pounder takes quite of a bit of skill to use effectively and it's a grief machine if you're not careful or if you're just plain unlucky w/ rookie friendlies about.
The dual-cycler max is great fun but you have to get the jump on enemies because the decimator will take you down quickly.
Think before you achor..always better to anchor down out of sight and move off quickly again when you're compromised and the enemy ducks behind cover..only takes a second to whip out an AV weapon and you'll be toast right quick..
ChickenLips
2003-06-02, 10:08 AM
It's been tested, it's been discussed, it's obvious.
The Jackhammer is far superior to the sweeper, truly, there is no competition. Each empire has it's strengths, currently certain strenghts are more usefull than others.
BTW does a Magrider actually have a gun? Or is it just a mobile infantry ram? I swear I've never seen one fire, though they kill entire platoons silently sweeping the battlefield squishing anyone not stuck in a tree. :rolleyes: :rolleyes:
kerosene31
2003-06-02, 10:23 AM
I believe that the developers balanced the realms overall, while not necessarily balancing each individual weapon category. For example, there is no way a pulsar can compete one on one with a gauss or cycler. Supposedly we Vanu have other weapons to make up for that (or so I'm told, I'm still looking).
This whole balancing issue brings up the nerf topic. While I feel that the realms could use a bit more balance, I hope they tweak a few of the weapons out there rather than nerfing others. If the DEVs nerf one weapon, it will start an avalance which will leave us with three whole realms of useless, watered-down, politically-correct weapons.
Originally posted by Jaged
I am not shure what the VS's is, but I havent looked into it much. SO, my point is that if one wmpire has better say, anti veh weaponry, than the other has better tanks to match it.
MAX's have jump jets allowing MANY maxes to get on the walls fast. Also their weapons are accurate at long ranges and the Lasher is an unreal weapon it tears through a max like TP.
Happy lil Elf
2003-06-02, 10:31 AM
Lancer. If you don't think a weapon that 3 shots reinforced, rips through armor be it MAX, Tank, or Air, and is damn near as accurate as the Bolt Driver is an advantage then I can't imagine what you would.
Ouroboros
2003-06-02, 10:48 AM
Jackhammers shoots out more pellets per shot within its CoF than the Sweeper Shotguns. But each of the pellets do the same damage.
So if you look at it, they do the same damage, but on the per pellet base.
Nitsch
2003-06-02, 11:32 AM
I think the most overpowered weapon was the one that just killed you last.
Hellsfire123
2003-06-02, 11:48 AM
The lancers not as accurate as the bolt driver. Normally takes 4 shots, one for a range, and then three hits if your lucky. But it comes at a price, as most people only carry 18 shots with them. Lasher is a decent weapon, but its close range only. It can serve to pin down enemies at range, but its basically a shotgun.
I use the pulsar alot. Its a decent range weapon, and accurate on the run. I kill alot of people with it because i can fire accuratly while running and they normally stop and crouch. However, at close range ive been known to take out a rek instead of the pulsar, becuase its only slightly less useful....
Ducimus
2003-06-02, 12:36 PM
Originally posted by Led
The jackhammer is a fricking glorified sweeper shotgun :mad: .
Umm no, the Jackhammer is NOT a glorfied sweeper. I can go from full health and 150 armor, and the instant i run into a jackhammer, it aint pretty. Sometimes its insta death, full health/armor to dead in less than 0.5 seconds, somtimes i acutally stand up to two shots, sometimes 3, but in all cases, im dead. Very rarley do i survive CQB against an NC with a jackhammer, and if i do, i have so little health and no armor left, that i may as well be dead anyway.
Plato
2003-06-02, 12:41 PM
Is it me or do I sense a few certain individuals afraid of a nerf on that Jackhammer? I don't think it should be nerfed..really, I don't -I'd just like to see the other heavy assault weapons brought in line w/ it. The only possible nerf I can see in my mind is the battering ram use of vehicles. Kerosene said it so well here and I agree totally:
Originally posted by kerosene31
I believe that the developers balanced the realms overall, while not necessarily balancing each individual weapon category. For example, there is no way a pulsar can compete one on one with a gauss or cycler. Supposedly we Vanu have other weapons to make up for that (or so I'm told, I'm still looking).
