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2012-08-12, 06:24 PM | [Ignore Me] #31 | |||
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2012-08-12, 06:30 PM | [Ignore Me] #32 | |||
Corporal
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2012-08-12, 10:16 PM | [Ignore Me] #33 | ||
Sergeant
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Trust me when I say that I can neither confirm nor deny that at any given time there is an epic 3-way siege taking place at The Crown. I can also neither confirm nor deny that it's hard to look in any one direction during these battles without seeing huge tank columns getting blanketed by volleys of 105 mm shells from liberators in the face of impregnable AA defenses.
I can neither confirm nor deny that this is the most fun [the lucky players in the beta] have ever had, and that the sunsets in this game look disgustingly beautiful. |
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2012-08-12, 10:59 PM | [Ignore Me] #34 | |||
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2012-08-12, 11:40 PM | [Ignore Me] #36 | ||
I believe you will see some exquisite battles. With all the veteran players coming from PS1 the game will have a great foundation of experience. Just wait when you see a column of 20 tanks, dozens of reavers and mossies, and a fleet of galaxies fly over all heading for the same base. It brings a tear to your eye.
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2012-08-13, 12:04 AM | [Ignore Me] #37 | ||
Sergeant
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It does sound quite awesome. Rumor has it that when you swoop in on a huge armor battle in the middle of a canyon and take out a half dozen tanks with one barrage it is the most satisfying feeling you'll ever have in a game. Apparently it looks really pretty too, especially at night.
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2012-08-13, 03:32 AM | [Ignore Me] #38 | ||
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Nonsense. The maps might be too small actually. Project Reality has 4x4km maps, only 64 (sometimes 128) players and there's plenty of action when played properly. 2000+ players on 8x8km maps - that's more than 5 times more players per the same amount of space. I'm hoping for some 16x16km maps.
Last edited by DiabloTigerSix; 2012-08-13 at 03:33 AM. |
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2012-08-13, 05:08 AM | [Ignore Me] #39 | |||
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