News: Heavy Assault Comm Link - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: The happiest place on earth.
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Reply
Click here to go to the first VIP post in this thread.  
Thread Tools Search this Thread Display Modes
Old 2012-04-03, 05:18 PM   [Ignore Me] #1
Doctor Digit
Private
 
Heavy Assault Comm Link


http://www.planetside2.com/news/heav...-commlink-2012


The development of the Heavy Assault soldier was a relatively recent innovation on Auraxis. Designed to combat the surge of instant nanite-assembled vehicles, their presence on the battlefield poses a serious threat to tanks and infantry alike. Their custom Reinforced Exosuit armor configuration is responsible for their ability to take hits that would kill other soldiers, while their heavy weaponry allows them to punch holes in enemy tanks or lay down sustained fire. Equipped with some of the strongest armor and weapons available to infantry, a seasoned Heavy Assault will leave a path of corpses and burning wreckage in their wake.

Their armor and shields can take more punishment than most other soldiers can, allowing them to dominate in direct close-quarters conflict where their heavy weapons are most effective. In addition to the survivability provided by the Reinforced Exosuit’s defenses, Heavy Assault soldiers also have access to prototype Nanite Mesh Generators that temporarily reduce the velocity of incoming projectiles, decreasing their kinetic impact on the user. Though the experimental technology currently requires the user to remain momentarily stationary while the mesh is being formed, NMGs have shown themselves to be an integral component to the Heavy Assault’s continued presence on the field.

Though their ability to endure heavy fire is no doubt legendary, they’re more widely known for the devastating weaponry that they wield. The high capacity LMGs the Heavy Assault carries are capable of both short, accurate bursts and suppressing fire, allowing them to adapt to a variety of situations while only adjusting their trigger discipline. For close-quarters combat that requires sustained fire, their versatile LMGs can be swapped for the raw destructive power of their empire’s hip-slung Heavy Assault weapon. Finally, their rocket launcher can destroy enemy vehicles with a variety of targeting types, continuing to be the preferred method of directly dealing with enemy armor while on foot.

Only with the introduction of Rebirthing and recent improvements in shield technology has their mantra of “endure and eradicate” become viable. While the Heavy Assault’s brute-force strategy may not be the most elegant solution, it’s proven itself as an effective one.

Just went up.
__________________

CORPSMAN - Usually a young, long haired, bearded, Marine-hatin' Sailor with certain medical skills, who will go through the very gates of Hell to get to a wounded Marine.

Last edited by Hamma; 2012-04-03 at 05:34 PM. Reason: Added additional information.
Doctor Digit is offline  
Reply With Quote
Old 2012-04-03, 05:19 PM   [Ignore Me] #2
Bags
Lieutenant General
 
Bags's Avatar
 
Re: Heavy Assault Comm Link


BEST WEEK EVER
__________________
Bags is offline  
Reply With Quote
Old 2012-04-03, 05:20 PM   [Ignore Me] #3
Eighm
Sergeant
 
Eighm's Avatar
 
Re: Heavy Assault Comm Link


Needs to lay off the beer IMO.

Last edited by Eighm; 2012-04-03 at 05:21 PM.
Eighm is offline  
Reply With Quote
Old 2012-04-03, 05:22 PM   [Ignore Me] #4
Aurmanite
Captain
 
Aurmanite's Avatar
 
Re: Heavy Assault Comm Link


Red and black.
Know what I'm sayin?
Aurmanite is offline  
Reply With Quote
Old 2012-04-03, 05:24 PM   [Ignore Me] #5
EVILPIG
Contributor
Colonel
 
EVILPIG's Avatar
 
Re: Heavy Assault Comm Link



They sound uber. Almost like the description was meant for MAXes. Can't wait to see what MAXes can do!