This whole balancing issue brings up the nerf topic. While I feel that the realms could use a bit more balance, I hope they tweak a few of the weapons out there rather than nerfing others. If the DEVs nerf one weapon, it will start an avalance which will leave us with three whole realms of useless, watered-down, politically-correct weapons.
The problem is that it's going to be unbalancing to balance individual weapons one at a time. But they must all get balanced at some stage, preferably all at once with no nerfing because right now some weapons just really are not worth the cert points..
LesserShade
2003-06-02, 12:57 PM
Originally posted by Nitsch
I think the most overpowered weapon was the one that just killed you last.
^you sir, are a very wise man
Originally posted by Jaged
But your thingy under your name says TR. Are you TR or NC?
Cause right now BOHICA is building up the TR force on it's server (Konried) then when that part of our outfit is up we'll move on the the others. But once we get set up i'll be NC.
As for the jackhammer of course it should kill you instantly it's a heavy assault shotgun, you can't compare it to the sweeper the sweeper is a med assault weapon. That's like saying the chaingun is too powerful because it fires faster than the cycler. The jackhammer is made to be the king in CQBs.
The only thing the jackhammer might need is a slight change on range. Should have a slightly bigger CoF to prevent perfect accuracy on mid range.
OneManArmy
2003-06-02, 01:22 PM
One Mans humble opinion:
Guass > Cycler > Pulsar
Jackhammer > Lasher > Mini-Chaingun
Lancer > Pheonix > Striker
Terran MAXs > Vanu MAXs > NC MAXs
Vanguard > Magrider > Prowler
Marauder > Enforcer > Thresher (I dont see too many buggies so this is a basic observation)
We all have our own opinions but I feel this to be fairly accurate
MilitantB0B
2003-06-02, 01:53 PM
Originally posted by Crono
I've seen quite a lot carping lately about some empire's weapons being TOO powerful (or at least more powerful than theirs). Oddly, most of the players who have been saying this are NC and Vanu. Even more odd, is that I am starting to collect Gausses and Pulsars, for the sheer reason of them being (to me) much better than the Cycler. I suppose the same applies for all empire specific weapons. My point is that no weapons (except the Jackhammer... Hehe) are more powerful than others... It just seems like that because of miscellaneous reasons.
I've been doing the same thing. I got a whole locker full of pulsars and guass rifles. I like em both about as much as I like the cycler, but i especially like the pulsar because so many newbie VS soldiers think that they are the only guys on the block with laser weapons, and that the rounds I am putting in them is just freidnly fire, and it will go away soon. :D Not likely.
Pilgrim
2003-06-02, 02:06 PM
All the weapons are overpowered... remove them all and replace them with sticks and rocks... different colored rocks for the different factions.
That'll make it fair..
Otherwise change nothing.
Jarlo
2003-06-02, 02:54 PM
Onemanarmy said.
Lancer > Pheonix > Striker
I disagree with this. I think striker is better than Phoenix.
Also I think vanguard=magrider mostly due to the fact that Magrider can take down aircraft far better.
Also TR MAX > NC MAX >>>>>>>>>>>>>>> VS MAX
Warborn
2003-06-02, 02:54 PM
Originally posted by OneManArmy
One Mans humble opinion:
Guass > Cycler > Pulsar
Jackhammer > Lasher > Mini-Chaingun
Lancer > Pheonix > Striker
Terran MAXs > Vanu MAXs > NC MAXs
Vanguard > Magrider > Prowler
Marauder > Enforcer > Thresher (I dont see too many buggies so this is a basic observation)
We all have our own opinions but I feel this to be fairly accurate
I think the Enforcer is > than the Marauder, personally. Its gun is powerful, and has no fire arc at all, meaning it is extremely accurate given that the projectile moves in a straight line toward the target.
But yeah, otherwise I agree with the above.
Incompetent
2003-06-02, 02:59 PM
I agree fairly close to your list as well OMA, except i think the Striker is slightly better then the Pheonix, its a more general purpose weapon while the Pheonix is very specialized in its use. The Marauder and the Enforcer are too well balanced for me to pick a better vehicle, same for the Gauss/Cycler.
FliggenMan
2003-06-02, 03:11 PM
However, at close range ive been known to take out a rek instead of the pulsar, becuase its only slightly less useful....
:nod: :rofl:
Nitsch
2003-06-02, 03:25 PM
I love the maurder.... as a vanu i took a threasher cert just for the chance to jack one of them. I was a maurder driver during beta and that was by far the most fun vehicle to drive.
