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Old 2012-08-11, 12:51 PM   [Ignore Me] #1
Hamma
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SmedBlog (last year): NPC Enemies and Armies


I'm doing targeted feedback threads on all items from Smed's Blog. This one is for NPC Enemies/Armies.

NPC enemies - I don't want to call this PVE. That's not exactly what we have in mind. More like a global invasion that goes after everybody. This isn't a bunch of quest givers saying "go kill 10 rats" - this is bad ass aliens that want to gut you.
NPC armies - imagine as the commander of a base sending an NPC army towards another base MOBA style except it's in the middle of the Planetside 2. This isn't another game mode. It's all part of the same game.
Thoughts!
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Old 2012-08-11, 12:54 PM   [Ignore Me] #2
Blackwolf
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Re: SmedBlog: NPC Enemies and Armies


Uncertain about NPC armies. I think the players shouldn't be substituted for NPCs when going against other players.

NPC enemy invasion might be a cool treat or event at some points, but not on a regular basis.
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Old 2012-08-11, 12:57 PM   [Ignore Me] #3
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Re: SmedBlog: NPC Enemies and Armies


Originally Posted by Blackwolf View Post
Uncertain about NPC armies. I think the players shouldn't be substituted for NPCs when going against other players.

NPC enemy invasion might be a cool treat or event at some points, but not on a regular basis.
+1
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Old 2012-08-11, 12:58 PM   [Ignore Me] #4
ringring
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Re: SmedBlog: NPC Enemies and Armies


nah, not for me.

PS is supposed to be unique isn't it?
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Old 2012-08-11, 01:00 PM   [Ignore Me] #5
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Re: SmedBlog: NPC Enemies and Armies


I could see the NPC armies working on the big continents were only Outfits will be on. Think about it there will be times when certain Outfits only have 5 or 10 people on. NPCs can be called in to protect expensive bases.
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Old 2012-08-11, 01:01 PM   [Ignore Me] #6
IHateMMOs
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Re: SmedBlog: NPC Enemies and Armies


No, just no. How about increasing the max population per continent instead?
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Old 2012-08-11, 01:01 PM   [Ignore Me] #7
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Re: SmedBlog: NPC Enemies and Armies


Originally Posted by Hamma View Post
I'm doing targeted feedback threads on all items from Smed's Blog. This one is for NPC Enemies/Armies.





Thoughts!
I'd love to see the Vanu aliens and see if my concepts are close :

http://anam.tilt180.com/vanu-alien-3d/
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Old 2012-08-11, 01:01 PM   [Ignore Me] #8
Atheosim
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Re: SmedBlog: NPC Enemies and Armies


Originally Posted by Blackwolf View Post
Uncertain about NPC armies. I think the players shouldn't be substituted for NPCs when going against other players.

NPC enemy invasion might be a cool treat or event at some points, but not on a regular basis.
/signed
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Old 2012-08-11, 01:01 PM   [Ignore Me] #9
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Re: SmedBlog: NPC Enemies and Armies


Errr... no. That sounds just awful.
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Old 2012-08-11, 01:01 PM   [Ignore Me] #10
Hmr85
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Re: SmedBlog: NPC Enemies and Armies


No, not a fan of it. I want to kill other players not AI.
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Old 2012-08-11, 01:04 PM   [Ignore Me] #11
Lueyja
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Re: SmedBlog: NPC Enemies and Armies


I think the invasion idea would be a good break from "routine" gameplay but it needs to be very rare. As in like once or twice a year
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Old 2012-08-11, 01:05 PM   [Ignore Me] #12
Stardouser
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Re: SmedBlog: NPC Enemies and Armies


As weekly or monthly events? Sure. As a daily occurrence that detracts from killing smurfs, elmoz and barneys though it would be too much.

And smed's blog said something about being able to willfully send them against the enemy? Unsure about that. Need to know more.
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Old 2012-08-11, 01:12 PM   [Ignore Me] #13
PlaceboCyanide
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Re: SmedBlog: NPC Enemies and Armies


I'm not against the idea 100%, but I can easily understand why so many people might be. I think the way it needs to be done is to create a specific set or group of continents that involve this 4th Empire.

The footholds work, it appears you will be able to join any continent you want at any time. No need to create a new game-mode to incorporate this idea, simply give players the choice if they want to participate in it or not. If the facebook/twitter/youtube feedback has shown us anything- it is that the PS2 community will be massive once it comes out- making play base division less of an issue. People will simply play what they prefer. One example that comes to mind is League of Legends. there is the Classic MOBA of the Summoner's Rift map as well as the Dominion game mode. Same game- different styles.

Last edited by PlaceboCyanide; 2012-08-11 at 01:14 PM.
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Old 2012-08-11, 01:13 PM   [Ignore Me] #14
sameer
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Re: SmedBlog: NPC Enemies and Armies


*cough* Firefall *cough*
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Old 2012-08-11, 01:17 PM   [Ignore Me] #15
Akrasjel Lanate
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Re: SmedBlog: NPC Enemies and Armies


I'm not sure, would have to see the concept for this idea.
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