The Mittani.com interviewed Matt Higby regarding a large variety of things including MLG, Weapons and the Alerts System. Matt revealed a Battle Islands type system that will go hand in hand with eSports.
Those outfits who wish to participate in MLG events and who have high enough leaderboard rankings will be able to sign up to be seeded into a competitive bracket. Matches from that bracket will be played throughout the course of a season with each outfit fielding a platoon of players against the other outfit’s platoon and battling it out on brand new competition focused battle island maps that we are creating and which support competitive objectives, win conditions and hopefully create an exciting viewership experience. The finals and maybe even semi-finals will be played live at forthcoming MLG events.
Check out the full interview here and hit up the comments thread to discuss.
11 comments
2013-04-17 02:05 PM
Source: The Mittani
Latest Comments
2013-04-17 02:05 PM | |||
Hamma |
Matt Higby Interviewed by Mittani http://www.planetside-universe.com/n...ttani-3012.htm The Mittani.com interviewed Matt Higby regarding a large variety of things including MLG, Weapons and the Alerts System. Matt revealed a Battle Islands type system that will go hand in hand with eSports. Those outfits who wish to participate in MLG events and who have high enough leaderboard rankings will be able to sign up to be seeded into a competitive bracket. Matches from that bracket will be played throughout the course of a season with each outfit fielding a platoon of players against the other outfit’s platoon and battling it out on brand new competition focused battle island maps that we are creating and which support competitive objectives, win conditions and hopefully create an exciting viewership experience. The finals and maybe even semi-finals will be played live at forthcoming MLG events.Check out the full interview here. |
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2013-04-17 03:08 PM | |||
p0intman |
Re: Matt Higby Interviewed by Mittani
edit: Also, I am guilty of this. /suicide is an amazing redeploy option. |
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2013-04-17 03:29 PM | |||
Phantomdestiny |
Re: Matt Higby Interviewed by Mittani i'm glad they went for the battle island format for e sports also it appears that they will also make a come back for "normal" players interesting |
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2013-04-17 03:46 PM | |||
Silent Thunder |
Re: Matt Higby Interviewed by Mittani I'd love if they did that. With much smaller battle islands inbetween "major" continents on the continent lattice later in development. |
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2013-04-17 03:47 PM | |||
Boildown |
Re: Matt Higby Interviewed by Mittani
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2013-04-17 04:08 PM | |||
Rolfski |
Re: Matt Higby Interviewed by Mittani Nice Q&A with Matt. I like their idea of making MLG related gaming content available to all players. Battle Islands/smaller continents for instance, could be an interesting concept that could speed up the implementation of the meta game in the regular game. Can't wait for more diverse alerts/secondary objectives. Capture the flag/convoy -like items that need to be escorted into the Warp Gate could make for some hilarious fighting. |
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2013-04-17 08:09 PM | |||
camycamera |
Re: Matt Higby Interviewed by Mittani fantastic interview. i am the most exited about the new alert stuff, it will bring even more variety to the already excellent alert system. |
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2013-04-17 08:39 PM | |||
DirtyBird |
Re: Matt Higby Interviewed by Mittani
It can be a challenge to find it all because they drop tidbits in so many different places but it all comes out in the end. Their own forums seem to be the last place you'll find it. |
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2013-04-18 04:09 AM | |||
Falcon_br |
Re: Matt Higby Interviewed by Mittani When I read the topic name, I tought: OMG they fired Luperza!!! I am more calm now and it was a great interview! |
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2013-04-18 04:53 AM | |||
Canaris |
Re: Matt Higby Interviewed by Mittani
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2013-04-18 08:00 AM | |||
Qwan |
Re: Matt Higby Interviewed by Mittani
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2013-04-18 11:36 AM | |||
Phantomdestiny |
Re: Matt Higby Interviewed by Mittani i wouldn't doubt that the new resource system implements some sort of convoy mechanics or else it would of been redone earlier in the roadmap |