Because of the arc of the pounder you can lob grenades into places where they cant fire back. Having two gunners really helps, one gun is a strait fire while the other lobs in an arc... so you get the best of both worlds.
The enforcer is the most manuverable of the 3 (technically the threasher is, but because you have to drive it in 1st person mode you can get disorented easily and fly outa control), but i like how the maurader bobs around, and it gets some nice air on occasion. The maurader just has a more fun feel of the 3.
There are two main reasons why you don't see many threshers:
1) driving one is nausiating, driving from 1st person mode the camera jumps around too much... you cant see as wide as other vehicles, because they are hovercraft they bounce around much more than the other buggies, often you will slam into a tree because your nose was bouncing around too much.
2) The magrider.... other than the reinforced armor restriction and top speed, the magrider is superior in every other way. Why choose a thresher when you can drive a magrider for the same cost. Magriders actually handle better than threshers because their nose doesn't jump up and down as much, much more pleasent feel to driving them. And the main reason... Magrider drivers get a gun!
Other empires have compelling reasons to drive the assault buggy, but not Vanu, mainly because our heavy tank is really an assult buggy on steroids.
Plato
2003-06-02, 03:32 PM
The AV weapons are so varied, it's hard to believe they're in the same class. I believe they're balanced though. Here's my take.
TR Striker
Pros
Nice all-round weapon, 3 shot clip, easily deployable indoors, good against VS Max jets, air units have to really move quick to evade
Cons
Relatively weak damage per shot, have to keep visual to maintain lock (kinda hard when a reaver is trying to pick you off)
----------------------------------------
NC Phoenix
Pros
Slightly more powerful than the Striker per shot (I think), it's major advantage is that you can shoot from cover and if you're good w/ it, actually shoot targets taking cover, no missile lock warning against air
Cons
Hard to deploy indoors, 1 shot clip, difficult to hit fast moving targets.
----------------------------------------
VS Lancer (limited experience and only on the receiving end)
Pros
You can snipe with it! It does a shed load of damage too! Kills REF troopers in a few shots, fast projectiles, easily deployable indoors, chews through maxes quickly
Cons
I have no idea
Jarlo
2003-06-02, 03:34 PM
Why do you have to drive a thresher in 1st person? I always drive those in 3rd person.......
They are way too fragile and the gun is awful though.
Sando138
2003-06-02, 03:36 PM
There's only really two ways you can get 1hit killed versus a Jackhammer.
1: Run right into it through a door. you're running for the control console, you open the door... and you're staring the gun in it's three-barreled face. your next thought is usually 'shit.' and your next action is most likely 'fall over dead'.
2: Get snuck up on. I cannot tell you how often i've snuck up on people and MAXes with my JH. i can tell you that it is a rude awakening, because i can get right up next to you and triple-blast you.
Nitsch
2003-06-02, 04:03 PM
Originally posted by Jarlo
Why do you have to drive a thresher in 1st person? I always drive those in 3rd person.......
They are way too fragile and the gun is awful though.
You need to drive thresher in 1st person because it doesn't steer like other vehicles (except magrider). You turn the thresher with the mouse and strafe with the "a" and "d" buttons... If you try to drive the thresher in 3rd person mode ... it gets all wacky woo.... like trying to fly a plane in 3rd person.
GreasyBear
2003-06-02, 10:16 PM
I think that the most overpowered weopons in the game are maxes. Not that one is better then another just overall. Sure you can take the out with AV, but it shouldnt be limited to just that. Im TR and was in a squad of 10, and most of us had Cycler and/or Punisher and/or sweeper, and we all were unloading on this one VS max till we were practically out of ammo, then he shoots 10 times and gets 10 kills, I bet he wasnt half dead. I know that AV would work but AV isnt always incredibly accessible, just lower the Armor or something, not the weoponry on them. So at least a group of people with Normal weapons and make Pasma/Frag grenades can take one out.
I dont wanna start a flame here, thats just my opinion, albeit 100% true or not.
WildEagle
2003-06-02, 10:36 PM
can hammers take out maxes quickly
Originally posted by Warborn
Might have something to do with the fact that the Jackhammer kills in about two hits, and that a Jackhammer user can easily take out three Reinforced guys in close quarters when used by absolutely anyone, which the Sweeper can not not.
