Forums | Chat | News | Contact Us | Register | PSU Social |
PSU: You wish it was for dinner.
Forums | Chat | News | Contact Us | Register | PSU Social |
Home | Forum | Chat | Wiki | Social | AGN | PS2 Stats |
|
|
Thread Tools | Search this Thread | Display Modes |
2012-06-01, 05:59 PM | [Ignore Me] #1 | ||
Corporal
|
Now, I never played Planetside 1 but from being a long-time connoisseur of all types of genres, especially RPG and FPS this game certainly has all the ingredients to be much bigger than Battlefeld 3, CoD4, LoL etc.
Also I'm pretty sure many people are sick and tired of modern military shooters or WW2 shooters, even before Battlefield 3 was released I was devastated they didn't release a sequel to much better Battlefield 2142. It is so refreshing to finally see some true SF setting( I don't count Crysis 2 because the only SF thing there is the suit, everything else is bog standard). And what really stands out to me about Planetside 2 is the effort put in animations(not all yet). Seriously if the weapon animations and vehicle animations are not right, detailed and fluid depending on various motions, for me the game is dead. Animations always make everything so much better. I'm sure this is true for many people but they don't articulate it that way, they say something like "weapons don't feel right"... I really hope this game gets a huge marketing budget that it deserves, after all EA and Activision marketed the shit out of their games, and it is a huge factor if games succeeds or not. |
||
|
2012-06-01, 06:00 PM | [Ignore Me] #2 | ||
First Lieutenant
|
Yes. All they have to do is add prone & OSOK quick knife and it will be complete. F2P means just about every FPS player with a PC will at least install it.
Last edited by Eyeklops; 2012-06-01 at 06:03 PM. |
||
|
2012-06-01, 06:05 PM | [Ignore Me] #7 | ||
The only thing that stopped the original Planetside from being a huge success and changing the gaming landscape was the fact that it was SOOOO far from a casual experience. You had to be a very specific type of person to like it. That's why vets are so passionate about the original game because it was OUR game.
This game is taking the spirit of PS and making it accessible for a new audience. I hope the emphasis on allowing casual gameplay in a dynamic world pays off! If people just want to shoot then let them enjoy the game as a pure shootemup but there is still plenty of room for large organization and bigger planning. Hopefully this game will show the more casual crowd how fun a deeper game can be!
__________________
|
|||
|
2012-06-01, 06:06 PM | [Ignore Me] #8 | ||
Corporal
|
But from what I've seen personal weapon animations are rock solid which is the most important part:
-reload animation -iron-sight -iron-sight while moving -recoil -firing -while walking -while running -while jumping -while moving your view around There are so many games that didn't do this right and thus become instantly a flop. This is after all your basic interface with the gameworld and in the context of Battlefield 3 and Crysis 2 quality of weapon animations is quite noticeable because people grew accustomed to certain standards. Last edited by Dartan; 2012-06-01 at 06:08 PM. |
||
|
2012-06-01, 06:08 PM | [Ignore Me] #9 | |||
Sergeant Major
|
|
|||
|
2012-06-01, 06:11 PM | [Ignore Me] #10 | |||
Corporal
|
And sure, I played F2P games in which I spent money, like Vindictus or Battlefield free2play but I hope they know what they're doing with this model. |
|||
|
2012-06-01, 06:11 PM | [Ignore Me] #11 | |||
__________________
|
||||
|
2012-06-01, 06:16 PM | [Ignore Me] #14 | ||
Corporal
|
Oh, I would so like default friendly fire without the possibility of turning it off, it makes for such a better gameplay experience. But they would also have to have some safeguards because there are a lot of trolls out there. |
||
|
|
Bookmarks |
|
|