IDEA for resource system rework. Base resource pools, warpgate radiation, and ANTs. - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: see what hapens when you try to rob me
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Reply
Click here to go to the first VIP post in this thread.  
Thread Tools Search this Thread Display Modes
Old 2013-07-21, 06:36 AM   [Ignore Me] #1
Jonny
Master Sergeant
 
Jonny's Avatar
 
Re: IDEA for resource system rework. Base resource pools, warpgate radiation, and ANT


My new edit to the OP based on Malorns resource ideas. Edits in red to compare ideas with my original idea.

PLANETSIDE 2 RESOURCE UNITS

BASE RESOURCE POOLS, WARPGATE POWER, AND ANTS:

Warp gates channel energy through rudimentary pipelines installed by humans between bases. This energy can be turned into nanites to fuel the war effort in Planetside 2. Any faction has the ability to use the resources from their warp gate to power the facilities/bases they own as long as they are connected to their warpgate. These nanites come in packages referred to as Resource Units (RU’s)

Bases drain RU’s as they as resupply troops. However his happens indirectly - nanites from a base are transmitted to any ally troops in the bases territory who have a resource deficit. Different bases have different sized pools of RU’s at their disposal, and the amount of RU’s the base has stored is known as the bases Power Level. Facilities have a whopping 10000 RU capacity. Towers can store 2500 RU’s and small outposts and bases 1000 RU’s.

All bases regenerate RU’s from lattice links to the warpgate. However, due to bases on the pipeline drawing power, the further the base from the home warpgate, the lower the 'pressure' of nanites and the slower it regenerates RU's. Facilities (Amp stations/Bio Labs/Tech plants) will provide powerful continent wide facility benefits to the faction that owns them. These benefits are only online when a facility’s power level is above 60%.

Being their own power source, Warpgates are always at full power.

Infantry carry RU’s on them. They can carry a maximum of 200, and this store is slowly recharged via arrays on the nearest allied base with power to spare. This rate resources are transmitted from the base's array is directly related to the power level of that base.

Last edited by Jonny; 2013-07-21 at 10:28 AM.
Jonny is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Bookmarks

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 12:08 PM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.