View Full Version : My review of PS
TekDragon
2003-06-04, 11:33 AM
Well it seems alot of sites are giving their reviews of PS. The first thing i think of is "What the hell are they smoking"? Then i wonder "How much did SOE pay them?".
Not being a professional game reviewer i dont know all the nuances of reviewing. However, i do have the benifit of having played just about every MM game released including another MMFPS (10six). I also have the benifit of having played FPS games for a long time including Tribes, Tribes 2, Unreal Tournament, Quake 2 & 3, Half Life, and some BF1942 (at a friends place).
I also know a little bit about reviewing. I know that you cant look at a game and go "Oooh thats purty, ill give it a 9!". I also know you cant compare it completely to another game that is somewhat like it. The best way i could see to review this game was to break it into small sections relating to the first person shooter field, massively multiplayer field, and finally: the fun factor.
FPS ASPECTS
Concept: Good. I love the concept of the game. Gives some spirit to the world. Too bad storyline doesnt seem to be a priority for the dev team.
Weaponry: Sub par. Relatively few weapons split over 3 factions. For a MMFPS game this is pathetic. The weapons also lack variety. My 6 year old neice could think up cooler weapons. Hell, why didnt they just hire someone from the Tribes team to help them think up some inspired weaponry?
Fighting mechanics: Sub par. Emphasis on weapon firing cones over skill. Very little movement related combat. Any newb with a 2 minute discussion on how to fire in bursts will be a pro at fighting. No shot location mechanics is another step backward. To **completely** knock out twitch and skill fighting is a huge step backwards for a FPS. Even BF1942 had more twitch fighting involved, and its even more realistic than PS.
Vehicles: above par. The variety is good and they each serve a purpose. Driving mechanics need some work but overall this field is a good bit above average for FPS games. I especially enjoy the basilisk and i ph34r the reavers.
Graphics: average. The graphics are pretty, no doubt. But AC2 had better graphics and so will Star Wars Galaxies. Plenty of other games have graphics just as good as this, if not better. The weapon explosion effects are poor and almost made me give this section a sub par rating. However, the scenery is pretty enough to bring it up to average.
Content at release: Sub par. Uninspired, cookie cutter weaponry split across 3 factions. 5 bases. Thats it. The only thing going for the content was the vehicles.. but even that amount is small compared to what it could/should be for a MMFPS.
MASSIVELY MULTIPLAYER ASPECTS
Communication: average. Other MM games have done better, others have done worse. The voice chat feature is the only thing that keeps it from sinking into sub par.
Player interaction: sub par. The tools to organize outfits (one of the key features going for the game) are lacking, greatly. There is no way to see the equipment for your men and there is no way to organize them into sub squads and assign roles from there.
Latency issues: average to above par. Coming from a guy that played UO when it first came out I can say this game doesnt have much lag. But when you look at other MM games that have 20 to 30 times more stuff running through the server with the same amount of lag you get the feeling that not much of your 13$ is going to the server bill.
Content after release: So far, terrible. All weve seen so far is patches that fix bugs that should of been fixed in beta. And patches that then fix the bugs that come from the previous patches. The only thing weve gotten besides that is the "promise" of some new vehicles and a basic pencil drawing of what one of them will look like.
FINALLY
Initial Fun Factor: Good. Despite the fact that the game is sub par in almost every category theres still the attraction that comes from being in a large scale battle with other players.
Lasting Fun Factor: Poor, but largely unknown. Unfortunaltey, ive already gotten bored with capping the same base over and over. Every day that goes by I play less and less on my nephew's PC. On the other hand, my college buddies still link up every night to play CTF on Blood Gulch in Halo. Who knows though, maybe SOE will pull their heads out of there ass and give the game some content.
OVERALL SCORE
6.5-7.0
An ok game that had great potential but was cut short with abysmal content and flaky combat mechanics.
Latency issues: average to above par. Coming from a guy that played UO when it first came out I can say this game doesnt have much lag
What are you smoking?
One thing you have to remember too, these people where given VIP treatment because they are media/fansites.
Reviews are a personal view on a game but when you give the reviewer VIP treatment it is hard to shit on them (SOE).
In some views the reviewers are almost like friends with the DEV team so shitting on the game just would ne feel right to many. So inflated reviews by some will and should be expected.
I do think GameSpot gave a fair review of PS in it's current state.
TekDragon
2003-06-04, 11:55 AM
What are you smoking?
Lol, right now.. nothing. Ive got a MEPS appointment in two days so my piss cant be cloudy :)
Seriously though, you play UO in early release? If you were in britian it would take you 30 minutes just to move across the screen.
I gave the game average because, although its sub par when compared to other recently released MM games with broadband... the 56kers seem to have a better time with PS than other MM games.
NightWalker XI
2003-06-04, 12:02 PM
Your review = pants
But the lag section is truie, I never lag except on Emerald but thats not where I have my main char anywho.
TekDragon
2003-06-04, 12:14 PM
Your review = pants
... thanks? I think? Maybe? How old are you?
beavis88
2003-06-04, 12:16 PM
>>Content after release: So far, terrible. All weve seen so far is patches that fix bugs that should of been fixed in beta. And patches that then fix the bugs that come from the previous patches. The only thing weve gotten besides that is the "promise" of some new vehicles and a basic pencil drawing of what one of them will look like.
Well shit, it has been out for a whole 2 weeks already, so it is pretty messed up that they haven't put in 4 new weapons, 6 new vehicles, 3 new base maps, and some extra continents. Lazy fucks!
Maybe you and your 6 year old nephew can come up with some original weapons and implement them for SOE in the next couple weeks.
NightWalker XI
2003-06-04, 12:21 PM
I am 17, I said pants so I wouldn't say shit, but eyah thats what I mean, all you do is bash this game every chance you get
TekDragon
2003-06-04, 12:22 PM
So far, terrible
Well shit, it has been out for a whole 2 weeks already, so it is pretty messed up that they haven't put in 4 new weapons, 6 new vehicles, 3 new base maps, and some extra continents. Lazy fucks!
*sigh* this is why i hate fan boys.
beavis please remove your head from your ass. Breate a few breaths of fresh air. Now answer me this: So far, have they released any content? No. They havent. Therefore the review "SO FAR, TERRIBLE" is perfectly accurate.
I barely counted this section at all in my review. It was just something to point out because a) the content at release was terrible and b) they havent "yet" introduced any new content, only a sketch of a bomber and a promise.
beavis88
2003-06-04, 12:26 PM
Sure, I don't dispute that your analysis of content since release is accurate, I'm just saying its misguided at best, and at worst, utterly retarded.
Believe me, when SOE needs to be taken to task, I certainly will be right there with you blasting the shit out of them. But get a grip -- you may have written the world's best game review, but when you whine about no new content two weeks after release, it just makes you look dumb.
TekDragon
2003-06-04, 12:27 PM
Nightwalker. Until you actually single out a part of my review and prove me wrong on it, your opinion means crap. I gave logical reasons for why i gave the game the ratings i did. I compared them to games that have been released recently and over the past years.
You dont agree the weaponry is uninspired? Fine, compare it to other FPS game weaponry and show how "inspired" it is.
You dont agree the release content was crap? Fine, go look at 10six (a prior MMFPS) that had close to 100 weapons and 100 vehicles, not counting dozens of armors, structures, mods, and gear. Go look at Tribes or Tribes 2 which has 100s of weapons over the mods. Even base has inspired weaponry and fight mechanics.
Do SOMETHING other than just run in here like a 8 yr old fanboy and cry that i didnt say "PS is t3h best!! Its so l33t!! All j00r bases belong to us!"
[Edit]
Sure, I don't dispute that your analysis of content since release is accurate, I'm just saying its misguided at best, and at worst, utterly retarded.
So you agree with it. But you think its retarded that i mentioned it... even though it plays almost no role in how i review the game and was just used to contrast the content at release?
Hate to break it to you but when Anarchy Online came out they had some solid content put in within weeks. 10six had a whole string of content added within the first weeks and month, adding plenty of new weapons, armor, vehicles, structures, and mods.
Trust me. The fact that POS has done nothing but fix/break/fix the code since release is worth noting. It might count as maybe .5% of my review, but its still noteworthy.
NightWalker XI
2003-06-04, 12:37 PM
Actually its "All your base are belong to us" :D
Anyway:
Weaponry: Sub par. Relatively few weapons split over 3 factions. For a MMFPS game this is pathetic. The weapons also lack variety. My 6 year old neice could think up cooler weapons. Hell, why didnt they just hire someone from the Tribes team to help them think up some inspired weaponry?
