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PSU: We have a nail for that Hamma
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2011-07-17, 03:34 AM | [Ignore Me] #77 | |||
At a basic level it's the same but the cone is much smaller. More of the accuracy issues are relegated to climb/recoil which is countered by player skill instead of pure, dumb luck.
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2011-07-17, 03:38 AM | [Ignore Me] #79 | ||
First Lieutenant
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i think the problem with headshots here is that everyone is thinking it will be like a call of duty like sniper as in its really fing easy to headshot and get kills.
If a sniper is capable of headshot it should be clunky and take a bit of set up time and reload. |
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2011-07-17, 03:44 AM | [Ignore Me] #80 | |||
Indeed. The concept, at its core and as we have seen in some games, is fine. The implementation is what we have to worry about.
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2011-07-18, 02:36 AM | [Ignore Me] #82 | |||
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