Re: Resources And Vehicle Timers for Upgrade Balance
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Battles all across a continent are fine, but the issue is that as a faction gains more territory the exposed number of territories decreases. Worst-case they take all territories and the only place the other two empires can attack is immediately around the warpgate. From a manpower perspective it's easy to bottle them in, especially if they can't do any attacks anywhere else. By lowering capture time as they gain more and more territory it makes it easier for empires to recover from that situation, or open up something behind the lines.
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