John Smedley and Matt Higby were at Syndcon and revealed some interesting details about PlanetSide 2. There was a live demo of the game, or at least the Forge Light engine.
“We can build in extra detail where it is needed,” said Matt as he pulled the camera in and out of landscapes and models. We saw the heat shimmer of super-heated air under vehicles, reflections of light off armor and the sun light striking the canyon at sunrise. There will be spotlights at night, on towers and on vehicles as well.
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96 comments
2011-08-15 10:27 AM
Source: FPSGuru
Latest Comments
2011-08-15 11:42 PM | |||
Lonehunter |
Re: Planetside 2 at SyndCon new information revealed I'm just used to so many more. I like a variety of terrain, landscape, and weather patterns. I'd rather have a whole continent of jungle, arctic, or desert, then all of them rolled into one continent. |
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2011-08-16 12:38 AM | |||
Talek Krell |
Re: Planetside 2 at SyndCon new information revealed That does rather make sense. I wonder if you'll lose it on death though? |
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2011-08-16 12:46 AM | |||
Lonehunter |
Re: Planetside 2 at SyndCon new information revealed I don't think anything progression related will (or should) be lost in death. This isn't a loot or even inventory based game. Once you've earned or bought something you should be able to use it when ever you respawn or switch classes. |
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2011-08-16 04:22 AM | |||
Talek Krell |
Re: Planetside 2 at SyndCon new information revealed That logic is fine for unlocking things, but we're talking about store purchased customization. It doesn't affect balance. Hm. In that context though it will probably persist through death. They've been talking about using customized armor and vehicles to set yourself apart, and in that context it wouldn't make sense to have to rebuy it every time you died. |
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2011-08-16 04:37 AM | |||
Malorn |
Re: Planetside 2 at SyndCon new information revealed I hope they at least make an appearance at PAX in...about 10 days. |
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2011-08-16 03:02 PM | |||
NapalmEnima |
Re: Planetside 2 at SyndCon new information revealed
Or you may have to go hit an upgrade terminal after spawning in order to buy such things. |
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2011-08-16 04:50 PM | |||
Shogun |
Re: Planetside 2 at SyndCon new information revealed i sooo loved the cert/terminal weapon and vehicle aquirement system of planetside 1! its unique and i just hope this system in ps2 will be much like the old one. |
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2011-08-16 04:51 PM | |||
EASyEightyEight |
Re: Planetside 2 at SyndCon new information revealed I imagine the system will stay simple. You set up your load out, bells and whistles and all, and then if you're resources are depleted, it will just have to leave out what you can't afford. There will probably be terminals in the field for in-field swapping too. I'm under the impression they want to streamline most processes so you're spending most of your time fighting, not fretting over what you can or can't get right now. |
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2011-08-16 05:47 PM | |||
NapalmEnima |
Re: Planetside 2 at SyndCon new information revealed Quite a few gaming news sources are picking up/rehashing the FPSGuru article. Little or nothing in the way of additional commentary. Meh. |
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2011-08-16 06:49 PM | |||
opticalshadow |
Re: Planetside 2 at SyndCon new information revealed
atleast thats my hope. either that or we get an NA or EU sized cont (going of the basis that ps1's largest was smaller then AU) |
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2011-08-16 09:00 PM | |||
kaffis |
Re: Planetside 2 at SyndCon new information revealed When it comes to the cash shop "maybe" selling guns (that will be available in-game for no money), I imagine that it *might* shake out like this: You can buy a cert for a limited time/1 life, etc. But you still have to pay in-game resources in whatever the normal way is (to upgrade it, whatever). But this way, if your outfit decides to run an "All Prowler Night!!!" when they normally fly Reavers, some of the guys just toss $2 in the store, and you guys get to drive prowlers for an hour for a nice change of pace. I wouldn't consider that "selling power," because it's not like prowlers are hard to get, and it's not like you can base an entire character off of constantly throwing money at the game. |
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2011-08-16 10:21 PM | |||
Sirisian |
Re: Planetside 2 at SyndCon new information revealed I hate to be the guy to say "read everything in the information thread before posting", but it saves a lot of time. The money shop is cosmetic only. |
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2011-08-16 10:34 PM | |||
Zulthus |
Re: Planetside 2 at SyndCon new information revealed I also hate to be the guy that says "read everything before you post", but SOE said they might end up selling guns in the cash shop that you can normally get in the game. Which I am totally against, by the way. |
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2011-08-16 10:38 PM | |||
Bags |
Re: Planetside 2 at SyndCon new information revealed But he could have just meant skins. It's way too early to freak out about this. |
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2011-08-16 10:43 PM | |||
Sirisian |
Re: Planetside 2 at SyndCon new information revealed
// edit bags beat me to it. Anyway does this mean Smed lied? |