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PlanetSide Developer Blog

John Ratcliff was one of the original developers on PlanetSide. He is likley responsible for all the old shots of the famed purple buildings that never made it into final release. A couple of years back he put together a very interesting blog entry covering the game from it's infancy all the way up until release.

I designed the entire client side game engine myself and I had a lot of fun during the development process. One of my regrets is that, in many respects, the final game did not look nearly as visually impressive as it did at certain points during development. There were a number of reasons for this.

There's also a bunch of old screenshots on his blog that show the game in all phases of engine development. At some point there were even NPC's in the game. Imagine driving your Prowler through the countryside and running down some dinosaur looking beast?

 

Head on over to his blog to check out all of the screenshots and a brief description of each, it's a very interesting read into the development of the original PlanetSide.

Update: Additionally DviddLeff on the forums uncovered some of Brett Brileys work on his website. He did some work on PlanetSide as well as Core Combat.

13 comments
2011-02-07 06:08 PM
Latest Comments
2011-02-07 06:08 PM
Hamma
PlanetSide Developer Blog

http://www.planetside-universe.com/n...-blog-2434.htm
2011-02-07 06:19 PM
DviddLeff
Re: PlanetSide Developer Blog

It's a good read, I found myself last year when I was putting together my PUP.

I also found this:
http://www.bbriley.com/index.php?section=3d_planetside

Designer of all the PS models.
2011-02-07 07:01 PM
Hamma
Re: PlanetSide Developer Blog

Yea I know it's been around for a bit, figured now is as good a time as any to highlight it.

And nice find on Briley's page - he used to spend allot of time here at PSU.

http://www.planetside-universe.com/f...mber.php?u=209
2011-02-07 07:27 PM
Raymac
Re: PlanetSide Developer Blog

Cool read. I hadn't seen it before. The terrain shots were really spectacular. It really makes me wonder how good the terrain might look in PS:N.

(I'll still turn off the grass as an option because it was easier to see the baddies)
2011-02-08 03:09 AM
Grimster
Re: PlanetSide Developer Blog

Damn you Hamma here I was thinking it was a PS:N update.
2011-02-08 08:00 AM
Evilmp
Re: PlanetSide Developer Blog

haha yeah i thought it was PSN too

was like what the fuck how the hell are they going to sell this

it would have looked awesome in the original. nice find!
2011-02-08 09:27 AM
Hamma
Re: PlanetSide Developer Blog

The blog makes you wonder.. what other things were scratched in early development?
2011-02-08 09:52 AM
Grimster
Re: PlanetSide Developer Blog

Yeah I can imagine. I hope that once we see the sequel to Planetside released that it will emerge a similar blog post. Would be interesting to see what ideas they had that they scratched off the board.
2011-02-08 10:49 AM
basti
Re: PlanetSide Developer Blog

Originally Posted by Hamma View Post
The blog makes you wonder.. what other things were scratched in early development?
Apperently they were working on a 4th AI empire, the Vanu. As far as i know, plan was to get them out during events and stuff. But as we all know, they never made it live.

And that purple tower you see on some screenys was ment to be the location you spawn from. You then had to run to your nearest base to get equipment.

That stuff told me an alpha tester weeks ago.

And yea, i want to know what stuff was tried during PSN development and then removed. Always nice to read what ideas failed for whatever reason.
2011-02-08 11:13 AM
DviddLeff
Re: PlanetSide Developer Blog

Orbital Stations were meant to be in, which you got the HART ship to, got into the drop pod and then hit the atmosphere.

Would have been cool, but a bit of a waste of time/loading screens unless there could be combat on them...
2011-02-08 11:54 AM
Firefly
Re: PlanetSide Developer Blog

Originally Posted by DviddLeff View Post
I also found this:
http://www.bbriley.com/index.php?section=3d_planetside

Designer of all the PS models.
I'm digging this cat's screenshots of Vanu gear in TR colours. I'm also digging that HART.

Too bad we couldn't have an outfit cruiser like the HART. Or use it as an orbital platform.
2011-02-08 01:08 PM
Manitou
Re: PlanetSide Developer Blog

Originally Posted by Firefly View Post
Too bad we couldn't have an outfit cruiser like the HART. Or use it as an orbital platform.
/signed
2011-02-08 01:24 PM
DviddLeff
Re: PlanetSide Developer Blog

I watched Avatar again the other day; I want that massive gunship/cruiser they fly.

2011-02-08 03:48 PM
Hamma
Re: PlanetSide Developer Blog



That thing rocked. I loved all the ships and such in that movie it was good stuff.
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