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Old 2011-09-09, 10:20 AM   [Ignore Me] #1
etheral
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RPS interview with Higby


Was just browsing RPS and saw a brief but very interesting interview with Matt Higby. Awesome stuff

http://www.rockpapershotgun.com/2011...-2/#more-73198

Last edited by Hamma; 2011-09-14 at 11:57 AM. Reason: Added Prefix
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Old 2011-09-09, 10:23 AM   [Ignore Me] #2
Aractain
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Re: RPS interview with Higby


Indeed.

This game sounds fucking awesome. Higby you greifer, now you need to KEEP people playing not drive them away lol.

Last edited by Aractain; 2011-09-09 at 10:24 AM.
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Old 2011-09-09, 10:31 AM   [Ignore Me] #3
nathanebht
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Re: RPS interview with Higby


Aww, you beat me to mentioning this interview by a few minutes.

Aren't these new details on squad-spawning?
"Higby: When you log into the game, you can select where you’re going to spawn; at a facility, at a galaxy, or on my squad. Squad-spawning is an ability you have to have; we have a cert-tree that’s completely redesigned from the original Planetside, so squad leadership is a cert-tree, and squad-spawning can be unlocked through that, and that has different levels too. So the first level, you can only spawn on the squad-leader, the second you can spawn on anybody in the squad; there’s timers that get reduced as you increase that ability too. So there’s a huge of amount depth built into that and people want to do leadership. You said your friend was a Command Rank 5 in Planetside 1? You can be a CR5 in PS1 by leading a lot of squads; in Planetside 2, you’re going to have to dedicate your skill progression to squad leadership."

Ah neat, Maxes can be customized.
"Higby: Maxes in Planetside 2 are really interesting too. They have multiple weapon systems; you can put an anti-air on one arm and anti-infantry on the other. Or two of each, so you can really customise them."

Last edited by nathanebht; 2011-09-09 at 10:38 AM.
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Old 2011-09-09, 10:39 AM   [Ignore Me] #4
Senyu
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Re: RPS interview with Higby


Comeon admins post this up as the news
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Old 2011-09-09, 10:44 AM   [Ignore Me] #5
Hamma
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Re: RPS interview with Higby


Done

Along with another

http://www.planetside-universe.com/n...gamer-2539.htm
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Old 2011-09-09, 10:44 AM   [Ignore Me] #6
etheral
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Re: RPS interview with Higby


Hmmm, is this the first time that the AMS has been confirmed as out? Im pretty sure we asked that before and someone on the dev team said that it was still in.

Apparently the AMS is going to be replaced with the Galaxy. No mention on if it would have to be landed/deployed or can respawn in flight though.

Also, empire specific sniper rifles, fuck yeah!
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Old 2011-09-09, 10:45 AM   [Ignore Me] #7
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Re: RPS interview with Higby


Fantastic. What a day so far. I love all this news soo excited
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Old 2011-09-09, 11:10 AM   [Ignore Me] #8
Draep
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Re: RPS interview with Higby


Respawning in galaxies?!? SIIICK
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Old 2011-09-09, 10:51 AM   [Ignore Me] #9
Killerobe
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Re: RPS interview with Higby


Can you fix the link on the main news page. Its not working!

(Edit) The top link works but the bottom click here is not linked.

Last edited by Killerobe; 2011-09-09 at 10:53 AM.
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Old 2011-09-09, 11:03 AM   [Ignore Me] #10
Marsman
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Re: RPS interview with Higby


Originally Posted by Killerobe View Post
Can you fix the link on the main news page. Its not working!

(Edit) The top link works but the bottom click here is not linked.
Fixed - thanks.
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Old 2011-09-09, 10:56 AM   [Ignore Me] #11
p0intman
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Re: RPS interview with Higby


the class idea is still a bad idea. higby! DONT turn this into battlefield or cod: auraxis!
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Old 2011-09-09, 11:05 AM   [Ignore Me] #12
basti
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Re: RPS interview with Higby


Originally Posted by p0intman View Post
the class idea is still a bad idea. higby! DONT turn this into battlefield or cod: auraxis!
What else could they do? The old cert system always allowed you to stack the powerful stuff. We broke that system completly. Just look at the spam Decis you get sometimes.

About the ams, well, strange. I guess wait and see how galaxy spawning turns out. I guess it wont be a super air spawn platform that shits soilders.
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Old 2011-09-09, 11:12 AM   [Ignore Me] #13
Marsman
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Re: RPS interview with Higby


At first I was a little taken back by the lack of the AMS in the game, but considering squad spawning will be there (not only the squad leader, but with enough certs, spawning on ANY squad member), in combination with Galaxy spawning, I can see where this would work. In fact, it could be a lot tougher. Now, once an AMS is spotted, it can be taken out and spawning is done - lot harder to find all the squad members and take ALL of them out to eliminate the spawn. This spread out over all the squads that could be in an area will make for an interesting defense challenge!
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Old 2011-09-09, 11:10 AM   [Ignore Me] #14
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Re: RPS interview with Higby


Originally Posted by p0intman View Post
the class idea is still a bad idea. higby! DONT turn this into battlefield or cod: auraxis!
Im open to classes but...It does not seem like planetside if you cant change loadouts in battle. Only when you die?

This is what im worried about. I believe they know what they are doing and will be patient to see the full product.
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Last edited by Tigersmith; 2011-09-09 at 11:20 AM.
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Old 2011-09-09, 11:23 AM   [Ignore Me] #15
p0intman
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Re: RPS interview with Higby


Fuck, can't believe im agreeing with this guy but...

http://rubenfield.com/?p=63

That was written in 08.

except for the consoles part. fuck that.

Last edited by p0intman; 2011-09-09 at 11:25 AM.
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