I never thought i'd be correcting warborn, but the jackhammer kills in about 3 hits on a reinforced. And not anyone can take 3 Reinforced with it, it takes SOME skill, if not a lot, to palce 6 dead on shtos with that thing, not to mention that the person is probably unloading at you with MAX ammo or cycler or lancer. You die pretty quick to the most common weaopons, so it's not only the power of your gun, it's also the power of your oppenent's guns...
Just my opinion, not a flame.
The marauder and enforcer are for two totally different purposes. The enforcer is primarily anti-armor, and its splash damage aint that great. The marauder is anti-infantry, and it absolutely demolishes them in the proper hands.
My outfit swipes marauders often, it is great fun to use ;D
And on the issue of chaingun versus jackhammer... again they are two totally different weapons, requiring very different playstyles to use effectively. But the chaingun CAN murder in the proper hands. I have done it, I have seen others do it. I have had terrans screaming their heads off at me because I was merrily murdering them all with their own 'crappy' weapon :p
Venoxile
2003-06-02, 11:19 PM
I didn't play in beta, haven't been on these forums in awhile, a nd have been playing since tuesday two weeks ago. I'm now br15/cr3. And after testing out the weapons I believe most are equal. I think the gauss could be a little more accurate because it's useless at any range but long and at that range its too inaccurate and the projectile speed is too slow, I think the pulsar just needs to be overhauled and completely redone, I have no idea what you guys are talking about the jackhammer, it usually takes 4 shots to 5 shots to kill a reinforced within 5 feet of him, it does absolutely nothing at medium range (by medium range i mean 20-30 feet), and you will never ever kill anyone outdoors without either sneaking up on someone or surging like hell. I think the pulsar should have much higher damage then it does now, its sooo weak, and I think the lancer should be toned down against infantry. I don't think the lancer should be used as a sniper rifle. Another thing I find is that the tr maxes are useless against vehicles. Both the dc and the pounder can basically only kill infantry. My suggestion is to make the dc less powerful against infantry and more powerful against vehicles like it was meant to be.
Jackhammer really isnt overpowered, every time i find a chaingun or a lasher i trade mine in, it's just too useless at medium range.
edit: I also think the rocklet should be overhauled, it's just not made for this game. It can kill a reinforced within seconds at any range, and just causes massive amounts of grief for the user. It's overpowered and a grief producer, do the developers want either of those? I highly doubt it, or I hope not.
I dunno, I get along with the gauss pretty well. My first 1400 kills were with that rifle.
Knuckles
2003-06-03, 04:39 AM
My first 1400 kills were with that rifle. Good Lord.
Care to let us, the less l33t ones, in on some of the 'secrets of Your trade'?
Sputty
2003-06-03, 05:42 AM
IMO the Guass is better than the cycler. It's why I have so many in my locker right now and I often get a yearning to play some NC.
Jackhammer is easily the best HA weapon. I think the Chaingun is useless in it's current strength have the same power per bullet as a Cycler and firing faster but less accurately and cewing up all the ammo you have in like 8 seconds while not hitting anything. Bah, doesn't matter anyway. I'll stick with my Cycler and charge you Guasses like a madman to win.
Originally posted by Knuckles
Good Lord.
Care to let us, the less l33t ones, in on some of the 'secrets of Your trade'?
Fighting spirit :angel:
Knuckles
2003-06-03, 07:05 AM
Now don't get me wrong, Led.
I have loads of fighting spirit. The general vicinity of me reeks of adrenaline and testosterone when I am playing PS. I growl. I howl. I curse, spit and grit my teeth. Yesterday I got so mad at a lost 1 on 1 against a terran mini gun that I smashed my fist down hard onto the table top - twice!... Almost broke my fist.
But do I rack in da kills?
Nope.
Still struggling at sub 700 here.
(But I do recognize Your post being written in jest. I am not that dumb... yet. :rolleyes: )
Oh... One more thing: gernade
Plato
2003-06-03, 10:00 AM
I have much respect for the gauss rifle. I trade my cycler in for it every time. Not because the gauss is a better weapon but rather because it often confuses the enemy just enough to take them out that little bit easier.
The gauss rifle is basically a cycler w/ a 30 round clip, better damage, slightly less accurate less ROF and greater kick.
The two rifles are very well balanced. Just remember the kick of the gauss and you'll rack up the kills.