Ok, there are enough weapons, I do not know why for some crazy reason anyone would want like 100 weapons, its pointless and they would never be used.
As for coolness I think the weapons are cool and so is their descrition, the Gauss is portable rail gun, bullets driven by magnets, a shotgun pistol, Vanu weapons overall, in my opinion those are all cool.
Fighting mechanics: Sub par. Emphasis on weapon firing cones over skill. Very little movement related combat. Any newb with a 2 minute discussion on how to fire in bursts will be a pro at fighting. No shot location mechanics is another step backward. To **completely** knock out twitch and skill fighting is a huge step backwards for a FPS. Even BF1942 had more twitch fighting involved, and its even more realistic than PS.
So, you are telling me no skill is required? STFU and go play the game, I seen newbs do isntant action, they grab the biggest gun they can get and run around shooting anything that moves, they die in second, others liek my outfit, flank the enmy from both sides and do ppincer manouvers, do you know what makes this game? THE PLAYERS, SmokeJumper said ti and I agree, its all down to the players on how the game plays, you can be a moron and run around in the open or you can use real strategy.
Content at release: Sub par. Uninspired, cookie cutter weaponry split across 3 factions. 5 bases. Thats it. The only thing going for the content was the vehicles.. but even that amount is small compared to what it could/should be for a MMFPS.
Its only been out a week or two and already they say new vehicles are near to be implemented, there ar eenough guns for variety, the abses are repetitive but not all fighting goes on there unless your a lazy bastard.
Lasting Fun Factor: Poor, but largely unknown. Unfortunaltey, ive already gotten bored with capping the same base over and over. Every day that goes by I play less and less on my nephew's PC. On the other hand, my college buddies still link up every night to play CTF on Blood Gulch in Halo. Who knows though, maybe SOE will pull their heads out of there ass and give the game some content.
WHAT? I cna't seem to stop having fun, its so great to pull of some crazy military tactics you read on the ent opr books and kill alot of people while doing it, piloting reavers in dogfights, dodging missiles, hiding in bushes sniping people, sneak into a base using the side door and knife some guys....yeah of course its not fun [/sarcasm]
TekDragon there ya go, I'm sure quite a few people agree with me, and if you don't like it leave the game and do us all a favour, or at least go to the official forums where everyone bashes the devs and the game about "zerging" and "balance" youll fit right in over there.
Franchize
2003-06-04, 12:39 PM
I think that beavis' statement is valid. How can you say "Terrible" what are you comparing it too? What other MMORPG had new content after the first two weeks?
As for the complaint about cone of fire, I love to meet the people who complain about cone of fire, these are obviously the people I frag on a consistent basis. Sorry for ruining your experience man, next time I will give you a head start before I gun you down. Maybe you should get with a squad and work as a "team".
If you don't like the game, don't play. Don't complain don't whine, stop paying, it's that simple. You have an idea to improve the game? Post it on the Playstation site. Otherwise this is all semantics. What kind of reaction do you want from people who read this, a cookie? A pat on the back? I don't see your point?
According to you the only valid review of this game is a bad review, but you still play! Whose the fan boy? Someone who says they enjoy the game, or the idiot who constantly bitches, but continues to pay the monthly fee?
beavis88
2003-06-04, 12:44 PM
Yeah, the AO release was fantastic -- no bugs, exploits, nothing...glad they spent all that time putting in new content...
I don't know anything about 10six, other than that it is not running anymore, so I'll have to take your word for it.
SOE hasn't done jack shit as far as new content, admittedly, but frankly, this [retail] launch has exceeded my expectations in every single way. The servers have by and large been up, except for short (<15 min) downtimes for reboots and patches. There do not seem to have been widespread exploits, and where there were, a fix was in place days after release. Lag hasn't been bad, except for Emerald where there are just too many fucking people (note to SOE - you should have opened the second servers much sooner...).
Set your expectations low, and you are unlikely to be disappointed, as they say. Maybe mine are set too low, but considering the scale and speed of PS, they are doing a LOT better than I think most in their shoes would be.
Did you play too much beta Tek? It's way too early in retail to be this jaded about PS ;)
Hamma
2003-06-04, 12:49 PM
Originally posted by TekDragon
*sigh* this is why i hate fan boys.
beavis please remove your head from your ass. Breate a few breaths of fresh air. Now answer me this: So far, have they released any content? No. They havent. Therefore the review "SO FAR, TERRIBLE" is perfectly accurate.
I barely counted this section at all in my review. It was just something to point out because a) the content at release was terrible and b) they havent "yet" introduced any new content, only a sketch of a bomber and a promise. again, why are you here?
You are on a PS FANSITE calling someone a "FanBoy"
Go to the OF, and bash PS there.
TekDragon
2003-06-04, 12:52 PM
This aint even worth discussing with you people. Ill wait till the non-ass wipes get online and have a real discussion.
Nightwalker.. your entire review was based around defending the content despite the fact that its sub par. You even went so far as to insult other games that had more content. Your other reviews ranged anywhere from being completely off the topic to just insulting me.
As for the complaint about cone of fire, I love to meet the people who complain about cone of fire, these are obviously the people I frag on a consistent basis. Sorry for ruining your experience man, next time I will give you a head start before I gun you down. Maybe you should get with a squad and work as a "team".
Wow. Just... wow. You really are a moron, you know that? Not only did you go completely off topic from what i was stating in the review... you basically spent 90% of your post talking about what a newb i am and how you would whip my ass in the game.
According to you the only valid review of this game is a bad review, but you still play! Whose the fan boy? Someone who says they enjoy the game, or the idiot who constantly bitches, but continues to pay the monthly fee?
Again... your a moron. Theres no lighter way to put it. You belong in a special school for retarded children.
How is 6.5-7.0 a bad review? 7.0 is average. 6.5 is slightly below average. Do you honestly think this game is above average? Even if you did, why would you insist an average rating is "bad". Its NOT bad you jack-ass. Its... guess what? Average.
Why am i playing and paying the monthly fee? Well guess what? Im NOT paying a monthly fee, idiot. Neither are you. Why am i playing? Cause the game is average, its worth playing until the free month runs out or until i get bored with it. When either of these 2 things happen im simply returning it to my local EB and trading it in for another game.
Why did i right a review? Guess what? Its a god damn public board. If I feel like challenging the reviews ive seen then who the fuk are you to say i cant?
Hamma
2003-06-04, 12:54 PM
I've also got news for you.
This is an FPS, what "content" are you looking for? Its about blowing shit up, like every FPS.
If you are looking for more, then go play EQ
TekDragon
2003-06-04, 12:56 PM
Hamma. WTF? I thought you were an intellegent poster.
I posted this as a challenge to the 9.0, 9.5 "Best game ever" reviews. I think that not only are they lies, they dont help the community because it makes SOE complacent.
I challenged the reviews by making a logical review of my own which resulted in an "average" rating for PS.
I get flamed by some kids who think im bashing PS by a) being logical and realistic and b) not saying "PS is t3h pwn!"
Then you come on and tell me i shodnt be on PSU for giving an average review of PS and saying what it lacks and what I feel SOE has failed to deliver, while pointing out the parts of the game that are, indeed, good and above average?
Get a grip Hamma. You should be, at the least, telling those kids to stop being little priks and at the most defending me.
Hamma
2003-06-04, 12:58 PM
So you can post your thoughts but I cant post mine?
my bad.
I think SOE delivered.
And I think they will continue to deliver.
NightWalker XI
2003-06-04, 01:01 PM
1. I wasn't aware 17 was still a kid...
2. No one said you should have said that PS rocks, no one has to have the same opinion, we are tired of your constant bashing, your on a fucking FANSITE, you know that word? it means everyone (except for you) likes the game!
3. You need to leave here soon
4. Not posting any bashing = people not flaming you
Everyone here IS intellegent, except for you that is.
Do you get the flow of things around here...F.A.N.S.I.T.E
gospadin
2003-06-04, 01:02 PM
Hell, why didnt they just hire someone from the Tribes team to help them think up some inspired weaponry?
I'm pretty sure they did have developers from the Tribes2 team...
--gos
TekDragon
2003-06-04, 01:03 PM
I've also got news for you. This is an FPS, what "content" are you looking for? Its about blowing shit up, like every FPS.
