Vehicle refunds - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: got porn?
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Reply
Click here to go to the first VIP post in this thread.  
Thread Tools Search this Thread Display Modes
Old 2012-04-23, 08:10 AM   [Ignore Me] #1
CutterJohn
Colonel
 
Vehicle refunds


Vehicles cost resources to pull, ofc, but what happens when you've used it, kept it alive, and now are done with it?

I propose that you can get refunded for the resources if you hit deconstruct while in a friendly SOI.
CutterJohn is offline  
Reply With Quote
Old 2012-04-23, 09:26 AM   [Ignore Me] #2
SniperSteve
First Lieutenant
 
SniperSteve's Avatar
 
Re: Vehicle refunds


It would have to be a partial refund, I think. Otherwise you could deconstruct a damaged vehicle for a new one, and that might get abused.
__________________
SniperSteve is offline  
Reply With Quote
Old 2012-04-23, 09:59 AM   [Ignore Me] #3
Mastachief
Contributor
Major
 
Mastachief's Avatar
 
Re: Vehicle refunds


Make it so it has to be 100% health vehicle. And only ever a 40% refund on the resources.

I like the idea sort of like replicator recycling in star trek (not a trekkie but i've watched some).

It would kinda fit with the nanite thingie
__________________
Average play time of 2.8hours per day and falling.
Average play time of 2.5hours per day and falling. Need metagame.

Average play time of 2.0hours per day and falling. Need metagame / Continents.
Mastachief is offline  
Reply With Quote
Old 2012-04-23, 10:32 AM   [Ignore Me] #4
Ruffdog
Contributor
First Lieutenant
 
Ruffdog's Avatar
 
Re: Vehicle refunds


refund 100% for first 10 seconds - accidental pulling - to a big drop off later than this?
__________________

Ruffdog is offline  
Reply With Quote
Old 2012-04-23, 10:06 AM   [Ignore Me] #5
Dahlian
Private
 
Re: Vehicle refunds


Neat idea, would love to see this added.
Dahlian is offline  
Reply With Quote
Old 2012-04-23, 10:38 AM   [Ignore Me] #6
Goku
Contributor
PSU Moderator
 
Goku's Avatar
 
Re: Vehicle refunds


There should be some kind of recycling option for vehicles in my opinion. Has to be less then 50% in order to make people just want to pull another vehicle instead of their current one instead due to the resource loss.

I like Ruffdog's idea as well. I would click the wrong vehicle several times a week playing PS. I wouldn't be too happy to lose X amount of credits due to a wrong click.
Goku is offline  
Reply With Quote
Old 2012-04-23, 10:44 AM   [Ignore Me] #7
headcrab13
Second Lieutenant
 
headcrab13's Avatar
 
Re: Vehicle refunds


Good idea Cutter. Maybe give the player a refund percentage based on the vehicle's condition. If it's down to 50% health, you get a 50% refund.
headcrab13 is offline  
Reply With Quote
Old 2012-04-23, 10:47 AM   [Ignore Me] #8
Goku
Contributor
PSU Moderator
 
Goku's Avatar
 
Re: Vehicle refunds


Originally Posted by headcrab13 View Post
Good idea Cutter. Maybe give the player a refund percentage based on the vehicle's condition. If it's down to 50% health, you get a 50% refund.
It can't work this way. If a vehicle is 100% you get 100% resources back according to this. Allowing people to get a full credit back will put the whole point of resources for vehicles to being nothing. Just due to them knowing they can get the full amount back and not being more thoughtful as to what to pull.
Goku is offline  
Reply With Quote
Old 2012-04-23, 11:36 AM   [Ignore Me] #9
CutterJohn
Colonel
 
Re: Vehicle refunds


Originally Posted by Goku View Post
It can't work this way. If a vehicle is 100% you get 100% resources back according to this. Allowing people to get a full credit back will put the whole point of resources for vehicles to being nothing. Just due to them knowing they can get the full amount back and not being more thoughtful as to what to pull.
It would only make resources meaningless if the vehicle never gets destroyed. I'm fairly confident that an extremely healthy majority of vehicles will end their lives as rubble in the battlefield, and obviously these would NOT be refunded.


Has to be less then 50% in order to make people just want to pull another vehicle instead of their current one instead due to the resource loss
Can you rephrase that? I don't quite catch your meaning.



At any rate, I really don't see a reason that you wouldn't get a full refund. If the game had an actual functioning economy, you could sell it to someone, and there is no logical reason the empire wouldn't take back the vehicle. Or heck, logically you'd be able to park it somewhere for later use, like you could stash weapons in a locker in PS1. Sure there could be a 'garage', but selling it back for 100% accomplishes the exact same thing.

Condition would also be meaningless, since repairs won't take resources. It would just add the time wasting step of having to repair the vehicle first before selling it back.
CutterJohn is offline  
Reply With Quote
Old 2012-04-23, 07:14 PM   [Ignore Me] #10
Talek Krell
Lieutenant Colonel
 
Re: Vehicle refunds


As Malorn pointed out, vehicles are probably one of the economy's money sinks. And if PS2 vehicles are as survivable as PS1 vehicles then refunds would result in a lot less money being sunk into them. I think a partial refund would be most appropriate. I would base it on a combination of time used and condition of the vehicle. A fresh tank that you bought by accident could be turned in for a full refund, where a fully repaired one that you've been romping around in for an hour has essentially paid out to you and can't be just traded in. Or at least not for full price.

