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PSU: Why are the NC so obsessed with birds?
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2011-09-25, 09:43 AM | [Ignore Me] #1 | ||
PSU Admin
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So it appears, judging from what was said on Twitter and during the Video interview that we can expect bi-weekly occurrences of those events. Last week we got quite a bit of info from the Twitter event (even though it was like pulling a needle from a haystack.)
Anywho what do you hope to get out of this upcoming week's event? |
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2011-09-25, 10:00 AM | [Ignore Me] #3 | ||
First Lieutenant
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Little more detail or some examples of the customization for the objects in the game. Like revealing 4 upgrade/sidegrade/customize options for a single gun and the pro's and con's of each. Just so we can get a better feel for it.
And for extra fun and something that will keep the fanbase dicussing, have a "Whos that Pokemon?" bit but with vehicles. Don't reveal them, just have them blacked out and shown so we can still the general shape of the vehicle. I'm sure there would be a huge thread of guessing what each one is and its function. |
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2011-09-25, 11:24 AM | [Ignore Me] #4 | |||
Captain
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Aside from moar screenshots it would be great to see a gameplay video in the form of one play session - no montage, doesn't have to be pretty, just a look of how playing the game currently looks like.
It should span two "lifetimes" (spawn, death, respawn, death) and at least one class/loadout switch (during respawn or at a terminal). As for stuff that would be most worth seeing in my opinion: 1) MAXes in-game, ideally with varied weapons on both arms; especially the VS model, as I want to see the insanely cool concept art translated into the polygon/texture budget, 2) a comparison of the three empire-specific fighters, 3) a sneak peek of the heavy assault weapons, 4) concepts or in-game renders of NC and VS cloakers; I'm wondering whether or not they've got as much DAT ASS as the TR concept; if the concepts are male, I take this all back , 5) the Prowler, 6) the Sunderer.
I think what you meant were stats, but I'm also very interested about visual changes that would, most likely, accompany these customizations. The weapons we've been able to see the most were the Cycler, and afterwards the Gauss rifle. It would be great to see some of the changes that can be made to their looks. Stuff like shorter/longer barrels, quick draw mag attachments, vertical front grips etc. Last edited by FIREk; 2011-09-25 at 11:26 AM. |
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2011-09-25, 01:56 PM | [Ignore Me] #8 | ||
Captain
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I think we should get as much info on the driver/gunner turmoil that is all over the forums
we should look at the top 4 or 5 threads on the day of the twitter feed and determine which topics are the most talked about and start there with the questions,it would also help Higby and crew,they could take a quick look at the forum and know what questions are coming first and be able to prep for them. |
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2011-09-25, 02:02 PM | [Ignore Me] #9 | ||
Captain
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Ingame screenshots, gameplay footage et cetera. And also some information about the weapons and vehicles would be nice. So you get 1 or more screenshot(s) of a weapon/vehicle with some (background)information and stats.
Also information about the bases, towers and stuff. I also like to see the vehicle pads. |
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2011-09-25, 04:14 PM | [Ignore Me] #10 | ||
First Lieutenant
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Screenshots of the Vanu empire, including (please!) the suits of armor, from Infiltrator to Standard to Heavy.
Also, I would love a list of the combat demolitions/engineering devices. Not the turrets so much, but the tactical devices; high explosive remote mine, anti-armor mine, and any others. ~Zachariah |
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