Originally Posted by Timealude
while i dont think it needs a nerf, I think the recon device needs a buff rather then a forced reward to use it, even though its welcomed. It needs something to set it apart from flashes that use scout radar.
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Agreed, maybe like a toggle that blinds an area on radar.
Originally Posted by Helwyr
4) Vehicles have a counter to radar in the form of "stealth", no such option exists for Infantry. Yet it is Infantry that should have the lowest battlefield profile, not vehicles. This is needed for balance between vehicles and Infantry.
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Certing and equiping Vehicle Stealth comes at the expense of losing defensive effects such as Composite Armor and Mine Guard, and Nanite Auto Repair (which is OP when maxed out).
That's a pretty big thing balance-wise if you want to choose stealth over survivability options.
5) Scout Radar is available to everyone via ATVs, last time I checked you don't even need to be on it for it to work. It is actually superior in just about every way to Infiltrator's class tool, the Recon Dart. Its permanent, no ammo limitations, does not give your position away (can even combine Radar and Stealth on an ATV), costs less certs to max out, can be used by every class but a Max.
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This is true, and the fact that it is more effective than the Recon tool is indeed a problem I agree. However ATVs are easily heard and distinguished, and unless certed in to stealth are quickly hunted down and destroyed. Maybe it should be changed to where you're required to be on the vehicle for the radar to work. Similar to the Mosquito's passive radar ability in PS1.
6) Scout Radar on ESFs is combining the best detection with the most mobile unit in the game, that also does not lack for firepower and defense.
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I actually and regularly use the Scout Radar (Rank 3) on my Scythe this is why I'm personally excited for this as I've always been a fan of Information Warfare so yes, I am biased in the sense that I feel that this game needs to give more information.
I personally LOVED the
Command Circuit in Tribes 2
As a tradeoff for having Scout Radar, I have no flares for A2A/G2A missiles. Also there's no reason to have stealth on an ESF unless you're going to completely max it out for the increased lockon time, which I feel is not worth it as the best pilots like
Harvester/
Karzi don't even use A2A missiles that often meaning that once you're engaged by another ESF you're already at a severe disadvantage.
Also I cannot tell you how many times I've been tagged by decimators while hovering over an outpost providing radar cover for people on the ground.
7) Why use Suppressed weapons when there's radar everywhere?
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You'd be surprised at the amount of people that do not constantly look at their radar until they hear gunfire. Also during midfield battles radar is not always there, so stealth suppressors and muzzle flash reduction (I can't think of the name of the addon right now) are very useful tool.
8) Why use Camo when there's Radar everywhere?
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Camo is intended for reduced visibility.
9) Radar makes for a dumbed down game.
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The game is only dumbed down for the side with radar, smart players will then have to play more cautious and be more aware of what's going on in their area. Even then, once you're under a radar system you should be given an indicator ala PS1 so that you can react accordingly.
Keep in mind that
implants are coming back. If they introduce Silent Run as it's currently is in PS1, you will be invisible to all radar as long as it's activated, but can still be detected by motion sensors (which have yet to be intoduced in PS2 yet).
So my opinion is biased, but yours is not? Is that what your saying? Everyone has a bias to one thing or another on this forum... you are clearly biased towards radar from your response to my post, I don't even need to look at your posting history to figure that out.
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The obvious jubilation in my response should show that there's obvious bias in my response as I would like to be rewarded for providing infantry on the ground radar cover (if this is implemented for vehicle Scout Radar as well).
Edit: I also forgot to mention that radar helps IMMENSELY with base defense, a problem that a lot of people have been complaining about since the game was available to the public.