Cycler
SHORT - Good
MEDIUM - Good
LONG - Fair
Gauss
SHORT - Good
MEDIUM - Great
LONG - Poor
Sputty
2003-06-03, 10:08 AM
Originally posted by Plato
I have much respect for the gauss rifle. I trade my cycler in for it every time. Not because the gauss is a better weapon but rather because it often confuses the enemy just enough to take them out that little bit easier.
The gauss rifle is basically a cycler w/ a 30 round clip, better damage, slightly less accurate less ROF and greater kick.
The two rifles are very well balanced. Just remember the kick of the gauss and you'll rack up the kills.
Cycler
SHORT - Good
MEDIUM - Good
LONG - Fair
Gauss
SHORT - Good
MEDIUM - Great
LONG - Poor
Heh, the Guass has a tighter CoF and recoil than the Cycler. Also, it's better at long ranges. The Cycler is great at short range because you can full auto and hit that way. All other times the Guass is better. More powerful and less recoil make it a far better gun at anything but short range.
Arakiel
2003-06-03, 11:31 AM
The striker needs some fixing in the sense that right now it's being carried on virtually every TR soldier's back for a good reason.
Other than that, most weapons are fine. The new Jackhammer's effective but not overpowered.
Nitsch
2003-06-03, 11:54 AM
The only way to get a high number of kills is to play. If you play 8 hours a day... you will have an insane amount of kills.
Originally posted by Knuckles
(But I do recognize Your post being written in jest. I am not that dumb... yet. :rolleyes: )
I was serious :(
Jarlo
2003-06-03, 03:15 PM
I still do not understand why you cannot drive the Thresher or Magrider in 3rd person.. I am a magrider about 80% of the time i play and I ALWAYS ALWAYS drive it in 3rd person. Just steer with the mouse and strafe with the keyboard.. it is different but remarkably effective once you get used to it. Just pracitice it more 8)
Nitsch
2003-06-03, 03:31 PM
How do you aim your magrider gun in 3rd person?
OneManArmy
2003-06-03, 04:27 PM
The only real Problem I have is with reavers and strykers and since anyone can get a reaver I suppouse they're "fair" but strykers are way unfair at least in the eyes of a NC soldier. sure we can control our rocket but that doesnt mean crap when it takes like 30 seconds or more to fire off three where as with a striker you can fire off three in like 5-10 seconds. Not to mention the pheonix rocket flys slow as hell, I can barely catch up to a friggen galaxy!!!
gospadin
2003-06-03, 04:32 PM
A huge advantage to the Vanu Maxes is those jump jets...
The ability to bound over the wall of a base without requiring a galaxy is huge, and if it was used in a more coordinated fashion would be devestating
Nitsch
2003-06-03, 05:04 PM
Nothing worse than jumping over a wall in your Vanu max and getting that "Missle Lock" thing on your screen.
I'm always a bit leary jumping over walls in guarded TR bases.
Zarparchior
2003-06-03, 05:49 PM
Originally posted by Arakiel
The striker needs some fixing in the sense that right now it's being carried on virtually every TR soldier's back for a good reason.
Other than that, most weapons are fine. The new Jackhammer's effective but not overpowered. I can back this up by saying that quite literally every other TR infantry had that strapped to his back. When walking from the tower (under our control, no TR there) to the base we were trying to capture (neutral, no TR in there either), I would be targeted (missle lock) EVERY time. They were just to the north of the tower, at an AMS of theirs. It only takes 3 shots to take out a full armor'd MAX, compared to the 6 shots of the slow firing Lancer... But I don't need to go into the VS, as I was playing the NC at the time. :p
But it has finally happend... or at least is in the process of. The TR are losing the "Cowboy Syndrome" and becoming organized... Not only do they have superior weapons and MAXs, but they're actually using THEIR BRAIN now! You know what I see? Two reavers and two prowlers camping a tower. Let's see right here... 3 (Prowler) + 3 + 1 (Reaver) + 1 + 2 (AI and AV MAXs)... okay, full squad of people. They can keep 30 people in that tower nigh indefinitely with their only concern being ammo - not that they need to worry about that though. As soon as they kill most of the people and their respawn times are long enough, the MAXs will just waltz in there, destroy the spawn tubes (or camp them, depending on situation) and leisurely take tower.
I've seen this happen several times playing against TR and a few times when playing against NC. I have never seen the VS use this tactic...