Ive got news for you, Hamma. This is a massively multiplayer game.
What kind of content do i expect from a FPS game released AFTER the tribes series, AFTER the half life (and mod) series, AFTER the Quake series, AFTER the Unreal Tournament series, AFTER BF1942, and AFTER Sony's previous MMFPS 10six?
For a futuristic combat FPS with three seperate factions i expect the weapons to be inspired. For a MASSIVELY MULTIPLAYER game I expect there to be more than a handful of weapons.
For a FPS game I expect the game to be above par with what other FPS have released. I expect body locations for shots. For a massively multiplayer game I expect the communication and interaction features to be above par. I expect there to be well thought out tools for organizing combat.
I could go on, but im basically rehashing what i wrote in my review. Im sorry your so god damn biased and devoted to the game that you cant take constructive critisism.
[Edit]
Nightwalker this is the last time i respond to you in this or any other thread. Go back and read your replies. All of them. Every other word in EVERY reply youve given to this thread has been a person flame against me for giving fair critisism to this game. Your immature and I dont see why Hamma is tolerating you. I expected this thread to provoke some thoughts on how SOE could fix some of the problems or, at the least, some discussion on why the reviewers are giving this game 9.0-9.5 reviews. Instead you have done your personal best to turn this thread into a flame war. Go back and read your posts and tell me im wrong. Again, im done talking to you. Get some maturity, then try posting somewhere else.
One last thing. Telling someone they dont belong on a fansite for saying the game is lacking in some categories is the height of being a fan boy. Im sorry you took my average review of PS as a personal attack against you. Maybe you should go outside and get some air.
NightWalker XI
2003-06-04, 01:07 PM
This is not a fucking RPG you moron, go play EQ or some shit like that, I am happy blowing stuff up...LIKE ANY OTHER FPS!
The online beauty of it is that your killing people who can think and use tactics on you differently each time, unlike bots and crap like that.
This game is mainly about using tactics to kill people, taking bases are helping that, some defend in specific ways, etc
Its not about: You have reached BR 2 now you can use Firaga on TekDragon's ass, CAST SPELL!!! etc, etc :rolleyes:
Hamma
2003-06-04, 01:10 PM
Originally posted by TekDragon
For a FPS game I expect the game to be above par with what other FPS have released. I expect body locations for shots. For a massively multiplayer game I expect the communication and interaction features to be above par. I expect there to be well thought out tools for organizing combat. as stated many times, this is impossible with current technology. That amount of people, with hit locations. We would be waiting for planetside until 2008 :p
If this isnt the game for you go play the same CS map over, and over. hehe
I dont know what you expect from a fansite, other than positive thoughts about the game. The majority of people here like it. So you are going to get allot of people upset when you come in flaming it :p
TekDragon
2003-06-04, 01:11 PM
This is not a fucking RPG you moron, go play EQ or some shit like that, I am happy blowing stuff up...LIKE ANY OTHER FPS!
The online beauty of it is that your killing people who can think and use tactics on you differently each time, unlike bots and crap like that.
This game is mainly about using tactics to kill people, taking bases are helping that, some defend in specific ways, etc
Its not about: You have reached BR 2 now you can use Firaga on TekDragon's ass, CAST SPELL!!! etc, etc
:rolleyes:
Man, your really getting desperate there Night. What other crap are you gonna make up next?
Where the hell did i say this was an RPG? Where the hell did i compare it to an RPG? Where the hell did you get the whole cast spell thing?
As i recall i said i thought it was BAD that they took out all the twitch fighting and skill. How the HELL does that equal me comparing this to an RPG?
Your a fukin idiot. Period. Its not a flame. Its a fact.
Hamma
2003-06-04, 01:12 PM
And if I didnt want you to post a negative review, I would have deleted it when i opened it ;) people are entitled to think what they want to. You are just looking for trouble posting this here :love:
Hamma, I think TekDragon is here because he wants to like the game.
TekDragon
2003-06-04, 01:16 PM
Hamma, glad youve taken a step back into the world of logic.
Do you really think it would be impossible for them to implement even basic, rudimentary hit locations? Even something as simple as head shots vs body shots? With some effort by the developers i think it could be done, easily.
Personally, i believe they didnt want to bother trying. Just like MANY other aspects of the game, its uninspired.
One last question for you Hamma. Id really like you to answer it.
Were paying 13$ a month to pay the coders and pay for the servers. 13$ a month, the same as MMRPGs which have NPCs, millions of items, economies, AI scripting, equal or better graphics, and many other things.
Do you really believe that for 13$ a month all we should get are a handful of weapons/vehicles, 5 bases, and sub par fight mechanics?
NightWalker XI
2003-06-04, 01:17 PM
I was using an example...sheesh
Ok, you want more weapons, more deph, more this, more that, you are asking for so much, the game has only been out for a couple weeks for crying out loud.
This game fits into its own class, isntead of being set a path to follow you do whatever you want, you kill whichever way you want, etc
And good that you won't reply, do em a favour and don't post at all.
Go and make a game and implement all those things that you want plus do it on a specific timespan (yes they did have a limited amount of time to do it)
Its not easy you know and you and the guys on the OF bashign the devs doesn't help
NightWalker XI
2003-06-04, 01:19 PM
And I do believe this game is worth the money I'm paying for it and why the hell are you complaining about money when you are not even paying for it yet, I bet before free month is over new stuff will be implemented.
I don't understand why people are complaining about $13 a month when they don't even pay for it yet.
TekDragon
2003-06-04, 01:32 PM
*sigh*
I spent 50$. If thats not money to you then i dont know what is.
Just because your perfectly willing to blindly love this game despite the things its lacking doesnt mean you should insult and flame someone who says "I think the game needs this and this, and i think that these aspects are lacking"
Blind fanatisism is the height of stupidity. The way you do it is even worse, by insulting me and making completely off topic comparisons to what i say. Your arguments dont even adress the topics im covering, you just pick something random out of the air, add a few "morons" and cuss words and think youve done a good job of refuting anything ive said.
I ask you again. Go back and re-read my posts. Then read your replies. If your not shaking your head at your own immaturity then you need a break from the online world.
Plenty of us are willing to critique Planetside, Tek. I think what bothers forumgoers here is your tone and monomania.
Airlift
2003-06-04, 01:52 PM
http://www.clanstfu.com/images/stfudonny.jpg
NightWalker XI
2003-06-04, 01:59 PM
My replies are what you deserved and I dunno where you got your game but you got ripped off, mine only cost me $40
The game has its fair share of problems but they are being fixed, have you been reading the official forums and site?
And even with lockups and something, I am willing to overlook those because even the current gameplay style on offer offers great fun.
I am a fanboy of PS but I am not fanatical, I can see its faults too, but those faults will be fixed and then what will you say?
Time is needed for everything, those impatient fools over at OF's can't wait for an up-date or loose too much so they complain about everything that they can find in the game, it can be Vanu weapons or TR MAX power, you are basically doing the same, it seems you are only looking at the faults of the game, only thing you didn't bash is the vehicle area of the game otherwise all your posts about PS are negative and since this is a fansite I doubt you would receive any other response than the one you got.
Hamma
2003-06-04, 02:17 PM
Originally posted by TekDragon
Do you really believe that for 13$ a month all we should get are a handful of weapons/vehicles, 5 bases, and sub par fight mechanics? I dont have a problem at all paying that amount. If you do, then go play another game.
Sputty
2003-06-04, 02:29 PM
Indeed, the main reason we're paying is for the servers, which from what I hear are far more "powerful" than an average MMORPG's servers, to play with thousands of other people at once on massive maps. Content is nice though and they plan on adding things soon
Hamma
2003-06-04, 02:30 PM
In all seriousness, I have respect for you.. but what did you expect posting something like this on a fansite? hehe :p
starrider
2003-06-04, 02:31 PM
Originally posted by NightWalker XI
1. I wasn't aware 17 was still a kid...
2. No one said you should have said that PS rocks, no one has to have the same opinion, we are tired of your constant bashing, your on a fucking FANSITE, you know that word? it means everyone (except for you) likes the game!
3. You need to leave here soon
4. Not posting any bashing = people not flaming you
Everyone here IS intellegent, except for you that is.
