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2012-03-17, 01:19 AM | [Ignore Me] #1 | ||||||
Contributor PlanetSide 2
Game Designer |
Several awesome tweets resulted from the prowler thread.
Per Hamma:
Since 1-man tanks have been one of the biggest discussion points I thought it would be worthwhile to give our developer overlords our thoughts on the matter. So please, discuss away! Dedicated driver or no? |
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2012-03-17, 01:23 AM | [Ignore Me] #2 | ||
On topic: 2 man, it works perfectly fine in BF3. They're devastating and any skilled driver doesn't run into stuff. Don't really see a need for a dedicated driver, that just takes 1 man away from being in other stuff and making the fight bigger/cooler. EDIT: That's gasoline to you yanks. |
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2012-03-17, 01:39 AM | [Ignore Me] #3 | ||
Im ok with 2 man tanks in any encarnation, but three man tanks... That seems like an excessive waste of available manpower that could be doing other things. I could probably live with it, but I dont like locking three players into one tank.
The devils advocate in me tells me that it might then be in-line with a liberator, which strikes me as a "sky-tank" in its new configuration... I would have to be convinced that 3-manning is a good idea, so at this point, I prefer 2. |
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2012-03-17, 01:49 AM | [Ignore Me] #5 | ||
Colonel
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Nothing wrong with three man tanks, IMO. One dedicated driver, one main cannon gunner, and the chain gunner. Tanks should be the Liberators on the ground.
Dedicated drivers w/dedicated gunners > One man army drivers, in all cases. Do it guys. |
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2012-03-17, 02:09 AM | [Ignore Me] #11 | ||
Sergeant
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I don't see how making the prowler only require 2 people will do anything other than make that stupid blob even more of a chore to drive, but if it makes you TR folk happy...
And before you all rage, I'm making no comment on its PS1 effectiveness. I just feel obese driving it. |
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2012-03-17, 02:20 AM | [Ignore Me] #12 | ||||||
Colonel
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Seems simple enough. I explained this forever ago.
1 person - Controls main gun, can't swap to gunner. 2 people - Driver controls main gun. Can right click to release main gun to second person. Second gunner can then a radio button show up and can right click to take over main gun 3 people - Driver would right click to release main gun. Third gunner would then get control. Second gunner wouldn't see an option to switch to it. The problem: VS doesn't have a tank. Uh oh. I tweeted TRay a fix:
Bigger Fix: I think the best system would be rolling it also into the resource system. This allows a driver in a squad for instance to pull a tank with added armor or an upgraded cannon or gear system and have squadmates pick up the difference. Simple concept that allows 3 man powerful tanks to be cheaper than pulling multiple tanks and balances the whole system for users that prefer 3 people without hurting anyone that prefers 1 or 2 people. Important distinction that few systems address.
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[Thoughts and Ideas on the Direction of Planetside 2] Last edited by Sirisian; 2012-03-17 at 02:27 AM. |
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2012-03-17, 02:24 AM | [Ignore Me] #13 | |||
Corporal
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Umm cant you still have teamwork with the one man vehicles? Ya know kinda like coordinating your efforts with people in other vehicles? I dont see how one man tanks take away any teamwork aspect at all, instead of coordinating within a vehicle(You still would if you had someone manning the secondary) you're just working with multiple vehicles. Besides it would seem that if this was implemented wouldn't the multicrewed tanks run the the strong risk of being vastly outnumbered in an armored engagement? I mean sure you can spend the time and get people to multicrew some tanks but I mean for the price of one fully crewed tank you could have three one man tanks. Quantity always seems to trump quality. |
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2012-03-17, 02:31 AM | [Ignore Me] #15 | |||
Colonel
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Would you like if the TR's prowler switched to a fixed turret? That's what they did to the VS tank. Or do you only like it for the VS?
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[Thoughts and Ideas on the Direction of Planetside 2] |
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