Continuing the flood of PAX East Media, Piki Geek sat down with Matt yesterday for an interview.
In terms of that illusive release date the fans are vying for, Higby only responded to my questions about the game’s beta with the vague answer of “in the future.” The core game engine and online technology is built, Higby tells me, but some smaller elements, like gun models, are in need of tweaking. Of course, any title reliant on online play will have to stress-test their servers, so a beta is surely to come soon.
There was also some new information we have not seen before.
There are options to pay small amounts for temporary items like grenades and bonuses if you feel so inclined, but they’ll give you no real advantage over other players. In addition, players can go the extra mile and subscribe to a membership, which allows them to earn resources from their faction’s success even when they’re not even online.
Check out the full article here.
29 comments
2012-04-07 09:30 AM
Latest Comments
2012-04-07 10:33 AM | ||
SKYeXile |
Re: Piki Geek PAX Interview
but seriously the game looks like its ready to go into beta with the amount of weapons and stuff they have ingame, perhaps they;re still ironing out some physics and balance first, but with the UI looking rather shmick, it cant be too far off. |
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2012-04-07 10:36 AM | ||
ringring |
Re: Piki Geek PAX Interview
That's fine tbh, we'd wondered what would be the benefit of the sub/membership. |
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2012-04-07 10:38 AM | ||
xXGumpXX |
Re: Piki Geek PAX Interview
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2012-04-07 10:45 AM | ||
GhundiPI |
Re: Piki Geek PAX Interview Being pretty new to PS2 (actually anything PS related), I haven't yet come across the following mentioned in that interview:
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2012-04-07 10:52 AM | ||
SniperSteve |
Re: Piki Geek PAX Interview
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2012-04-07 11:01 AM | ||
Carbanu |
Re: Piki Geek PAX Interview Think about what we have and have not: Cloakers, Medics, Engys, Heavy, and Light Assault. We still need: MAX, Female Avatars (which they said would announce in a special way), The lightning! (WHERE FOR ART THOU LIGHTNING?!) As stated above, when we get these IMO the BETA will only be moments away. |
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2012-04-07 11:13 AM | ||
Magpie |
Re: Piki Geek PAX Interview May 20th beta is my guess, 10th year of planetside |
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2012-04-07 11:16 AM | ||
IronMole |
Re: Piki Geek PAX Interview Call me crazy, but isn't it the 9th? |
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2012-04-07 11:17 AM | ||
DOUBLEXBAUGH |
Re: Piki Geek PAX Interview What, 10th anniversary? We have to wait another year for Beta? |
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2012-04-07 11:18 AM | ||
IronMole |
Re: Piki Geek PAX Interview /wrists |
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2012-04-07 11:19 AM | ||
SKYeXile |
Re: Piki Geek PAX Interview yea its 9. |
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2012-04-07 11:23 AM | ||
Eyeklops |
Re: Piki Geek PAX Interview
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2012-04-07 11:25 AM | ||
IronMole |
Re: Piki Geek PAX Interview It's all dependent on when each outfit was created, who the players are etc... It's not as simple as a clean cut as you've made out. |
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2012-04-07 11:33 AM | ||
SKYeXile |
Re: Piki Geek PAX Interview if PS1 is any basis, and nothing special happens with gaining outfit EXP then the largest outfits will level faster, Future Crew is the only sub 100 player outfit to hit 10m in points, and we only achieved that in 2007. But there are multiple ways to overcome this. warhammer had a method where members of larger guilds contribute less to the guild leveling, which worked well, my guild of 40 highly active members were one of the highest level guilds on our server, despite been one of the smallest. or you could have it so that only your top say 10-30 members per day contribute to the leveling of an outfit. |
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2012-04-07 11:44 AM | ||
DOUBLEXBAUGH |
Re: Piki Geek PAX Interview The outfit bonuses are part of their 20% upgrade maximum. The bonuses probably wont be very significant, so atm I'm not worried if bigger outfits get stuff first. |