Do you get the flow of things around here...F.A.N.S.I.T.E
good god this si insane. although i think Ps is one of teh best games out there a have to agree with tek. he is right about most stuff. it is an average game. now im not saying SOE didnt do a great job but this thing had been in devleopment since what? 2000? all they can think of in three years is 5 lousy base maps??? im mean come on. also hes right about the outifts now. all u can do with em is know weather or not your buddies are on. and you cant ven compete against other outfits without racking up extremem greif points. now this isnt to say anything about the stuff they havent added yet but im just talking about it now not in three weeks when we have new vehicles or in three months when all the stuff the dev team has been talking about is here just now. and now its really average, yea its fun if you have a good squad and almost NO lag but that almost NEVER happens. i mean have ya'll played solo? it sucks. but with a great comp,which i dont have, and a grea squad which i dont have mucj eoither its a average game that gets boring with out at least one of the above.
Hamma
2003-06-04, 02:35 PM
5 years developing the technology and engine from the ground up, on something that has never been done before ;)
Pytagoras
2003-06-04, 02:35 PM
Oh my..
TekDragon.. you are really rowing the boat far out...
We know PS got some faults, but when you slaughter this game on one of its fansites and then believe that people here are all thinking the same about the game as you, then you'r lost. Real lost. Why do you compare 10six, and thus underlining that you want a lot more weapons, vehicles etc, and complaining about stuff not being added. Planetside were released roughly 2 weeks ago and they've allready stated that they are planning to add new vehicles and features into the game very soon.
Your review is flawed, that's for sure.
NightWalker XI
2003-06-04, 02:36 PM
Cool sig Pytagoras :D
starrider
2003-06-04, 02:36 PM
well yes i understand that and i cant imagine the countless hours of codeing that took but 5 maps???? five??
TekDragon
2003-06-04, 02:40 PM
Wrong Hamma.
FPS have been done before.
MM games have been done before.
MMFPS games have been done before (10six. Made by, guess who? Sony.)
This game has an almost stunning lack of content. For a "revolutionary game" (Sony's words), i expected a little more than vanilla.
Pytagaros hit my feelings square on the head. The game is ok. Ill play it as long as its not 13$ a month. However, SOE promised us a hell of alot of things. They promised us revolutionary gameplay and content. They havent delivered. Not at all.
This game is NOT perfect. It does NOT deserve 9.0-9.5 ratings. It does NOT deserve the same cost per month as other MM games with 20-30 times more content.
Hamma
2003-06-04, 02:41 PM
No, it hasnt been done before.
10six was not even like PS. Not as many people... not nearly the kind of horsepower needed.
This engine was developed from the ground up, not licenced or borrowed from another game.
edit: this game is not perfect, I admit that myself. But its certainly not as bad as you are making it out to be :lol:
starrider
2003-06-04, 02:41 PM
i argee EDIT: with tek
Squeeky
2003-06-04, 02:50 PM
Go play EQ if you want "Content". This is an FPS, Not a freaking RPG!
Sputty
2003-06-04, 02:51 PM
Or....SWG...bastard....
starrider
2003-06-04, 02:53 PM
squeeky content as in more than 5 bases i understand that i took a long time to get the game ready and that was a whole lot of work ut come on five??? also more empire specific weponry would also be included in "content"
TekDragon
2003-06-04, 02:54 PM
First of all Hamma. Im not making this game out to be as bad as your thinking.
Im calling this game AVERAGE. How many times.. how many different ways.. how loudly do i have to say it? AVERAGE. Thats NOT saying its a bad game. Its saying i DONT agree with all the 9.0-9.5 reviews.
BTW: 3 years to make an engine with 0 content? So what? Pardon me while I practise my 'i dont give a damn' face.
Ive seen plenty of awesome games make their OWN engines and manage to SOMEHOW find time to add content.
Asherons Call 2 (i believe) had their own engine. They didnt put any content into the game though (despite the fact that the devs undoubtedly worked 100 times harder than the PS devs) and the game has failed.
PS has been in the works for 3 years. Im glad they made their own engine, i really am. My point is: who cares? I dont go to work, do my job half assed, then point to the thing i did right and go "Well why arent you worshiping me for doing that part right?". We shodnt be worshiping SOE just because they made a friggin engine. They need to make a GAME with that engine. Right now they have half a game. An ok game. An AVERAGE game.
One more time.... NOT A GREAT GAME. Average.
starrider
2003-06-04, 02:56 PM
is anyone even listening to what im saying???
Squeeky
2003-06-04, 03:02 PM
Tek,
I refer to my previous content. THIS IS AN FPS!
FPS's dont have loads of content. But this game is an FPS and it has plenty of content. I don't know what else you want.
Strygun
2003-06-04, 03:06 PM
Ok, i just read thru this whole thread (sorry I did), but I have 1 thing to say.
Someone, please tell me what kind of content CS has? Oh wait, there isn't any. How about tribes? Oh, same thing.
PS has more content than CS, yet you whine because you want this to be a game that meets YOUR needs. Guess what? There's tens of thousands of other people who are fine with the game.
I think the main problem is that you had high expectitions for this game to be more like an RPG (content, etc) than an FPS (shoot'um'up)
It's sad that you dont' like the game, but they have already said there will be new features monthly, and you already see the liberator and the skyguard info released. They're not gonna cancel that stuff.
Just give the game time. It's only been what, 3 wks? Give it a chance to get good. All games start off rough.
kerosene31
2003-06-04, 03:11 PM
The devs have already hinted at a new continent, we have new vehicles coming as well. There has been mention of some new ideas to get people to defend bases.
If you don't want to wait or felt there wasn't enough in release, then uninstall.
Airlift
2003-06-04, 03:11 PM
Wait, are you guys really taking this thing seriously? Don't you remember this beauty of a thread (http://planetside-universe.com/forums/showthread.php?s=&threadid=9196)?
starrider
2003-06-04, 03:14 PM
i belive that most here are missing something....teks reveiw was based on how it is now not when all the new stuff is here but now and now its an average game.
TekDragon
2003-06-04, 03:24 PM
Squeeky!! WTF?! How can you even lie like that?
Point to the content?! Please?!
There are only FIVE FRIGGINING BASE DESIGNS!! I can log onto the FIRST tribes and play in dozens of different base designs! The whole game REVOLVES around those bases and yet there are only FIVE of them?! How can you call that content?
Wunna talk about the weapons? Yes please. This is a futuristic world and the weapons are CRAP. SOE could of done SO much with these weapons. Plasma, lasers, railguns (not that crap thing they call a railgun), ion streams, ANYTHING!!!
What do we get? A few pistols, a few machine guns, 2 shotguns, a few rocket lanchers, a gernade launcher, 1 crap energy weapon, 2 decent energy weapons. Thats... it.
If this were a 20$ no name developer game I found on the ass-end of the new release section at EB i would accept this.
Maybe you have no imaginations. Maybe thats why you dont see how little content there is. Let me give you some ideas of things that COULD have been added to the game but werent due to laziness and greed.
WEAPONS
Plasma rifle: shoot spheres of plasma contained in an electro magnetic field. The plasma projectiles are fast and have a small explosive radius with burn damage.
Chain laser: Fires a short burst of laser energy. The rotating barrels allow the weapon to keep up a stream of fire without over-heating. Eats ammo like crazy.
Cluster grenade: releases small cluster munition that explode on impact. If used in a grenade launcher the cluster bombs can saturate a small area by timing them to explode in the air.
Mortor: Heavy weapon able to lob munitions over a large distance. Projectile would have an arc effect requiring another teamate with targeting beam to highlight area.
Target beam: Basicaly the targeting beam from Tribes. Highlights areas for players and allows them to target the area with weapons like the seeking missles or mortors.
Beacons: Act the same as a targeting beam but is localized on the area you place the beacon. Could be used by an infultrator to sneak up to the tower, place a beacon, and give friendly mortor units the coordinates needed to land some munitions on enemy AA units on the top of the tower.
Particle Cannon: A charge weapon. Holding the button charges up the particles inside. The longer the charge, the greater the power behind the projectile. After a certain period of holding the trigger the weapon would overheat and release prematurely. Holding the trigger would use more and more ammo.
Disc Launcher: Because it was so damn cool in Tribes :)
I could go on with environment, squad tools, vehicles, medical equipment, engineer equipment... etc... etc.
I could write 50 pages on random things that could be added to the game that could easily be implemented and add content to the game without being redundent. The point is SOE was lazy. I know it, you know it.
TekDragon
2003-06-04, 03:28 PM
Someone, please tell me what kind of content CS has? Oh wait, there isn't any. How about tribes? Oh, same thing.
Tribes... didnt have content?