The condition does need to be a factor as well, or we may end up with people deconstructing and buying a new vehicle instead of just fixing the one they have.
Talek Krell is offline  
Reply With Quote
Old 2012-04-23, 11:37 AM   [Ignore Me] #11
Stardouser
Colonel
 
Re: Vehicle refunds


Originally Posted by Goku View Post
It can't work this way. If a vehicle is 100% you get 100% resources back according to this. Allowing people to get a full credit back will put the whole point of resources for vehicles to being nothing. Just due to them knowing they can get the full amount back and not being more thoughtful as to what to pull.
If you're actually using the vehicles, you're likely to get a lot of them killed and thus unrefundable, and if you're skilled enough not to get them destroyed, what's the problem? And if you're not even taking them into combat, where's the harm in a refund there?
Stardouser is offline  
Reply With Quote
Old 2012-04-23, 05:38 PM   [Ignore Me] #12
Blackwolf
First Lieutenant
 
Blackwolf's Avatar
 
Re: Vehicle refunds


Originally Posted by Goku View Post
It can't work this way. If a vehicle is 100% you get 100% resources back according to this. Allowing people to get a full credit back will put the whole point of resources for vehicles to being nothing. Just due to them knowing they can get the full amount back and not being more thoughtful as to what to pull.
On the flip side, people would care a whole lot more about keeping their vehicles alive rather then wasting them on reckless behavior.

Personally I think if you decon in a friendly territory, you get a % based on the % of health it has back. If you decon in enemy territory, you'd get back half of it's "value" (a vehicle with 50% health would give back 25% worth of resources).

This means that when you drive the vehicle out of the base and into enemy territory, you have to think before simply abandoning it to go assault the interior. Because if you come back and it's gone, you just lost all those resources.
Blackwolf is offline  
Reply With Quote
Old 2012-04-23, 11:35 AM   [Ignore Me] #13
Ailos
Contributor
Major
 
Ailos's Avatar
 
Re: Vehicle refunds


Full refunds for full-health vehicles - if you've been using it in the field, you've probably been repairing it in the field, too. (I don't know if the nanites inside glueguns count for anything, but at least the time you spend repairing should be worth it.) Otherwise, refund is proportional to the vehicle. If you don't have an engineer in your team and you've just come back from the line with 10% health on the vanny, you only get 10% of the credit (for basically, recycling the thing).

So in other words, refund amount directly proportional to vehicle health on return.

Originally Posted by Goku View Post
It can't work this way. If a vehicle is 100% you get 100% resources back according to this. Allowing people to get a full credit back will put the whole point of resources for vehicles to being nothing. Just due to them knowing they can get the full amount back and not being more thoughtful as to what to pull.
EDIT: In theory, that could be problematic, but in reality, if you pull the wrong kind of vehicle, you'll be toast before you could even stop to repair it. And then you've nothing to return. I can see the point of where vehicles should cost something, but think of it like borrowing a book from the library - if you return it in the same condition you got it, it doesn't cost you anything.

Then again, there's always a middle ground - I do think that the amount returned should be proportional to the health, but maybe doesn't have to be proportional to the original cost - maybe the most you can get in return is 80%.
__________________
Doctors kill people one at a time. Engineers do it in batches.

Interior Crocodile Aviator
IronFist After Dark

Last edited by Ailos; 2012-04-23 at 11:40 AM.
Ailos is offline  
Reply With Quote
Old 2012-04-23, 11:49 AM   [Ignore Me] #14
Goku
Contributor
PSU Moderator
 
Goku's Avatar
 
Re: Vehicle refunds


Depending on how the vehicle operator/crew make use of the vehicle it maybe harder to actually get that vehicle destroyed. I could go for several hours in a Vanguard in PS in pop locked fights if I was driving properly, I don't see why this can't be the same in PS2.

What it comes down to for me is I don't want people just switching out of their current vehicle to something else just due to being able to get a full refund. A player should be smart with their resources. Being able to get a full refund for major purchases like vehicles prevents this in my opinion. If someone decides that a certain vehicle isn't to their liking for the current combat situation they can freely just recycle it for another. A player should instead have to choose whether to take the cut in resources or continue to fight in the current vehicle till it dies.
Goku is offline  
Reply With Quote
Old 2012-04-23, 12:04 PM   [Ignore Me] #15
CutterJohn
Colonel
 
Re: Vehicle refunds


How about a garage then? Same functionality as the locker in PS1. You don't get refunds, but you don't lose your resources if you decide to take a break.

The problem with a partial refund is if you stop playing the game, your resources just go poof. Thats not smart use of them, nor particularly fair.

Last edited by CutterJohn; 2012-04-23 at 12:08 PM.
CutterJohn is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Bookmarks

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 08:55 PM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.