Originally Posted by Hamma
They know guys - just because more "stuff" is coming out and Marketing is happening doesn't mean there aren't devs pulling long ass hours to try and get this stuff fixed.
I was talking to CodeForge about it today - they are working hard on it.
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Nice to here that!
Originally Posted by Assist
I hope so! The problem is we see tweets telling us that they 'fixed these issues'... but they haven't. Should stop telling us that it is fixed when it's not!
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True. Mr Higby make lots of publicity showing futur thing who will come in long time (still waiting buggy).
First important thing to do is to fix game for it use correctly GPU and CPU. (yes I know it's really hard, because it have to be done before strat game ...).
Secondly fix recurante bugs who are here from beta and even alpha (Gal-drop landing, teleportation when leaving a vehicule, ... you already have the list I'm sure).
Trying to fight more against cheaters (sorry, no idea to do that).
And each time you deplay new update, really test it before ! Bugs of update 4 like strange arms position, cloacked vehicules, and FPS troubles (who already arrive with update 3), disparition of some decals, loading outfit/friend database correctly are some of the bugs who have to be found end solve before deploy (and never deploy the friday if you don't want to work all week-end).
I know it's hard, takes time and is a shame work (I developped some soft before) but don't launch somethink like roadmap who is only publicity with "not reallistic dates", so you are already near 1/2 month late with a roadmap who was launch in january ... (that remember me Window Vista who was launch before be ready)