Holy shit. Ok, thats it. My stupidity limit for the day has just been filled singlehandedly by that coment.
Gonna go play some CnC Generals now. Ill hang out in the lobby and listen to people whine about Bush. Thatll at least make more sence than what I just read.
starrider
2003-06-04, 03:29 PM
ACK!!!!! DOES ANYONE EVEN READ THIS!!!!?????
kerosene31
2003-06-04, 03:29 PM
Originally posted by TekDragon
Plasma rifle: shoot spheres of plasma contained in an electro magnetic field. The plasma projectiles are fast and have a small explosive radius with burn damage.
Chain laser: Fires a short burst of laser energy. The rotating barrels allow the weapon to keep up a stream of fire without over-heating. Eats ammo like crazy.
Cluster grenade: releases small cluster munition that explode on impact. If used in a grenade launcher the cluster bombs can saturate a small area by timing them to explode in the air.
Mortor: Heavy weapon able to lob munitions over a large distance. Projectile would have an arc effect requiring another teamate with targeting beam to highlight area.
Target beam: Basicaly the targeting beam from Tribes. Highlights areas for players and allows them to target the area with weapons like the seeking missles or mortors.
Beacons: Act the same as a targeting beam but is localized on the area you place the beacon. Could be used by an infultrator to sneak up to the tower, place a beacon, and give friendly mortor units the coordinates needed to land some munitions on enemy AA units on the top of the tower.
Particle Cannon: A charge weapon. Holding the button charges up the particles inside. The longer the charge, the greater the power behind the projectile. After a certain period of holding the trigger the weapon would overheat and release prematurely. Holding the trigger would use more and more ammo.
Disc Launcher: Because it was so damn cool in Tribes :)
Go play tribes if you want tribes weapons. There is even a new version coming out next year.
starrider
2003-06-04, 03:33 PM
good god the insaneity do you not understand the idea of a metaphor????? its an example. i mean come on the game ahs 2 dozen wepons and five bases, well if five bases does it for you then more power to ya, but id like to see more than that. come on people how many times has tek said that content is more than just a few wepons and five baeses NOT rpg like game play come on folks read the damned posts.
TekDragon
2003-06-04, 03:35 PM
Go play tribes if you want tribes weapons. There is even a new version coming out next year.
Holy shitzu batman! Woot!!!
Man, if they released that game right now PS would fail instantly (assuming the Tribes devs dont decide to follow the SOE model of game development).
I cant wait!! :)
kerosene31
2003-06-04, 03:38 PM
Hey Tek, lemme guess, you still play Tribes1 and haven't liked any other game since. Hmm?
starrider
2003-06-04, 03:38 PM
do you even ead my posts????? im trying to back you upEDIT again talking to tek
Dharkbayne
2003-06-04, 03:39 PM
Tek, if you don't like PS, don't play it, no reason to whine about how you don't like it here, so STFU and get ur whiny CS n00b ass out of here
Dharkbayne
2003-06-04, 03:40 PM
Originally posted by TekDragon
Holy shitzu batman! Woot!!!
Man, if they released that game right now PS would fail instantly (assuming the Tribes devs dont decide to follow the SOE model of game development).
I cant wait!! :)
If they released it right now there would be a concept disk launcher, 20 sq feet of a map, and one textureless model, no bots, or anything, you fucktard
Airlift
2003-06-04, 03:41 PM
First, Starrider, how the fuck is that a metaphor?
Second, the disc launcher was the single lamest weapon ever put into a game.
Dharkbayne
2003-06-04, 03:43 PM
/me agrees with Airlift, teh god of all stuff
starrider
2003-06-04, 03:59 PM
i dont know anything about a disc luancher having never played that game, but i guess i used the wrong word it would be more of an example.
NightWalker XI
2003-06-04, 04:17 PM
Your making it sound like 5 base designs is something tragic, I don't mind, its just a bunch of walls, I still get lost sometimes in a Base if I don't use the map and they all nearly look the same, guess what, I don't care, the point of the game is not cosmetics, its fun and battle.
starrider
2003-06-04, 04:23 PM
now we're getting somewhere.
you dont care thats there are only five bases good for you.
problem is that me and obviously tek too think that that is a problem.i like to see varitey. just the way i am. i also like to see variety in wepons like gamespot said "fureristic looking soldiers using now a days wepons." now you might not care, and honestly i dont care much about that part either but itis a bit farfetched doesnt it? over a thousand years and an interstealler empire is still useing lead to fight with? imo the vanu wepons are what is closer to what i think wepons will be like then. but bottom line is some people dont mind the lack of origanal base diesign as long as they can cap some people, on the other hand some people like base diversity and are sort of bored with out it.
NightWalker XI
2003-06-04, 04:40 PM
Portable rail guns, thats what the Gauss is, have you seen a current day rail gun? its the size of a frikkin bus!
Where does it say this is 1000 years into the future?
And by the way, tyhey are going to add new weapons in future up-dates, remember, they rpomised at least 1 up-date per month so I'm not worried
druski
2003-06-04, 04:48 PM
I'd have to agree with tek on the point about content. This game is fairly lacking at the moment. However, for those of you who are confused "content" in this context does not mean quests and pretty little fairies who dance around with pretty pretty flowers in their hair.
Content means weapons, maps, skins, vehicles, etc.
For those of you who think an mmofps is not supposed to have content I can design a great game for you... you log in and your a bodyless camera in a featuerless white space... forever. Thats no content.
I would like planetside to have more variety in its gameplay, after all this is what has equaled succesful long term games:
CS (probably the single most succesful online game ever, with a vast audience)
Tribes 1+2
EQ
UO
All of these games owe their success to a fairly constant flow of content, rich enough to create longevity for the game. Now whether you like any of these games or not, it is a fact that they succeeded (in terms of longevity and sustained player bases) because of content.
This is what I would love to see for planetside, and I think it will come down the line. They have simply made a couple early mistakse that make the worlds seem tiny, a bunch of scattered bases, because no one fights on the land inbetween because of the towers.
Because I think the game has potential, and because I enjoy it and want to see it succeed I will continue to pay my monthly fee for probably 3 or 4 months at the least. Even if I get to the point where I don't want to play it every day, I want to encourage the devs to push it farther.
In a side note, wouldn't it be smarter for fan boi's to demand that people who express doubt or dislike of the game STAY longer instead of going away and not playing? After all sony, as a company doesn't care about you personally, they care about you as a customer base, in agregate. The more paying players the better! So flamers, whiners, doubters alike! I challenge you! Play longer, pay longer!
:D
Franchize
2003-06-04, 04:49 PM
Tek, you convieniently sidestepped my main question, what are you comparing PS too, what other MMOG has had content additions two weeks after release? Because you are such an immature person, you could only resort to personal attacks by calling me a moron. I never called you an idiot. I called people who continue to complain while still paying idiots. I must have hit a nerve. Thanks to airlifts thread I saw a previous thread, and you have a history of immature and inflamatory posts, going so far as to flame people who are trying to help you resolve a computer issue, because you would much rather pull your hair out, whine and cry then accept helpful suggestions. If a game ever got me that frustrated I would simply return it.
As far as the cone of fire comments, I was simply stating that this system is in fact more realistic. I enjoy it, and I have had great success at it, you also brought it up first, and I was responding to it. I don't have an easily bruised ego like yourself, and when I die, I don't cry and throw a tantrum, because the other guy is so much better than me. No wonder you must not like the game, you must constantly be frustrated because you die so often.
You want sympathy but you alienate everyone. I feel a bit annoyed that I am responding to you, because I now realise that you are simply seeking attention. You have quickly resorted to name calling and personal attacks at people who simply disagree with you, but that's what you want, because as long as this thread runs, it makes you feel important. It is also easy to act so immature as you can safely remain anonymous in a forum.
Regardless, I will be releived when your free month is up and you return the game (remember, you promised!). That way we won't annoy you anymore, and you won't annoy us.
druski
2003-06-04, 04:51 PM
oh and by the way, if you think (night) that base layouts are purely cosmetic and have no impact on gameplay then you need to go back to Gamer school =) Base layouts IE levels or maps ARE a big chunk of gameplay. Would football be the same if it was played on a triangular shaped field with moving walls and mine fields?
