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2012-06-18, 01:50 AM | [Ignore Me] #5 | ||
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A 5.56x45 NATO round fired from an M16 drops around a foot at 200m and around 25" at 300m. I'd say PS bullet drop is a bit exaggerated based on that. But, it has to be scaled since the ranges that most combat will happen in is a lot closer than that would happen in real gun fights.
So yes, there is scaled realistic bullet drop in PS2. |
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2012-06-18, 03:29 PM | [Ignore Me] #10 | |||
PlanetSide 2
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In a normal situation, you're going to be sighting something through some sort of optic or iron sight. In this case, there is a slight up-tilt on the barrel when compared with the sight line which results in a point at which the bullet will rise ABOVE the sight line about 5-10cm and then fall back through the sight line again. On a rifle (mach 1.5-2.0) this drop will start around 300m or so. It really depends upon where the sights are aligned.
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2012-06-18, 03:34 PM | [Ignore Me] #11 | |||
Sergeant
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2012-06-18, 03:44 PM | [Ignore Me] #12 | |||
Staff Sergeant
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still got my lil' black book http://i.imgur.com/wEqgQ.jpg Last edited by indirect; 2012-06-18 at 03:55 PM. |
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2012-06-18, 04:30 PM | [Ignore Me] #14 | ||
Contributor Major
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I don't know whether CyclesMcHurtz is a gun nut or has had any formal firearms training, but...
Physics 101 for the win. This is all stuff some simple Newtonian physics would cover, and probably even see used in textbook examples! Last edited by kaffis; 2012-06-18 at 04:33 PM. |
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2012-06-18, 04:31 PM | [Ignore Me] #15 | ||
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