Ragdoll Schmagdoll...Can we have this? - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: Death from above.
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Reply
Click here to go to the first VIP post in this thread.  
Thread Tools Search this Thread Display Modes
Old 2011-07-28, 10:55 AM   [Ignore Me] #1
Vancha
Colonel
 
Vancha's Avatar
 
Ragdoll Schmagdoll...Can we have this?


Vancha is offline  
Reply With Quote
Old 2011-07-28, 11:01 AM   [Ignore Me] #2
klu
Corporal
 
klu's Avatar
 
Re: Ragdoll Schmagdoll...Can we have this?


anyone else play homefront, when you take fire sometimes things get so shaky you cant shoot back, very frustrating.
__________________
klu is offline  
Reply With Quote
Old 2011-07-28, 12:06 PM   [Ignore Me] #3
Sovereign
Staff Sergeant
 
Sovereign's Avatar
 
Re: Ragdoll Schmagdoll...Can we have this?


Wonder how this effect will translate for maxes, if it can...
Sovereign is offline  
Reply With Quote
Old 2011-07-28, 12:13 PM   [Ignore Me] #4
Lartnev
Contributor
Brigadier General
 
Lartnev's Avatar
 
Re: Ragdoll Schmagdoll...Can we have this?


That's pretty cool
Lartnev is offline  
Reply With Quote
Old 2011-07-28, 12:16 PM   [Ignore Me] #5
NapalmEnima
Contributor
AGN Field Reporter
 
NapalmEnima's Avatar
 
Re: Ragdoll Schmagdoll...Can we have this?


Very Cool.
__________________
NapalmEnima is offline  
Reply With Quote
Old 2011-07-28, 12:53 PM   [Ignore Me] #6
Raymac
Brigadier General
 
Raymac's Avatar
 
Re: Ragdoll Schmagdoll...Can we have this?


Thats cool, but saying "Schmagdoll" in the title reminds me of that blow-up sex toy that Firefly hides under his bed for his special private time.
__________________
"Before you say anything, prepare to stfu." -Kenny F-ing Powers

Raymac is offline  
Reply With Quote
Old 2011-07-28, 01:00 PM   [Ignore Me] #7
Alduron
Sergeant
 
Alduron's Avatar
 
Re: Ragdoll Schmagdoll...Can we have this?


Originally Posted by Sovereign View Post
Wonder how this effect will translate for maxes, if it can...
It wouldn't be much different. You'd have to specify that the max skeleton weighs more, is more dense, and has a smaller range of motion - other than that it would work pretty much the same.
Alduron is offline  
Reply With Quote
Old 2011-07-28, 01:08 PM   [Ignore Me] #8
DviddLeff
Lieutenant Colonel
 
DviddLeff's Avatar
 
Re: Ragdoll Schmagdoll...Can we have this?


They used this in Force unleashed 2 for the NPCs, not sure how well it would carry across for player characters.
__________________
DviddLeff is offline  
Reply With Quote
Old 2011-07-28, 01:22 PM   [Ignore Me] #9
headcrab13
Second Lieutenant
 
headcrab13's Avatar
 
Re: Ragdoll Schmagdoll...Can we have this?


Makes me want to play The Force Unleashed again, they used the hell out of euphoria for that game. Definitely one of the cooler techs to come out in the last few years.

Still, I'd like to see some Schmagdoll in PS2...

-HC13
headcrab13 is offline  
Reply With Quote
Old 2011-07-28, 01:28 PM   [Ignore Me] #10
Bruttal
Sergeant Major
 
Bruttal's Avatar
 
Re: Ragdoll Schmagdoll...Can we have this?


vary vary cool
Bruttal is offline  
Reply With Quote
Old 2011-07-29, 03:36 PM   [Ignore Me] #11
cashfoyogash
Sergeant
 
Re: Ragdoll Schmagdoll...Can we have this?


EVE is tryin to do something like this for their walking in stations expansion for character players, they have a very unique new engine as well. when players brush by another player they want them to interact in unique ways and so on and so forth.
cashfoyogash is offline  
Reply With Quote
Old 2011-07-29, 04:26 PM   [Ignore Me] #12
EASyEightyEight
Sergeant Major
 
Re: Ragdoll Schmagdoll...Can we have this?


Originally Posted by DviddLeff View Post
They used this in Force unleashed 2 for the NPCs, not sure how well it would carry across for player characters.
It might look funny from the third person for two people to be stumbling around after bumping into each other, or reacting when they get shot or as bullets whiz by their head and they duck down ever so slightly, but it absolutely does not need to have an effect on the first person view at all.

It'd be mostly one those little things you come to appreciate the most. One of those little things that makes other FPS' feel bland in comparison
EASyEightyEight is offline  
Reply With Quote
Old 2011-07-29, 04:38 PM   [Ignore Me] #13
Captain1nsaneo
Major
 
Captain1nsaneo's Avatar
 
Misc Info
Re: Ragdoll Schmagdoll...Can we have this?


Might be past the point in development they could do this. Seems also to be for NPCs not player characters. I'll just be impressed if the ragdolls are solid and you can make walls out of them. Seeing people go flying due to flail fire would also be a blast.
__________________
By hook or by crook, we will.
Captain1nsaneo is offline  
Reply With Quote
Old 2011-07-29, 05:32 PM   [Ignore Me] #14
Death2All
Major
 
Death2All's Avatar
 
Misc Info
Re: Ragdoll Schmagdoll...Can we have this?


I really don't care about this or any ragdoll physics at all. I'm perfectly fine with a pre-animated death animation when I kill someone. I could care less.

Most of the time it makes serious games end up looking silly when you shoot someone in the head and they do a complete backflip and then flop around on the floor for awhile because the character is colliding with some object it's not supposed to.
__________________

Death2AllVS/TR/NC
Rekeer
AliENaTiON
Death2All is offline  
Reply With Quote
Old 2011-07-29, 05:42 PM   [Ignore Me] #15
Sovereign
Staff Sergeant
 
Sovereign's Avatar
 
Re: Ragdoll Schmagdoll...Can we have this?


...then again it can be argued that the same silliness factor can be attributed to a game that lacks any physics or at least variance in death animations, just felt cheated in the first game when you blasted a squad of people with well placed boomers only for them to die in a bizarre fashion of just plopping down like they were just euthanized instead of being blown to kingdom come..
Sovereign is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Bookmarks

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 11:39 AM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.