Gameplay: Outposts - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: To activate the cheat mode, press alt-F4
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Idea Vault

 
Click here to go to the first VIP post in this thread.  
Thread Tools Search this Thread Rating: Thread Rating: 11 votes, 3.82 average. Display Modes
Old 2011-07-27, 01:05 PM   [Ignore Me] #1
animagic
Private
 
Re: Outposts


Therein lies the exact opposite of what an Outpost should be. A super cool cannon that pew pews random stuff isnt very helpful nor is it in the spirit of actually helping those around you. Remember, that PS2 is going the way of much more teamwork then PS1. The variable "super soldier" is no more, (tho I'm sure I could find a way to make one =D) and Specialties that complement each other are the dominating thought process.

Creating an Outpost will likely be done only near a base/area you actually intend to capture as they will likely have a limited time frame that they can be around. Even if it is required of the other Empire to "destroy" the tower/outpost or simply hack it for it to be lost. It would be most beneficial if in the time that the Outpost was alive that it benefited as many people as possible with passive buffs than simply being another gun on the field. Think of the Turrets on towers in PS1. Quite frankly, they were useless. A Reaver could do missle runs on the things, or spam at max range and take it out regardless if there was someone in it or not. Hell, having someone in it actually made the turrets less effective simply because of human error/aim.

Personally, I'd love to see something along the lines of Outposts giving small upgrades to Stamina or HP or even damage/RoF. Remembering back on tower battles in PS1, it would definately have helped keeping the towers that I hacked with a small group in an effort to help push the zerg along. Giving the owning Empire an actual personal bonus to every friendly within its SOI and actually making the attacking Empire work for a tower instead of the usual steamroll of 50 people.
animagic is offline  
 
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Idea Vault

Bookmarks

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 07:26 PM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.