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2011-09-18, 02:06 PM | [Ignore Me] #1 | ||
Captain
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Just thought I would announce this to everyone who might have missed the Twitter thing or missed this bit of info in the summaries on the forums.
Praise and rejoice - despite the original statement, there won't be just one cont to fight on on day one! |
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2011-09-18, 02:54 PM | [Ignore Me] #2 | ||
First Sergeant
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One cont at launch would be annoying as starting a new fight would be difficult. As long as there is like 4 conts at launch then we will be pretty good while others are designed and released.
Also with empire footholds located on the cont then there would have to be at least 3 conts with each of those 3 conts being that empires "home" cont. |
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2011-09-19, 09:29 AM | [Ignore Me] #3 | ||
Master Sergeant
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From earlier comments, I got the impression that on every continent there would be a foothold for each empire. From that I think the idea of a "home" continent is probably not needed. Although I wouldn't be suprised if players 'adopted' one as a home even if this is the case
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2011-09-18, 03:13 PM | [Ignore Me] #5 | ||
Captain
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My biggest fear, when the number of conts at launch was "officially" one, was this:
- a continent can support up to 2000 players at a time, - there are 5000 players registered on the server (with only one cont), - there's a peak of activity and the continent is at capacity, with 2000 players fighting on its surface, - what happens with the surplus players? |
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2011-09-19, 11:02 AM | [Ignore Me] #7 | ||
Captain
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True, BUT:
1) Not everyone will want to shoot stuff all the time, and every MMO needs a social hub. Especially one in which you can show off customizations earned, or bought for real-world monies. 2) Assuming I only want to hand out, or whatever (not shoot stuff), I presumably can do that only in one of the staging areas, effectively robbing my faction of 1 population slot. I made a writeup of the space station idea, if anyone's interested: http://www.planetside-universe.com/f...ad.php?t=37388 |
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2011-09-19, 11:28 AM | [Ignore Me] #8 | |||
Captain
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I'm sure that kind of playstyle has its place,I think its called "The Sims" if they start designing this game with the idea that instead of playing I want to hang around then we truly are fooked |
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2011-09-19, 11:58 AM | [Ignore Me] #9 | |||
The hacking question for example: No minigames. Action first! This is a shooter being made by people who LOVE SHOOTERS. While some degree of socialization will always be possible when you're not right there on the front line, I suspect that if people want to Hang Out, it'll be at the footholds. The people making the game want us to shoot stuff, and have a great time doing it. If some folks want to hang out and chat, fine. I'll be busy Blowing Stuff Up. |
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2011-09-19, 12:03 PM | [Ignore Me] #10 | ||
Captain
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Hate all you want, but you must keep in mind that PS2 will be, among other things, an MMO. Global Agenda is a shooter (although an instanced one), yet the social hubs are always packed. Most are people are probably just waiting for the matchmaking system to work and get them into a fight, but still...
I'm not a fan of people leaving their characters AFK in Stormwind to show off their penis-enlarging levitating pauldrons of omgwtfHUEG, but it's also an aspect of the MMO genre. Also, when I see someone with a cool customization, I may decide to buy it, which might give SOE some extra monies in the long run. No one here wants SOE to design PS2 as a social game. They keep repeating that it's a shooter, first and foremost. I don't know how anyone could argue that introducing a robust social element (or just any social element) is counter-productive. You know, since it's an MMOFPS and stuff. |
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2011-09-18, 09:24 PM | [Ignore Me] #15 | ||
Contributor PlanetSide 2
Game Designer |
I expect at least 3 continents....temperate, desert, and arctic. I'd like a 4th - Hossin with its temperate wetlands.
Now I know that a continent could have all of those on it at once, but i enjoyed how each continent had its own feel in PS. I'd rather have large areas that are of a specific climate than have little bits and pieces of them spread out over a continent. Searhus would be another good one. I guess I would like to see at least 5... Searhus, and its volcanic temperate nature Amerish/Forseral/Cyssor-like temperate continet Solsar/Ishundar-like Hossin-like wetlands Ceryshen/Esamir-like arctic with mountainous regions Each of those could have variance in climate, liek the north or south end of Cery/Esamir could be temperate, sort of like a Fjord or the nordic regions with the solid snow & ice further north. The temperate places could have open grasslands and rocky mountainous areas like Forseral did. The Desert areas could have oasies or coastal regions that have a lot more green, sort of like California where you have almost pacific-northwest style mountains and forests in the north, desert in the south and east, mountains, and some coastal regions. I just hope we get a significant amount of arctic combat, desert combat, and temperate combat. BFBC2 did a good job mixing that up and I hope we get the same in PS2. |
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