"Nanite Mesh Generators that temporarily reduce the velocity of incoming projectiles, decreasing their kinetic impact on the user. "

OH SNAP! That's just like my Dampening Field idea!
__________________
"That which does not kill us,
makes us stronger
" -Nietzsche

www.planetside-devildogs.com

Last edited by EVILPIG; 2012-04-03 at 05:31 PM.
EVILPIG is offline  
Reply With Quote
Old 2012-04-03, 05:29 PM   [Ignore Me] #6
Lokster
Staff Sergeant
 
Lokster's Avatar
 
Re: Heavy Assault Comm Link


Badass ...
Lokster is offline  
Reply With Quote
Old 2012-04-03, 05:31 PM   [Ignore Me] #7
Magpie
Sergeant Major
 
Magpie's Avatar
 
Re: Heavy Assault Comm Link


Oooo sexy, can't wait to see the NC
Magpie is offline  
Reply With Quote
Old 2012-04-03, 05:32 PM   [Ignore Me] #8
sylphaen
Lieutenant Colonel
 
Re: Heavy Assault Comm Link


Situation's about to get really HOT !!!
sylphaen is offline  
Reply With Quote
Old 2012-04-03, 05:32 PM   [Ignore Me] #9
Arius
Corporal
 
Re: Heavy Assault Comm Link


Looks SWEET! One of my classes for sure!

Last edited by Arius; 2012-04-03 at 05:35 PM.
Arius is offline  
Reply With Quote
Old 2012-04-03, 05:34 PM   [Ignore Me] #10
Hamma
PSU Admin
 
Hamma's Avatar
 
Re: Heavy Assault Comm Link


Added to news and updated OP.
__________________

PlanetSide Universe - Administrator / Site Owner - Contact @ PSU
Hamma Time - Evil Ranting Admin - DragonWolves - Commanding Officer
Hamma is offline  
Reply With Quote
Old 2012-04-03, 05:40 PM   [Ignore Me] #11
Knocky
Major
 
Re: Heavy Assault Comm Link


Bah....apparently no jetpacking to high ground and rain AV destruction below you.
__________________
Knocky is offline  
Reply With Quote
Old 2012-04-03, 05:40 PM   [Ignore Me] #12
WellWisherELF
Corporal
 
WellWisherELF's Avatar
 
Re: Heavy Assault Comm Link


Interested in hearing more info about the LMGs, and if they're empire specific.
WellWisherELF is offline  
Reply With Quote
Old 2012-04-03, 05:43 PM   [Ignore Me] #13
Mr DeCastellac
First Sergeant
 
Re: Heavy Assault Comm Link


Originally Posted by Knocky View Post
Bah....apparently no jetpacking to high ground and rain AV destruction below you.
Yep, lots of people complained about the VS Max in the first game being able to jump jet, guess they listened to the community once again.

Dang.
Mr DeCastellac is offline  
Reply With Quote
Old 2012-04-03, 05:44 PM   [Ignore Me] #14
Grognard
Contributor
Second Lieutenant
 
Grognard's Avatar
 
Re: Heavy Assault Comm Link


Originally Posted by EVILPIG View Post
"Nanite Mesh Generators that temporarily reduce the velocity of incoming projectiles, decreasing their kinetic impact on the user. "
This caught my eye also, very very interesting... They apparantly have a cobham-armor-esque ability when stationary.

We need some footage of these guys in action, with HA, and/or flame throwers, if they get them. Specifically, tight, built-up urban areas, with smoke nades and HA/flamers... well TR and NC are all "flamers"... I meant flamethrowers in CQB.
Grognard is offline  
Reply With Quote
Old 2012-04-03, 05:47 PM   [Ignore Me] #15
Grognard
Contributor
Second Lieutenant
 
Grognard's Avatar
 
Re: Heavy Assault Comm Link


Originally Posted by Eighm View Post
Needs to lay off the beer IMO.
Juuuust figured out why you said that... LOL

Im sure a full body view will look a lot better, haha
Grognard is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Bookmarks

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 01:10 PM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.