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2003-06-07, 04:30 AM | [Ignore Me] #1 | ||
I am starting an all cloaker squad on NC markov. I know most peoples first question will be, "what about enemy darklighters?". Everyone on this outfit will be required to carry at least one jammer grenade to use immediatly on any Darklighter they see. I already have one member, but we need eight more to start an outfit. I encourage anyone who is a cloaker on NC markov to try out this unique experience. To join send me a PM. I don't check my email very often, so that is not a good way to reach me.
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2003-06-09, 11:47 AM | [Ignore Me] #6 | ||
Lieutenant Colonel
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It's kinda cool to think about but it's impractical. If an enemy TR Pounder or Dual Cycler or something shows up with darklight and you throw a jammer at him, your squad gets killed real quick, because they know where the jammer grenade came from, they just spray fire in that direction until some dead bodies show up.
Sure you can take a base with stealth guys, but as soon as they know the console is hacked, they rush in and start firing everywhere and everybody in the room on your squad dies real quick and your work is for nothing. If you try to take it back again, they just sit there and wait for you and as soon a door opens they start blasting in that direction. It sounds cool, but it just won't work if you think about it. That's just this guy's opinion. |
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2003-06-15, 05:58 AM | [Ignore Me] #10 | ||
Corporal
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Hey, Jaged this is Encrypt/Gravestone. I've run a few all stealth squads and with an ideal squad of 2 Combat Engineers, 2 Adv. Medic, and an Adv. Hacker. We easily were able to easily vamp any rear bases. Being all stealth was quite a rush when there would be around 5 or so people in a rear base waiting to get vehicles (pre-patch of course) and we snuck up to them we each chose our targets and BAM down they went. Now you're right it will cause the enemy to get paranoid and start shooting at shadows but, that's to be expected. Just be sure to keep both your medics seperated a bit and allow for your engineers to take out the MAXs. The easiest way that we've found is. Ping a MAX a little bit then run him into a mine field or a couple of well placed Boomers. It works everytime. As far as taking a guarded CC. You'd be surprised how easy it is to go in drop a boomer and spam on the detonator until you've cleared the CC. With 2 engineers hitting both doors it's a sight to see. The key to running a stealth squad I guess boils down to coordination. Keep your group small (we like to run with 5) and keep communiction simple (no one with 1337 names or name with no vowels). So yeah Jaged we've gotta get this put together my experiments with this have been awesome would be better if I had a bigger pool of ghosts to work with.
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2003-06-22, 05:33 AM | [Ignore Me] #13 | |||
I have sent out a PM to everyone who said they would want to join. The PM looked like this:
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