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2012-06-14, 06:46 AM | [Ignore Me] #7 | |||
Sergeant Major
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The second map though, doesn't look anything like the silhouettes from the other day. |
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2012-06-14, 07:06 AM | [Ignore Me] #9 | ||
Brigadier General
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Hmm. Well that second continent looks pretty genuine, even if still a work in progress.
Seems kind of odd that both continents be so square. Yeah, leaks always kind of suck, but the stuff is out there so... I'm not sure if it's cool to post it here, but certainly it's worth discussing. With appropriate acknowledgement of alpha and the fact that this is leaked footage, not a press release. Last edited by Xyntech; 2012-06-14 at 07:09 AM. |
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2012-06-14, 07:07 AM | [Ignore Me] #10 | |||
Master Sergeant
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That said, you'd think they'd be triangular. |
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2012-06-14, 07:10 AM | [Ignore Me] #11 | |||
Staff Sergeant
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2012-06-14, 07:13 AM | [Ignore Me] #12 | ||
Major
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the thing i want to point out is i found the TR and NC warp gate much more closer and the VS at the very opposite far away from ours so it will be a way more easy for VS to get back in the figth and back stab tr and Nc while they constantly engage each others due to their proximity
Last edited by Stew; 2012-06-14 at 07:14 AM. |
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2012-06-14, 07:16 AM | [Ignore Me] #14 | ||
Brigadier General
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Count the number of major base facilities. Nine, just like Indar. Three warpgates/footholds as well. Maybe it is only a portion, but that doesn't seem very likely. More likely it's just still rough around the edges due to being a WIP.
I don't mind the square continents for balance (square, triangular, circular, whatever), but we've seen Indar's hex grid and it isn't perfectly square. It's possible that they are making square maps for simplicity of design, and that once they finalize a hex layout on each continent, they will tweak the edges of the unused landmass to be less jarringly square. Or maybe the devs just like square continents. I don't, but it wont hurt my enjoyment of the game any, so I'm not overly worried or anything. It just seems fucking weird. |
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