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2013-08-01, 02:44 PM | [Ignore Me] #1 | ||
PSU Admin
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http://www.planetside-universe.com/n...-test-3055.htm
Wiki: http://wiki.planetside-universe.com/...e_(2013/08/01)
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PlanetSide Universe - Administrator / Site Owner - Contact @ PSU Hamma Time - Evil Ranting Admin - DragonWolves - Commanding Officer Last edited by Hamma; 2013-08-05 at 09:27 AM. |
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2013-08-01, 02:59 PM | [Ignore Me] #3 | ||
Contributor General
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It's beautiful and very atmospheric.
It's also clearly unfinished, we were only allowed to go to about half of the continent. The bad? I don't think I can play there, it's far too gloomy and dark. The two mandatory items to equip would be a camo to make you look as dark as possible and nv scopes. Also from the very little I could see, it would be no go for tanks. - of course I didn't see the whole cont, far from it. |
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2013-08-01, 03:00 PM | [Ignore Me] #4 | ||
PSU Admin
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http://www.reddit.com/r/Planetside/c...map_seriously/
Full map on Reddit if anyone can't try the game yet. |
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2013-08-01, 04:31 PM | [Ignore Me] #8 | ||
very impressed with the whole aesthetic of Hossin, from the giant dead log tunnels, to the swamp gas fog areas that you can get lost in not to mention the Soylent green lake.... (it's people!)
The interlink is a crazy facility, it's going to be a cloaker & LA dream killing area. One major thing that needs to be addressed before it goes live is some of the door shield areas needed to be recessed back so they aren't flush with the door opening, just allows people inside the shield to stick their guns out with no chance of being shot. Also I'm not sure that having all those easy spawn exits literally everywhere is a good idea, I'm all for giving defenders a chance but they have to have some jeopardy in holding onto their base.
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"Don't matter who did what to who at this point. Fact is, we went to war, and now there ain't no going back. I mean shit, it's what war is, you know? Once you in it, you in it! If it's a lie, then we fight on that lie. But we gotta fight. " Slim Charles aka Tallman - The Wire BRTD Mumble Server powered by Gamercomms |
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2013-08-01, 04:37 PM | [Ignore Me] #9 | ||
My video from Exploring Hossin
(there's a Pause at start whilst I set up my settings, but it goes after 20 secs) Also realised my MIC was muted to the recording, so you can hear everyone else, but not hear me talk..... sorry http://www.twitch.tv/thunderhawkvs/b/439322686 |
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2013-08-01, 05:33 PM | [Ignore Me] #10 | ||
Things to say:
Now that you've read this, here's some nifty slideshow: http://s123.photobucket.com/user/New...ideshow/Hossin |
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2013-08-01, 05:56 PM | [Ignore Me] #12 | ||
Staff Sergeant
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My gaming computer was stolen so I will not be participating in any test server festivities. Without the immediate funds with which to reacquire a suitable PC, I may find myself joining the console peasants on the PS4 in a few months. If I do manage to get my PC back the first thing I plan on doing is going on the grand tour of the continent and taking notes. Sadly without the means to access PS2 I won't be able to participate in feedback on Hossin or much else for that matter. I was looking forward to the double SC coming up but I'm going to need that for other things... |
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2013-08-01, 06:37 PM | [Ignore Me] #13 | ||
Major
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Some Hossin impressions, having only explored a portion of the map:
- It kind of feels like Amerish 2.0 with lots of new type of facilities. - Interlink is a fantastic piece and plays like an action movie set (it's bound to be a great infantry meatgrinder area). - Feels like Amerish with lots of gigantic mangrove and buttress trees, vines, swamps but none of the jagged, mountainous crags. - There's a dam in the middle I havent' seen it in person yet but it's there in the map. - Smaller bases have the normal tower walls surrounded by natural (boulder) barrier. It's much like Esamir walls but the the boulders aren't too high but it will prevent them from entering (and even shooting through due to flat ground levels). Whereas in Esamir, players will easily find an elevation with which to spam their tank/harassers. - There's a shield-covered forward base around the middle of the map. Sweet! |
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