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Old 2012-07-16, 11:43 AM   [Ignore Me] #31
Wakken
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Re: AGN Interview with Matt Higby Recording Posted!


Originally Posted by Hamma View Post
Thanks!

The fail with the community section was rather annoying. Fixed now though :\
Do you have the community section recorded and will it be uploaded too somewhere?
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Old 2012-07-16, 11:52 AM   [Ignore Me] #32
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Re: AGN Interview with Matt Higby Recording Posted!


Very cool, and thanks for the recording. One of these days I'll actually make it in and see an AGN live when it airs. I got home on saturday literally five minutes after the stream stopped.
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Old 2012-07-16, 12:19 PM   [Ignore Me] #33
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Re: AGN Interview with Matt Higby Recording Posted!


Originally Posted by Reizod View Post
One of the lingering questions I still have is, will there be TrackIR support for all of us flight jockies?
Last I heard, they're waiting for TrackIR to send them something (a devkit?) for them to evaluate it and decide whether it's something they can/want to support.
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Old 2012-07-16, 12:23 PM   [Ignore Me] #34
Hamma
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Re: AGN Interview with Matt Higby Recording Posted!


Originally Posted by Wakken View Post
Do you have the community section recorded and will it be uploaded too somewhere?
We did not do it - we are going to do it live again next Saturday at 7PM CDT.
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Old 2012-07-16, 01:51 PM   [Ignore Me] #35
greenberetdelta
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Re: AGN Interview with Matt Higby Recording Posted!


i thought you were going to talk about the drone you could control fomr your phone
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Old 2012-07-16, 02:01 PM   [Ignore Me] #36
Hamma
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Re: AGN Interview with Matt Higby Recording Posted!


We were in the community part that we did not get to.
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Old 2012-07-16, 05:40 PM   [Ignore Me] #37
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Re: AGN Interview with Matt Higby Recording Posted!


That's alot of people in the office on a Saturday. These guys are really pushing hard to get this game out. wd

The fact that the devs are looking into other capture mechanics is really good. I think i heard a last man standing and a capture the flag as options thrown up. The fact that they were pretty vague about it means we have an opportunity to come up with some viable options for them to look at.

The talk about water means we might actually one day have undersea base battles
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Old 2012-07-16, 06:06 PM   [Ignore Me] #38
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Re: AGN Interview with Matt Higby Recording Posted!


Great stuff! I love our community and our Dev team! awesome show Hamma!
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Old 2012-07-16, 07:49 PM   [Ignore Me] #39
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Re: AGN Interview with Matt Higby Recording Posted!


Some good info there. Surprised there were so many questions that hadn't been asked or actually answered previously.

I will say though - I hate rental systems, but they could get around the cert thing by allowing you to utilize the cert tree from a permanent weapon that's similar to the rented one. That way you wouldn't have to spend cert points on rental weapons specifically.
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Old 2012-07-16, 11:03 PM   [Ignore Me] #40
TheBladeRoden
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Re: AGN Interview with Matt Higby Recording Posted!


I am pleased he is laxing on features he was firmly against earlier on such as watery areas and flying around hotspots.
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Old 2012-07-16, 11:10 PM   [Ignore Me] #41
Hamma
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Re: AGN Interview with Matt Higby Recording Posted!


Originally Posted by Ramladu View Post
Some good info there. Surprised there were so many questions that hadn't been asked or actually answered previously.
It was quite a bit of work to find those questions it took some time!

Glad you enjoyed!
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