NightWalker XI
2003-06-04, 04:54 PM
I know base layouts affect battles with different places for cover, different ways to move your troops etc but like I said before, its all down to the players how the battle happens, not the Bases or vehicles, those ar emerely a means of making it happen and sometimes they are not used, I think they shoudl encourage mroe outside of base battles, alot happens in bases or around bases nowadays, I like bridge battles
starrider
2003-06-04, 05:02 PM
Originally posted by NightWalker XI
Where does it say this is 1000 years into the future?
The Terran Republic
The Terran Republic bids you greetings. We are in the midst of turbulent times and need your support more than ever. For 1,112 years, we have maintained a Legacy of Peace. No other empire in history can make this claim. Enlist today and help us fight those who seek to destroy the peace. Only through the Principles of Unity can the spirit and values of the Terran continue on Auraxis. To preserve the union, we must smash the Separatists. The alien technology of the Vanu will only enslave us. The New Conglomerate's anarchy will promise nothing less than the mass destruction of our society. We must battle for peace! Reunification above all else!
from the TR website
Bad Mojo
2003-06-04, 05:05 PM
Originally posted by TekDragon
FPS ASPECTS
Concept: Good. I love the concept of the game. Gives some spirit to the world. Too bad storyline doesnt seem to be a priority for the dev team.
Your idea that the game (or content) should tell a story tells me you've allready decided that MMOG's should fall into the Single-Player idealogy of telling a story. This is a preference and you've stated yours. But it's not objective. If I like games you like, and I agree with you, then this helps me know that I will like not like PS's "story".
Weaponry: Sub par. Relatively few weapons split over 3 factions. For a MMFPS game this is pathetic. The weapons also lack variety. My 6 year old neice could think up cooler weapons. Hell, why didnt they just hire someone from the Tribes team to help them think up some inspired weaponry?
You could just say there isn't much variety in weapons. I might not agree, but at least it wouldn't sound like you're trying to pick a fight with someone.
Fighting mechanics: Sub par. Emphasis on weapon firing cones over skill. Very little movement related combat. Any newb with a 2 minute discussion on how to fire in bursts will be a pro at fighting. No shot location mechanics is another step backward. To **completely** knock out twitch and skill fighting is a huge step backwards for a FPS. Even BF1942 had more twitch fighting involved, and its even more realistic than PS.
Knowing a bit about latency issues and how to best emulate a real gun shooting in a game, I can say that the cone of fire thing isn't unlike any other FPS Single Player game on the market today. Granted, PS's cones are more visible and emphasised more. It's a valid issue for hard core FPS players, but I think this is a trade-off due to the MMOG nature of PS. It's minor in the wake of the potential strategy team style play PS offers.
Vehicles: above par. The variety is good and they each serve a purpose. Driving mechanics need some work but overall this field is a good bit above average for FPS games. I especially enjoy the basilisk and i ph34r the reavers.
Good points. And well said. All I would add is that vehicles are a LARGE part of PS. No one walks anywhere. Vehicles in PS are like Cars in the USA. They are as much a part of PS as guns are. If the vehicles are good, then that says that PS got a lot of it's own design right.
Graphics: average. The graphics are pretty, no doubt. But AC2 had better graphics and so will Star Wars Galaxies. Plenty of other games have graphics just as good as this, if not better. The weapon explosion effects are poor and almost made me give this section a sub par rating. However, the scenery is pretty enough to bring it up to average.
Again, given what the game design is focused on, the graphics are perfect. Had the intent been for graphics to look good and impress people, I would think you had a valid point. But the dsign goal is to let people with decent hardware be part of a 100+ person battle, not look at their screen and marvel at the detail. This is a situation where you're measuring an aspect of PS against other game when those other games have a very differnet design goal in mind. Do you want to rank PS as it compares to other games or give it a review based on how well it meets the goals of it's own design and games designed just like it? PS couldn't exist today with AC2's graphics and more graphically intensive explosions. This is a perfectly acceptable level of graphics and while you can say they aren't amazingly good, they do their job as designed and the game shouldn't be slighted because of it? If you do, then why not take issue with the fact that not every has a jet pack? Are you reviewing here, or telling us your opinion of the game?
Content at release: Sub par. Uninspired, cookie cutter weaponry split across 3 factions. 5 bases. Thats it. The only thing going for the content was the vehicles.. but even that amount is small compared to what it could/should be for a MMFPS.
I can agree with this. It's all true. And it could have been better. But a small point to be made is that at least PS erred on the side of caution for release rather than releasing a beta. If that means cutting content some, then so be it. But, a valid point anyways.
MASSIVELY MULTIPLAYER ASPECTS
Communication: average. Other MM games have done better, others have done worse. The voice chat feature is the only thing that keeps it from sinking into sub par.
Hard to know what exactly you think is wrong with it. There's lots of ways to communicate. V-chat, multiple channels, command channels, forums on the official site. And voice chat. Seems like there's lots of it and it works like it's supposed to. What was missing or doesn't work?
Player interaction: sub par. The tools to organize outfits (one of the key features going for the game) are lacking, greatly. There is no way to see the equipment for your men and there is no way to organize them into sub squads and assign roles from there.
The lack of "classes" can make it hard to know who can do what. I suggest the squad bar having a cert-bar or vehicle-bar to help Squad Leaders know who can do what. But, as far as your review goes, a good point. It's not bad, but it could be better. I wouldn't consider it a mark against the game, though. Since it does what it needs to do.
Latency issues: average to above par. Coming from a guy that played UO when it first came out I can say this game doesnt have much lag. But when you look at other MM games that have 20 to 30 times more stuff running through the server with the same amount of lag you get the feeling that not much of your 13$ is going to the server bill.
Good point. It might change, but so could everything else. Emerald SUCKS recently with battles lagging people and weird warping effects. Even disconnects and lock-ups. But, if it goes away, it will rock. If it stays like this, it's a horrible black mark on PS.
Content after release: So far, terrible. All weve seen so far is patches that fix bugs that should of been fixed in beta. And patches that then fix the bugs that come from the previous patches. The only thing weve gotten besides that is the "promise" of some new vehicles and a basic pencil drawing of what one of them will look like.
If the new content sucked or it was 8 months after the game came out, I'de say you have a point. But this is just your preference. And they aren't missing a monthly content addition they promised. I'de rather have content added slowly with well balanced and quality assured being the priority. But, SOE never promised me that.
I think your post was more just what you want than objective reiview of the game for potential players. And some of the review comes off as anti-fan-boy rhetoric instead of honest, objective insight into how well PS was made and who would (or wouldn't) enjoy playing it. In my opinion I would re-write it and be more objective for a review, or call it a list of greivances and just let your real opinions all hang out. I don't know you, so I can't say your personal review really helped me understand or know what PS is about. But I do know how you feel about it. Which would help me ... if I knew you. Which I don't. :)
Sorry this was so long, and that I didn't really read everyone's replies to the original post. So I might be restating some things that have allready been said.
starrider
2003-06-04, 05:11 PM
Originally posted by Bad Mojo
exactly you think is wrong with it. There's lots of ways to communicate. V-chat, multiple channels, command channels, forums on the official site. And voice chat. Seems like there's lots of it and it works like it's supposed to. What was missing or doesn't work?
the voice chat is buggy and crashes alot... at least when i use it.
but i mainly agree with your post there.... we need to have you settle more arguments.
Strygun
2003-06-04, 05:15 PM
:clap: to Bad Mojo
starrider
2003-06-04, 05:16 PM
indeed
NightWalker XI
2003-06-04, 05:45 PM
Does not mena its 1000 years from today, it could be on an alternate universe or something...:D
Onizuka
2003-06-04, 05:54 PM
Who cares what you think Tek.... I know I don't. Your just making yourself look bad. I mean i feel sorry for you.
kidriot
2003-06-04, 06:00 PM
"FPS's dont have loads of content. But this game is an FPS and it has plenty of content. I don't know what else you want."
it doesn't have plenty of content. I think a lot of people have the wrong idea when they think about "content." I don't care about NPCs or an economy or any of the standard RPG shit in PS. what I DO care about is base variation and a change in the fights taking place. content means you sneak up over a hill with your sniper rifle and take a scoped view at a base completely different then any other.
all the bases are very uninspired like a lot of people have said. they're incredibly newb friendly. spawn at a tower, look for the front or back gate at a base and charge in. if you'll notice that's all newbs do. it causes zergs (which I despise). when I say zerg I mean people mindlessly throwing bodies at eachother.
as it is now the advantage is always to the attacker and not to the defender. in my mind something is very wrong with that when you're holed up in a base and a TOWER is draining your resources. these are outposts in the whatever century and they havn't developed the concept of gates? why not make all the 1 hop continental bases give an innate advantage to it's own faction?
do you think that a vanu designing its own base would have them similar to the terrans or NCs?
