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Old 2011-07-22, 07:02 PM   [Ignore Me] #46
FastAndFree
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Re: High Altitude Stalling


Originally Posted by wildcat140679 View Post
After burners where good in PlanetSide. But the netcode didn't handle high velocity or the sudden increase of speed very well. Air to air combat wasn't that much effected by it when chasing down an enemy, but those on the ground not moving or moving much slower, trying to shoot at a air craft that kicks in his after burners was a real pain to hit.
I think he meant that pilots wouldn't be able to use their afterburners to quickly accelerate from hovering in place, leading to hoverspamming becoming much more dangerous
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Old 2011-07-23, 02:17 AM   [Ignore Me] #47
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Re: High Altitude Stalling


Originally Posted by RavenLord View Post
I think he meant that pilots wouldn't be able to use their afterburners to quickly accelerate from hovering in place, leading to hoverspamming becoming much more dangerous
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