I want to love this game. I really do... but either my entire team is a bunch of MORONS or we don't have the BR available to be as versatile as the other teams... and if we are never able to cap any bases to GET the exp points... then... er... yeah. I guess we're SoL, eh?
I'm a good/veteran player. I know what counters what. If I could magically switch to the Lancer / Lasher when outdoors, have a Decimator / Lasher indoors while being able to have my Magrider and Reaver when traveling (being teh magicol adv. medic / combat engineer I am) I would. But I can't, so I won't.
What is the point of this post? Good question. Another one is what is the point of this game? Havin' fun, doin' stuff, and beatin' up dem bad guys, yah? Then why limit the players so badly early on? Why not even the playing field? I mean, 23CPs are a lot to spend... Some may even say that it eliminates the need of a squad and makes this player so versatile that he's quite a bit stronger than some newb at BR3. I'm not asking for the mooon - but if advancement to BR10 can be fairly quick and then slow waaaaay doooowwwnn (because the exp treadmill is the only way to make a MMO, as we all know :rolleyes: ) then both sides of the boat can stay above the water.
Zatrais
2003-06-03, 05:51 PM
Originally posted by Zarparchior
I can back this up by saying that quite literally every other TR infantry had that strapped to his back. When walking from the tower (under our control, no TR there) to the base we were trying to capture (neutral, no TR in there either), I would be targeted (missle lock) EVERY time. They were just to the north of the tower, at an AMS of theirs. It only takes 3 shots to take out a full armor'd MAX, compared to the 6 shots of the slow firing Lancer... But I don't need to go into the VS, as I was playing the NC at the time. :p
But it has finally happend... or at least is in the process of. The TR are losing the "Cowboy Syndrome" and becoming organized... Not only do they have superior weapons and MAXs, but they're actually using THEIR BRAIN now! You know what I see? Two reavers and two prowlers camping a tower. Let's see right here... 3 (Prowler) + 3 + 1 (Reaver) + 1 + 2 (AI and AV MAXs)... okay, full squad of people. They can keep 30 people in that tower nigh indefinitely with their only concern being ammo - not that they need to worry about that though. As soon as they kill most of the people and their respawn times are long enough, the MAXs will just waltz in there, destroy the spawn tubes (or camp them, depending on situation) and leisurely take tower.
I've seen this happen several times playing against TR and a few times when playing against NC. I have never seen the VS use this tactic...
I want to love this game. I really do... but either my entire team is a bunch of MORONS or we don't have the BR available to be as versatile as the other teams... and if we are never able to cap any bases to GET the exp points... then... er... yeah. I guess we're SoL, eh?
I'm a good/veteran player. I know what counters what. If I could magically switch to the Lancer / Lasher when outdoors, have a Decimator / Lasher indoors while being able to have my Magrider and Reaver when traveling (being teh magicol adv. medic / combat engineer I am) I would. But I can't, so I won't.
What is the point of this post? Good question. Another one is what is the point of this game? Havin' fun, doin' stuff, and beatin' up dem bad guys, yah? Then why limit the players so badly early on? Why not even the playing field? I mean, 23CPs are a lot to spend... Some may even say that it eliminates the need of a squad and makes this player so versatile that he's quite a bit stronger than some newb at BR3. I'm not asking for the mooon - but if advancement to BR10 can be fairly quick and then slow waaaaay doooowwwnn (because the exp treadmill is the only way to make a MMO, as we all know :rolleyes: ) then both sides of the boat can stay above the water.
4, it takes 4 striker shots to kill a fully armored MAX.
Tricky
2003-06-03, 07:01 PM
Zarparchior, if you ever want to meet on Ish so you can get a hug. Just lemme know.
Are the TR's carrying around a lot of Strikers? You bet your ass we are! But with good reason...
Early after release, every noob on the server was flying a Reaver (specially the VS), we'd go after a base and never make it to it cause the second we came into sight we were almost instantly covered by rockets....it was not good times. So we grabbed our Strikers instead of our AA MAX. Why? Cause our AA MAX cant hit anything thats moving more than 15 kph due to no lock on ability. If your not coming straight after us or are moving, it's simply hard to kill a Reaver but 1 footman can take you out with a Jackhammer even if you unload 2 clips at him. So Strikers it is, effective against anything that isnt on foot.
