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Old 2012-07-10, 07:16 AM   [Ignore Me] #31
Canaris
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Re: Announcements at the top of the screen [will be tamed according to Higby]


Originally Posted by Higby View Post
there was a bug with that. We have two issues currently that was causing that spam.
1 - You're seeing resecure messages for bases which are captured from proximity, so when someone drives or flies into the proximity of the capture point and then flies out it says "Base is resecured!" this is gone because, duh.
2 - the large messages should only play for your currently active region, not each region on the map, other regions will play a smaller message that's way less intrusive.
It was driving me insane in the playtest too, you probably saw me run a script a few time to clear it.
good to hear, would also like to see a HUD option to resize and move them to a less obnoxious place on the screen if you can
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Old 2012-07-10, 05:21 PM   [Ignore Me] #32
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Re: Announcements at the top of the screen [will be tamed according to Higby]


I'm glad to see this change.

For the first time during the last stream I thought the entire UI seemed large to me. I don't know why it never bothered me before but this time I kept noticing it.

I am very curious to see exactly how much customization they will actually allow in the final game.
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Old 2012-07-10, 06:12 PM   [Ignore Me] #33
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Re: Announcements at the top of the screen [will be tamed according to Higby]


I hope they really scale down the size, but I would prefer if they had it at the very top of the screen as a ribbon.
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Old 2012-07-10, 09:46 PM   [Ignore Me] #34
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Re: Announcements at the top of the screen [will be tamed according to Higby]


With how much they boasted about customization for the ipad and android applications I figure it would be pretty odd for them to not implement the same levels of customization for the in-game UI as well.
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