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2012-09-02, 05:21 PM | [Ignore Me] #1 | ||
Corporal
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It's so strange, a while back I made this topic when I was quite impressed with the scope and graphics but now the more details emerge the more people are absolutely disappointed with every aspect of it when they actually play it for a period of time.
Do you think this is a valid indicator on how the game will be or is the public beta a huge mistake since very negative rumors are spreading everywhere? |
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2012-09-02, 05:28 PM | [Ignore Me] #2 | ||
Captain
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Any negativity can only be coming from people who don't understand what a beta test is / is for.
Sure the game has problems right now, that's why we're testing it - so we can help to find them and propose fixes that work. There does seem to be too much "playing" and not enough "testing" from some quarters. |
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2012-09-02, 05:34 PM | [Ignore Me] #4 | ||
Master Sergeant
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No. it won't fail. People are comparing certain systems to PS1 when they are not intended to be better than the PS1 systems, namely the cert system and the class system.
Disgruntled vets love to point out how superior the PS1 systems were instead of judging PS2's on it's own merit |
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2012-09-02, 05:43 PM | [Ignore Me] #5 | |||
Sergeant Major
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But let's not pretend like vehicle physics, the feeling of weapons and gunplay as a whole, and the super dated/goofy looking art and sound design are going to have a dramatic overhaul because you decided to report a few bugs. And for the record, despite all of these things, I really like ps2. I also don't think that the beta tester portion of the player base will have anything to do with whether this game fails or not. That all depends on F2P junkies doing their part and buying shit Last edited by OnexBigxHebrew; 2012-09-02 at 05:44 PM. |
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2012-09-02, 05:52 PM | [Ignore Me] #6 | ||
Captain
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The core game is FPS. The unique selling point is massive scale.
These are the fixed points that won't change and that make it Planetside. I'd say very few other things aren't up for being changed if something can be an improvement - the engine will be built to handle changes in rule sets fairly easily I think. If enough people don't like same thing about any given feature and there's a better way, I think they'd go for it - at least for a try. Why can't they change the physics settings or the TTK it how the guns handle if that's what most people want? Of course they can. |
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2012-09-02, 05:59 PM | [Ignore Me] #7 | ||
where the heck is the like button!?!, oh right that's the other place
__________________
"Don't matter who did what to who at this point. Fact is, we went to war, and now there ain't no going back. I mean shit, it's what war is, you know? Once you in it, you in it! If it's a lie, then we fight on that lie. But we gotta fight. " Slim Charles aka Tallman - The Wire BRTD Mumble Server powered by Gamercomms |
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2012-09-02, 06:24 PM | [Ignore Me] #8 | |||
Staff Sergeant
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Who are "people" exactly?
And, on the off chance you're not just stupid / blind / trolling or anything else, I can point you to the number of games with "dated" or "goofy" graphics that are quite successful. |
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2012-09-02, 06:35 PM | [Ignore Me] #10 | ||
Captain
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Graphics look a but iffy to me in current settings - low & with low FPS in a sub optimal resolution on a 24" monitor.
I have however turned up to high and 1920x1080 to see what I should be seeing (lol@my FPS) and can confirm that it is in fact a very pretty & impressive looking game. |
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2012-09-02, 06:48 PM | [Ignore Me] #11 | ||
Captain
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Almost anything can be changed if a large portion of the community dislikes it, even after release: game play, base layout, capture mechanics, strategy, vehicle physics, etc. If they're serious about making money out of PS2, other than the basic concept of the game, nothing should be absolutely set in stone.
That said, i don't think PS2 can fail. There are a lot of things that i want them to improve and i'm sure some of them will not be done the way i want (i know everyone is in the same situation), nothing is perfect... but so far there is no game out there even close to what PS2 currently is, no one can deny that. Last edited by Dagron; 2012-09-02 at 06:57 PM. |
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2012-09-02, 07:14 PM | [Ignore Me] #13 | |||
Corporal
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2012-09-02, 08:17 PM | [Ignore Me] #14 | ||
Sergeant Major
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I think there are a few factors. Some have already been pointed out, but there are also others. There was (and still is to a lesser degree), for instance, a lot of hype about GW2 and how it would change the MMORPG genre dramatically. "Oh it's new questing system and oh it's not got Tank/Heal/DPS and oh blah blah blah." GW2, from what I've seen of it, is definitely a good game, but it isn't the revolutionary game people hyped it up to be. It's got some neat new innovations, but it just isn't quite what people seemed to think it would be.
I think some of the complaints about PS2 are that it isn't quite what people hoped it would be in some cases. Performance/graphics optimization for example, especially in a highly populated battle. Issues with balance or with capture/control systems (although most should realize it's both Beta AND an update-able MMO and thus very much subject to tweaking or even large changes). And it lacks [insert X player's hopes and dreams here] because of technical limitations or infeasibility due to existing design. Just my thoughts. Personally I think it will do very well. It might not be quite as pretty as people get shown with the publicity videos on their given system, but the concept is strong, and so far the design seems good for most things that they've put in. |
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