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PSU: The devs listen to us.
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2011-07-10, 12:28 PM | [Ignore Me] #1 | ||
Private
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Just watched this video and the guy mentions how players will have feed back in the form of killing spree popping up.
Its no real big deal really but iv always associated such things as HEAD SHOT! and RAMPAGE! popping up on my screen from games I class as arcade FPS's. For me Planetside has always been a thinking mans shooter and the fact that they want to include such things in the game make me think its going to be aimed towards the masses and therefore the game will be dumbed down. Thoughts? |
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2011-07-10, 12:42 PM | [Ignore Me] #3 | ||
First Lieutenant
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The insta-win AC-130 and Chopper gunner killstreaks in CoD were some of the worst ideas ever, it's a rich get richer, poor get poorer gameplay gambit and rewards camping and using unfair tactics.
Seriously, killstreaks = bad. Oh I see you are dominating n00bs, now get a chopper to dominate them even more! muahaha! |
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2011-07-10, 12:48 PM | [Ignore Me] #4 | ||
Brigadier General
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I dont want killstreaks at all, as they just add up to the "I DONT WANT TO DIE" crap. Often enough you will end up in a stalemate that you can only break out of by pushing hard. But people dont do that if they then loose their kill streaks.
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2011-07-10, 03:41 PM | [Ignore Me] #5 | ||
Corporal
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I absolutely agree with everything said so far. Kill streaks etc... only add selfishness to the game and one of the things I love most about PS is the unselfishness the game is built around. Team based tactics at the forefront. Sure... a single player can just do his own thing and thats fine. No problem with that. I just dont want to see 30 people outside a tower afraid to go in and take it because they are afraid to die. This would bring much sadness to me. If I wanted to play that way I would play one of the other billion FPS games out there. Planetside is different. I hope it always stays that way.
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2011-07-10, 03:42 PM | [Ignore Me] #6 | |||
Lieutenant General
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Killwhores gonna killwhore, supportwhores gonna supportwhore. Last edited by Bags; 2011-07-10 at 04:06 PM. |
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2011-07-16, 04:22 AM | [Ignore Me] #8 | |||
Second Lieutenant
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Let's be honest though, we've all had those days where you run solo through a tower and gun down ten people in a row, and it'd be nice to get some kind of recognition or bonus for it. -HC13 |
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2011-07-10, 08:00 PM | [Ignore Me] #11 | ||
First Sergeant
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Being rewarded for kill streaks promotes tactics. It doesn't really matter what the rewards are. People play smarter so they can get a better ratio. What you guys really want, is the gameplay to not slow down, which kill streaks do. They already said the gameplay will be faster moment to moment, so I don't think this is something that can really be criticized until we see more of the game.
I wouldn't worry about rewards that net more kills. SOE might make bad decisions sometimes, but they are not that stupid.
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2011-07-10, 08:05 PM | [Ignore Me] #12 | ||
First Lieutenant
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Being rewarded for maintaining a K/D is the number one way to force people to exploit glitches, camp, use the most horrible tactics and generally create a bad play environment. Not only that but it's a stupid 'rich get richer' promotion, good players get even better and the bad players are put at a huge disadvantage, just look at modern warfare 2 and how many people camp with nothing but explosives and how the kills can suddenly become hugely inbalanced by one lucky killstreak and the hordes of people that disconnect due to an AC-130.
Killstreaks are the No:1 way to alienate the new and less skilled. |
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2011-07-10, 08:11 PM | [Ignore Me] #13 | |||
Lieutenant General
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Not sure what killstreaks have to do with the rich get richer... so what some dude gets more xp for getting more kills, you should be rewarded for playing well. Last edited by Bags; 2011-07-10 at 08:13 PM. |
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2011-07-10, 08:43 PM | [Ignore Me] #14 | |||
First Lieutenant
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