I think the SOI system is incredibly restrictive. someone on the official PS forums or here had an idea for SOI zones. notice when a base is about to cap that a zerg force just sits there for exp? I think zones are a great idea that would spread the fighting out to actually use the terrain for battle instead of travel.
I enjoy this game but it's missing.. something. a lot of something actually. you can say this has never been tried before but I think the idea of repetitive battles has been in FPS gaming for a long long time.
Happy lil Elf
2003-06-04, 06:21 PM
Plasma rifle: shoot spheres of plasma contained in an electro magnetic field. The plasma projectiles are fast and have a small explosive radius with burn damage.
Taken straight from Tribes. Hardly original or inspired (faster projectile does not a new weapon make)
Chain laser: Fires a short burst of laser energy. The rotating barrels allow the weapon to keep up a stream of fire without over-heating. Eats ammo like crazy.
Somewhat original, although it sounds exactly like the TR mini-chaingun, except with different color tracers
Cluster grenade: releases small cluster munition that explode on impact. If used in a grenade launcher the cluster bombs can saturate a small area by timing them to explode in the air.
Not a bad idea but basically sounds like frag grenades with a larger area of effect /shrug
Mortor: Heavy weapon able to lob munitions over a large distance. Projectile would have an arc effect requiring another teamate with targeting beam to highlight area.
Ok first you spelled it wrong. Second of all do you remember the complaints about the Phoenix being used as artillery? Not only that but this is again something that is neither original or inspired. Also something that was in Tribes...
Target beam: Basicaly the targeting beam from Tribes. Highlights areas for players and allows them to target the area with weapons like the seeking missles or mortors.
Again, not original or inspired. And again something that, and you even point it out this time, comes straight from Tribes. I think I'm starting to see a pattern here...
Beacons: Act the same as a targeting beam but is localized on the area you place the beacon. Could be used by an infultrator to sneak up to the tower, place a beacon, and give friendly mortor units the coordinates needed to land some munitions on enemy AA units on the top of the tower.
Again, taken straight from Tribes. Yup definately a pattern forming.
Particle Cannon: A charge weapon. Holding the button charges up the particles inside. The longer the charge, the greater the power behind the projectile. After a certain period of holding the trigger the weapon would overheat and release prematurely. Holding the trigger would use more and more ammo.
Ok now here's something not from Tribes. It's also not an original or inspired weapon. Many games have had this concept on some of thier weapons.
Disc Launcher: Because it was so damn cool in Tribes
......I see we're going back to the tribes mentality.
You like Tribes. That's great, I loved it myself. Planetside is not Tribes though. It doesn't have Tribes weapons. It shouldn't have Tribes weapons.
TekDragon
2003-06-04, 07:16 PM
"OMG this game is t3h sux because they used weapons that seem to be from Counter Striker or Doom or Quake!!"
Thats what id be saying if I used your logic, Elf. Fact is, you see no problem with them using chainguns (Doom/Wolfenstein), heat seeking rocket launchers (Tribes), grenade launchers (Tribes), rail guns (Quake), etc etc..
You basically said in your above post that plasma weapons were too "tribsey". Hello? Plasma weapons. 20 years from now when the government decides to make prototype plasma weapons i cant wait to see you parading in front of the white house with a sign going "Omg, its Tribes ripoff! Stop t3h suxage!"
This is the future. Why are we using uninspired machine guns and rocket launchers? The lancer and lasher are probly the only 2 inspired weapons in this game. I will admit, the rocklet is pretty original too.
You can shoot down an idea because you dont like it, thats fine. But dont knock my ideas for originality while a "futuristic FPS" game is running around shooting old fashioned lead.
SOE simply did not try. They put the minimum amount of effort into content, and it shows. Uninspired tried-and-true weaponry with 5 frigging bases. Thats the content for their MMFPS. I dont understand why the review sites arent ripping them a new one.
starrider
2003-06-04, 08:07 PM
could you at least acknowledge that im agreeing with you here????? plz?
TekDragon
2003-06-04, 08:17 PM
lol @ starrider
Dood, i totally acknowledged you. I even used some of your points while trying to make these children see the truth of their 'fan boy' ways.
I just wish the people who keep PMing me would post here, where the thread could use their support. *hint hint* ;)
starrider
2003-06-04, 08:19 PM
i know u used my points i jus wanted to kow if u were stealing them or acknowledging them.
Happy lil Elf
2003-06-04, 09:34 PM
I must have missed where I praised PS for it's original weapons. I know that all the guns in PS have been done in other games. That's not really suprising though with the sheer number of games out there.
You proposed eight items. Five of them are striaght from Tribes games, one is already in the game just not as a laser, one is basically a weapon that's already in the game but with a larger blast radius and the other has been done over and over (I'll list them if you'd like). You've also as much as said you think Tribes is God's gift to multiplayer gaming. You rag on PS for it's "cookie cutter weapons" then fail to propose a single original or "inspired" weapon or item.
All I did was point that out and you jump all over me. Although judging by how you've jumped down the throat of everyone else who didn't agree with you I don't know why I'm suprised :rolleyes:
starrider
2003-06-04, 09:49 PM
may i propose a wepon???
ok for the Vanu since im a vanu
Black Hole genade
upon detination it creates a vortex that ddamges anything it its blast radius severly and almost instantly kills the person /and or MAX that is close to the blast's center.
k it needs balanceing and its a bit powerful but hey i dont know of anything like that being suggested before.
and a rifle
darkfire
fires a close to black beam that causes resonable damage but burns afterward like a plasma genade, has medium rate of fire and almost no recoil per Vanu norm.
also i think that origanl too, but please if these have already been thought of tell me so i can thnk of new ones.
TekDragon
2003-06-04, 09:56 PM
Im sure Elf boy can find some game, somewhere, where those weapons were done before.
Despite that, they are good, original ideas for a futuristic FPS. Im sure we could all think up any number of original ideas. The point is, so could the devs... but they didnt. Not because they codnt, but because they chose not to.
They (most likely with the marketing department) decided to do the least amount of effort possible and still hook people with the MM concept. They did it.
Now its just a matter of seeing if the subscribers exodus like they did with AC2... or if SOE gets a reality check and decides to blow us aways with content (content that should have been in on release).
starrider
2003-06-04, 09:58 PM
oh i can think of many more wepons for PS not just for the Vanu either dont get me started :devilwink :devilwink :devilwink :devilwink
MilitantB0B
2003-06-04, 10:03 PM
Man! People have given PlanetSide bad reveiws before, what made you guys key off this one so much to write 7 pages about it? I thought the standard for non-offensive posts you don't agree with, is maybe reply once, then let it drop like a stone. Thats why I have not posted as of yet, but seeing as how this thing doesn't look like its going to go away:
I like the game, but if you don't thats cool.
Happy lil Elf
2003-06-05, 11:45 AM
Originally posted by TekDragon
[B]Im sure Elf boy can find some game, somewhere, where those weapons were done before.
Despite that, they are good, original ideas for a futuristic FPS.
For the majority of your ideas I listed the game you took them from, Tribes/Tribes 2. Don't try to make it sound like you'd have to hunt for a game that's used them before. If they have been done before, they are not original. I never said they were bad ideas but they aren't original so quit calling them that already.
Let me point it out again since you don't seem to get it. You ragged on PS for it's "cookie cutter" weapons, then propsed "cookie cutter" items and weapons. That amuses me.
starrider
2003-06-05, 11:48 AM
you realize that he was talking about the wepons I made up and not the ones he listed earlier.
Dharkbayne
2003-06-05, 11:56 AM
Originally posted by starrider
may i propose a wepon???
ok for the Vanu since im a vanu
Black Hole genade
upon detination it creates a vortex that ddamges anything it its blast radius severly and almost instantly kills the person /and or MAX that is close to the blast's center.
k it needs balanceing and its a bit powerful but hey i dont know of anything like that being suggested before.
and a rifle
darkfire
fires a close to black beam that causes resonable damage but burns afterward like a plasma genade, has medium rate of fire and almost no recoil per Vanu norm.
also i think that origanl too, but please if these have already been thought of tell me so i can thnk of new ones.
