Originally Posted by Redshift
Now you're being silly, ofc i'd love to have a medic in the squad, but if the game is unplayable without a medic then there's going to be issues.
|
Unless Med tools are relegated to advanced classes (which I doubt), the problem with not having a medic in the squad is one that would come down to the players. The impression I'm getting is that if your squad needs a medic, someone swaps kits to a medic. Your MA skill would still apply to the MA the medic is using and whatever other cross-class gear as well.
They've stated plainly enough that people will be able to fill basic roles, training or no. If players choose to not fill those roles, that's on them.