But it's like this for all Empires. You go against TR's, your going against Strikers and Dual-Cycler MAX's. You go against NC, everyone and their mom has a Jackhammer and a Phoenix. VS swarm with air vehicles and MAX's due to most of their guns sucking. (I feel for you VS, I really do)
I guess what I'm trying to say in this post is that a weapon is only overpowered when everyone your going against has one. But of coarse everyone on that empire is going to use the higher powered weapon cause no one wants to be a gimp.
TheJingle
2003-06-03, 07:15 PM
Eh , the TR AA max is essentially a flak gun...Its really not hard to hit them with it , and the no lock on also means no lock on message (so they can just afterburn away and avoind getting killed ) . I honestly think ( as i just posted in another thread but will here anyhow ;p) that outside the fact that the pulsars damage drops off alot more than the others at range , the weapons in this game are balanced . the TR MAXes are overpowered and I think they should be toned down some ( but still should be slightly better than others , just like the VS ones are SLIGHTLY better outdoors) . But the game really isnt as unbalanced as some people like to think .
I wouldn't say all TR MAXs are overpowered. Buster is fine, i'd say pounder is too but never played much so i dunno and the DC needs to be what it is in theory which is an AV MAX.
TheJingle
2003-06-04, 12:35 AM
Yeah i meant to say the TR ones except AA , I think all the AA maxes are well balanced , and I dont think the DC and pounder are extremely overpowered (they are alot better than nc and vs , but TRs strength is their maxes so i have no problem being a bit stronger , they are more than a bit stronger though) .
MJBuddy
2003-06-04, 12:53 AM
wtf are u talking about? to get the pheonix and jackhammer u need 7 cert points, its a BS comparison as u only need 3 certs to blow ANYTHING up in less then 3 shots
4 certs for a jackhammer is fair, its powerful but u need alot to get it
MJBuddy
2003-06-04, 12:59 AM
[deleted] sry
Onizuka
2003-06-04, 01:30 AM
Originally posted by Knuckles
Now don't get me wrong, Led.
Still struggling at sub 700 here
wow thats all!!! Jeez man im br 15 and am still shy of 250 kills. What br are you...20. I mean seriously what do you do just stay up all day and play ps looking for people to kill. How do you do it i must know!!!
OneManArmy
2003-06-04, 02:53 AM
hehe, one of my clan mates (BillahKillah) has well over 1300 kills as far as i know I think he's like BR 15 CR 3 ..not sure though...
Well depends on the peeps. A tank driver will obviously have less kills just like a hacker or engy will. Also someone who sticks around for every cap will have less than someone who chases the hotspots looking for action.
It just depends on how you play.
Zatrais
2003-06-04, 05:18 AM
Whit all the magriders, vanguards and reavers the NC and VS uses you bet your ass the TR will carry the striker, whitout it we'd get overrun.
Now, this next comment won't be popular, but if you read the ingame descriptions of the DC MAX it says it's designed to be a multipurpose MAX.
I think it mentions something about the same for the GP but don't quote me on that.
Revolver
2003-06-04, 10:19 AM
The VS have their troop mashers.
By that I mean the Magrider and Thresher (Mostly Magrider)
So easy to kill with them. Even without a gunner (Thresher) or using either gun (Magrider). They are deadly. Fast and hard to avoid as they run you down. Don't even have to be touching them to die...just be within 6' of em and you're toast!
Plato
2003-06-04, 12:29 PM
Yeah it's really how you play. I have done a fair amount of squad leader work but I'm normally in the action especially with the new xp system.
Character Name: Solon (markov)
Empire: Terran Republic
Outfit: 3rd Terran Expeditionary Force
Command Rank: 2
Battle Rank: 10
Number of Facilities Hacked: 123
Kills Enemy Total
310 225 N/A 535
Certs:
Standard ExoSuit
Agile ExoSuit
Standard Assault
Reinforced ExoSuit
Medium Assault
Harasser
MAX (Anti-Personnel)
Special Assault
Ducimus
2003-06-04, 02:08 PM
If there is any weapon in this game that smells of being overpowered it is the Jackhammer.
The range on it? Irrelevant. Most Infantry battles occur in or around towers and bases... where it counts the most.
The killing power of this weapon, and the ROF is really high. The COF is almost irrelavant.
