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Old 2003-01-21, 07:04 PM   [Ignore Me] #16
Guardian AngeL
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i just hope i can kill people by landing on them with a galaxy
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Old 2003-01-21, 07:09 PM   [Ignore Me] #17
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tis also in our DL section
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Old 2003-01-21, 07:12 PM   [Ignore Me] #18
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Originally posted by Guardian AngeL
i just hope i can kill people by landing on them with a galaxy
LOL that would be sweet
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Old 2003-01-21, 11:57 PM   [Ignore Me] #19
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MAX's are not slow at all, from what I have seen they are fast, they can run alongside a Vanguard with ease. The VS MAX's look even faster and they can jump high.
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Old 2003-01-22, 12:20 PM   [Ignore Me] #20
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Originally posted by Zatrais
Why load MAX's into the sunderer.... protection? and i bet the sunderer is faster than the MAX's sprint.. *shrug*

Maybe, maybe not. I'd imagine that the sunderer is a whole heck of a lot TOUGHER than a MAX. Like orders of magnitude tougher. Silly-tough. Fergedaboudit-tough.

And one of the APC's is submersible, but I think that's the deliverer... not sure.

I'd also guess that the sunderer has the biggest trunk in the whole game. Maybe the galaxy, but my money's on the sunderer. Of course an AMS trumps them both, but that's not really the point.

Another reason to ride in a sunderer: It conceals your numbers. There could be 13 people in there, or 1... though you may be able to tell whether or not the turrets are manned even if they're not moving... so make that 13 or 3.


And another: Strenght in numbers. You don't deploy till you're right on top of your target, and then you all deploy at once. Teamwork and all that.
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Old 2003-01-22, 03:50 PM   [Ignore Me] #21
Guardian AngeL
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thats whats this game is about, teamwork.
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Old 2003-01-22, 03:53 PM   [Ignore Me] #22
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Thats what i said, load a MAX into a sunderer so the MAX is protected... The games biggest APC will sure as hell be more protected than a MAX hehe.
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Old 2003-01-22, 04:30 PM   [Ignore Me] #23
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A possibly useful tactic when in large open spaces is to use a MAX for cover while doing things like switching weapons and reloading
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