The black hole grenade type thing has been done before, Turok, the newest one, but, it would look purdy damn cool in this game, but would be unbalanced, and so would the Darkfire rifle,
starrider
2003-06-05, 11:58 AM
wow its ben done before thats odd......but oh well the darkfire rifle hasnt been done yet has it???? and yea i know they need balnceing but hey it took me all of 3 minutes to think of them.
TekDragon
2003-06-05, 12:12 PM
you realize that he was talking about the wepons I made up and not the ones he listed earlier.
Hahahaha :) Poor Elfy got pwned.
Anyway, how the hell is a disclauncher, rapid burst laser minigun, plasma rifle, particle cannon, cluster grenade, and beacon considered "cookie cutter".
WTF? Do you know what "cookie cutter" is? Having 3 factions where each faction has 1 AV weapons.. 1 HA weapon.. 1 MA weapon (empire specific)..
THATS cookie cutter.
I mean come the fuk on. Do you have any idea how many different types of weaponry our military uses today?
Not only that, but im 100% positive that the weaponry in PS is crap compared to some of the stuff our soldiers were using in Operation Iraqi Freedom.
Ooooh, good job SOE you thought up 4-5 machine guns and gave em cool names like "cycler" and "gauss" and "supressor". Oh wow, TWO shotguns? And TWO rocketlaunchers? Pardon me while i pass the fuk out from the thought it must of taken your devs to think up these weapons.
Holy cow, im so glad that in 1000 years of technology advancement weve discovered that plasma, ion streams, lasers, anti-matter, and electro magenetic technology are all crap compared to good ol' fancy lead.
Im even more impressed that weve somewhere along the line decided to make a giant factory that manufactures bases on an assembly line in 5 flavors.
Obviously in 1000 years military archetecture somehow became taboo. Designing a base to take advantage of the local terrain was considered "inefficient".
Pffft.. keep it coming fanboys.
Oh, one last thing. Im getting sick of being told "OMFG! If j00 dont like PS then WHY ARE YOU HERE?! Its so perfect! Only a moron wodnt like it! You should leave!"
Guess what Night and Nitcsh? Im here because i DO like this game. I gave the game an "average" review despite all its obvious content shortcomings. I think this game has loads of potential and I am trying to spark constructive critisism on how to make the game live up to its potential. Extremest fan boys like YOU dont want progress or constructive critisism, as if by adding content PS will fail. You both need to get a reality check and realize not everyone plays this game 24/7 and worships it the way you do.
Dharkbayne
2003-06-05, 12:14 PM
Tek, if they had 100 weapons or whatever you want, think of the lag from all the different particles from gunfire, the models of the guns, all of that shit, think of how your FPS would drop like a fucking rock, dumbass, they don't have a shitload of weps for a reason, ya fucktard
starrider
2003-06-05, 12:19 PM
would adding oh say.....10 more kill them?????????? we arent asking for a 100 we're asking for variety...and at least one more shotgun.
beavis88
2003-06-05, 12:21 PM
>> WTF? Do you know what "cookie cutter" is? Having 3 factions where each faction has 1 AV weapons.. 1 HA weapon.. 1 MA weapon (empire specific)..
So what does that make tribes, where factions are 100% totally and completely identical? Hmm...
While it might be cool to have a game with 1000 different weapons and vehicles, I'd rather have a smaller number of weapons that are at least reasonably balanced. You can't just throw shit willy-nilly into a game like this without giving some serious thought to balance and affect on gameplay...frankly I am glad SOE seems to be conservative in this regard.
I certainly have no argument for you on the Wal-Mart modular fortresses, though. They could use some serious work, even if its just adding a few quirks to each base.
starrider
2003-06-05, 12:26 PM
we're NOT argueing about tribes here we're argueing about planetside and when did we say to just think of a wepon and throw it into the game and see if its balenced?????????? all we are saying is that SOE couldve done much better when it came to base creation an wepon variety.
Zarparchior
2003-06-05, 01:10 PM
I agree with you Bob. I don't know what it is, but it must be that Tek rubs people the wrong way or something. :p
I tend to agree with some of the points he made. PS is a very average game right now. With that said, I disagree with a lot of your opinions.
The graphics are not that sub par for an MMO. It might look a little less pleasing than AC2 or SWG, they are totally seperate genres and cannot be compared with this game. The code written and the amount of data actually being transfered varies greatly. Not only that, but lag is much much more bitter in a PvP environment - ESPECIALLY for an FPS. If you take in the whole scenario, I'd give the graphics and above average rating.
While I tend to dislike the CoF style at times, having pixel-perfect aiming all the time and allowing headshots would be counter-intuitive to what the game is supposed to accomplish. Another thing I already mentioned (and probably foremost) is lag. With only two hitzones (torso and legs maybe), that'd be TWICE the amount of traffic. When technology improves we may very well see hitzones in PS - not because I necessarily agree with it, but because so many people want it. If and/or when they do, I hope to god they make leg/arm/foot shots do significantly less damage to you, while head shots should be maybe 115% - 125% of what it is right now. Any more and everyone would be staring at the respawn screen for the majority of their session.
I'm no Fanboi, though. I'm a wannabe Fanboi. This game has great potential and I want to love everything about this game. But I can't. There are too many imbalances and imperfections. For example, due to maybe what happend in beta - the VS are perma-gimped. You may disagree and that is fine. I just say look at the numbers. At any given time, VS is usually the empire that needs more people... and it's times like that that disallow me from becoming a fanboi.
But yes! Proceed with your normal h8 mail for Tek. :)
starrider
2003-06-05, 02:08 PM
1. dont call me bob
2 my opinions????? huh i never made comments about the graphics just that even though they made the gaphics engine fromt he ground up is no reason t have only five base maps. acutally i think the graphics are pretty good.
EDIT this entire post assumes you were talking to me and not ignoreing my post and talking to tek.
Happy lil Elf
2003-06-05, 02:23 PM
Hahahaha :) Poor Elfy got pwned.
Yeah, because since you were arguing with me there's no way anyone could interpret what you said to be a furtherance of that argument and not a new line of discussion :rolleyes: Address people by their names and/or use quotes, makes things a tad clearer ;)
And in that I agree Starr those are pretty original. I'm sure of I dug deep enough I could find something that's remotely similar but like I said, that's not really hard nor is it the issue. I wasn't arguing about your weapons or any other wepaons. You can propse great new ideas all day. Doesn't change the fact that Tek "pwned" himself with his list of weapons and I found it amusing /shrug
Bad Mojo
2003-06-05, 02:31 PM
I'de like to know what the alternative to CoF style gun physics would be?
I know of one other method for determining projectile paths and it's computationally very expensive.
Also, as for gun variance, I think this is just preference. What gun I use is less important to me than what I do with it. It would be nice if SOE adds more types of weapons in the future, but I'm not going to slight SOE for it. If it was a major issue, I wouldn't play PS.
As for the issue of zealots, you are what you write on the forums. If people see that your posts maintain a consistant anti or pro PS view, it's easy to label someone as a moron for still playing or as a fan-boy. The hard part is trying to stop posting like a zealot and more like an advocate. Everyone on these forums should be pro-Planetside. And their posts should represent that. I totally understand the viewpoint that someone who seems to constantly post about the bad aspects of Planetside is viewed (rightly so) by other posters as anti-Planetside. Especially when the posts are often written in an inciteful method. Just as easily, people who accept PS for what it is and enjoy playing it, bugs and all, can easily end up trying to "convince" someone that there is no problem.
I think that once you realize you can't every force someone else to agree with you, you can relax and just post what you think without having to be a zealot.
MilitantB0B
2003-06-05, 02:57 PM
Originally posted by starrider
1. dont call me bob You know, its a crazy, far out there kinda idea, but he may just have been talking to me. ;)
Zarparchior
2003-06-05, 03:33 PM
Originally posted by starrider
1. dont call me bob
2 my opinions????? huh i never made comments about the graphics just that even though they made the gaphics engine fromt he ground up is no reason t have only five base maps. acutally i think the graphics are pretty good.
EDIT this entire post assumes you were talking to me and not ignoreing my post and talking to tek. Indeed, Bob's and your later deduction were correct. I was agreeing with Bob and referring to Tek's review. I thought it was pretty straight forward, but in this newfangled intra-net ya never know fer sure.
starrider
2003-06-05, 04:04 PM
Originally posted by MilitantB0B
You know, its a crazy, far out there kinda idea, but he may just have been talking to me. ;)
now i feel stupid i need to hid someplace......:ugh: :ugh: :ugh: :ugh:
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