Now, ive tried the TR chaingun, and last night, i tried the Jackhammer on a newbie character on a different server than the one i normally play on. In short, where i can normally score 1 or 2 kills before dying as a TR with a cycler; with a NC newbie, who i certed straight for the jackhammer, ignoring reinfoced armor, was a literal killing machine. Without exaggeration, i would score 4 or 5 kills before dying. Anyone in my sights, died on the average, in 2 hits, sometimes 3. The ROF, and COF was very controllabe, in a shoot and scoot circle straffing scenario. It was MUCH easier to score kills with that jackhammer in an infantry fight, than it was with a cycler or chaingun.
What prompted me in all of this, is how many times i die, seemingly instantly anytime i turn a corner and see a smurf or a bananna.
SOE, really needs to bring other heavy weapons in line with this, or nerf the jackhammer to be inline with other heavy weapons. All that said, maybe it is balanced. I love my striker. Max units, and reavers arent too much of a problem. On the same note, NC infantry seems to rip us to shreds. The cycler, im my opinion is overrated. Using it properly its effective yes, but its not "All that", not so much as the Jackhammer is.
Knowing what i know now, if i were to come to this game right now with the intent of being infantry, i would have gone NC with heavy weapons, and special weapons. NC AV gun isnt as great as the TR one, but its nothing a good decimator shot can't shore up either.
It's a shotgun, of course it's better than the other HA guns in CQBs that's it's job.
Sputty
2003-06-04, 03:09 PM
But, it's better than the mini-chaingun at range too. Heh, 50 M or so and the JH is still better than the MCG. Lasher is easy as hell to dodge also.
Yea but that's a range issue on the jackhammer, not a power per hit or RoF problem, they just need to increase CoF a bit to help limit the range of it.
Sputty
2003-06-04, 03:22 PM
Maybe, I just think they should yup the Lasher and MCG a bit...Tyat's all I want...
Well i dunno about lasher, it's been a while. For other 2 i think they should reduce range on jackhammer a bit and decrease the time on CoF expansion a bit on minigun, it should take a bit longer before it becomes less accurate.
Plato
2003-06-04, 03:28 PM
More and more VS are taking to that Lasher. I'm afraid of it for one.
Sputty
2003-06-04, 05:32 PM
Originally posted by �io
Well i dunno about lasher, it's been a while. For other 2 i think they should reduce range on jackhammer a bit and decrease the time on CoF expansion a bit on minigun, it should take a bit longer before it becomes less accurate.
I agree with you on that with the MCG. I don't use the JH to say anything but I've been killed at range by it a good amount. How can something that looks so good when firing be so annoying?
TheJingle
2003-06-04, 06:44 PM
Also =P I think that medium assault should be a prerequisite for MAXes ( for all empires) . *prepares for the incoming flames* :) .
med assault?
I can see why reinforced would be but med assault has nothing to do with it. :)
I use to think that's a good idea but MAXs aren't really that bad so i think it's fine the way it is. Now having to get Skeeter before you can get Reaver might be a good idea. *prepares for the incoming flames* :D
Sputty
2003-06-04, 10:55 PM
I agree with the moquito prerec. I thought that's how they did it in exclusive.
DarkDragon00
2003-06-04, 10:59 PM
gauss and pulsar have nothing on the cycler. Just keep it a range and use ur brains. Now the jackhammer is too powerful or maybe its not, i think its the spread of its shell, its too packed even at range. They do too much damage even if im far off, i though shotguns were the close range thing... they eat me up in less then 2 rounds though, the spread of the shells needs to get fixed.
MilitantB0B
2003-06-04, 11:03 PM
Originally posted by �io
I use to think that's a good idea but MAXs aren't really that bad so i think it's fine the way it is. Now having to get Skeeter before you can get Reaver might be a good idea. *prepares for the incoming flames* :D
For the love of God, yes!
Too many people have reavers. The fact that it costs 4 is just perfect for n00bs to grab it when they first log in, thinking that that is all they need. I think if they had to at least gain a few ranks from VR or combat or anything, it would greatly reduce the number of those things.
Wow i kidding but already 2 people agree with me. :lol:
Matri00
2003-06-05, 06:28 AM
well i gotta say something about the punisher- its 1 of the most efective weapons in the game...perfect for light-armoured infantry, good vs maxs,with sec. fire mode its very good against light vehicles,quite poor agains air targets at very long range...also can use plasma/frag/jammer nades for sec fire mode...as i said 1 of the best weapons in the game :D
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